Jos tiedosto löytyy palvelimelta, voit linkin takaa tarkastaa, josko tiedosto on indeksoituna ApajaIndex-sivustolla. Voit esimerkiksi verrata, vastaako FILE_ID.DIZ -sisältö tällä sivulla olevaa kuvausta.
BLAKE3/b3sum otettu palvelimella olevasta tiedostosta.
Jos tiedosto on merkattu tuplaksi, samanniminen tiedosto on ladattavissa myös jollain toisella osastolla.
Ohjelma tai sen versio ei aina vastaa kuvausta! Kommentoi jos havaitset virheitä.
ID | Tiedosto | Koko | Pvm. | Kommentit | Alkuperä | ApajaIndex? | Tupla? | BLAKE3/b3sum |
---|---|---|---|---|---|---|---|---|
21603 | FRAPS12B.ZIP | 22,3 kt | 12.08.2000 | - | 22469/XENIATGM107.iso | ApajaIndex | - | 5dd86fc64188e619a4d5e0fde0853ca7fbd686da4eda74f2356e2e6b4bfd1af6 |
"1996" osasto | Osasto |
---|---|
- | PC / Windows 95/98/NT/2000 / Muut |
Kuvaus "1996" -listauksesta | Kuvaus web-ajan "2005" -listauksesta |
---|---|
- | "Fraps 1.2BThe program is designed as a generic tool to monitor framerates in DirectX games. The name itself is derived from the term Frames Per Second (FPS) which is what the program displays in the corner of the games screen. It measures the framerate by monitoring calls to the Flip procedure in DirectDraw. The game calls the Flip function when it is using double buffering and needs to switch between the two surfaces. As an entire screenful of data is transferred from the bufferthe Flip function waits for the vertical retrace of your monitor before writing the new data to the screen. By waiting for the retrace (when there is no activity on the monitor)the game avoids writing data as it is being shown which causes flickering. This also gives us the opportunity to keep track of the number of frames actually drawn over any time period. " |
Kommenttiosio. Tähän voit laittaa julkisen viestin. IP-osoite talletetaan.
Viestin ID | Pvm ja aika | Nimimerkki | Viesti |
---|---|---|---|
- | - | - | - |
Samankaltaisia tiedostonimiä:
ID | Tiedosto | Koko | Pvm. | Osasto | Kommentit | Tupla? | Kuvaus |
---|---|---|---|---|---|---|---|
21603 | FRAPS12B.ZIP | 22,3 kt | 12.08.2000 | PC / Windows 95/98/NT/2000 / Muut | - | - | "Fraps 1.2BThe program is designed as a generic tool to monitor framerates in DirectX games. The name itself is derived from the term Frames Per Second (FPS) which is what the program displays in the corner of the games screen. It measures the framerate by monitoring calls to the Flip procedure in DirectDraw. The game calls the Flip function when it is using double buffering and needs to switch between the two surfaces. As an entire screenful of data is transferred from the bufferthe Flip function waits for the vertical retrace of your monitor before writing the new data to the screen. By waiting for the retrace (when there is no activity on the monitor)the game avoids writing data as it is being shown which causes flickering. This also gives us the opportunity to keep track of the number of frames actually drawn over any time period. " |
64352 | FWRAP312.LHA | 214593 | 12.12.1996 | Amiga / Ohjelmat / Tekstinkäsittely | renamed | tupla | FinalWrapper V3.12 - FinalWrapper is an Arexx macro for SoftWood's famous word processor Final Writer. It allows you to create amazing text effects as wrapping text around an oval or even alongside a spiral line with just a few mouseclicks and keystrokes! - Requires: OS2.0+, RexxMast and Final Writer - Shareware Original file name: FinalWrapper.lha |
47713 | FWRAP312.LHA | 209,6 kt | 09.07.1997 | Ullakko / Vanhat Amiga-ohjelmat | renamed | tupla | "FinalWrapper V3.12 - FinalWrapper is an Arexx macro for SoftWoods famous word processor Final Writer. It allows you to create amazing text effects as wrapping text around an oval or even alongside a spiral line with just a few mouseclicks and keystrokes! - Requires: OS2.0+RexxMast and Final Writer - Shareware Original file name: FinalWrapper.lha" |
64289 | FRASR182.ZIP | 869201 | 27.12.1994 | PC / Ohjelmointi / DOS-ohjelmointi, muut | - | tupla | Source code for FRACTINT v18.2. A mixture of C and assembly, requires MSC 6.00, Turbo C++, or Borland C++. Includes OBJs, no assembler required. |
51123 | FRASR182.ZIP | 848,8 kt | 09.07.1997 | Ullakko / Vanhat PC-ohjelmointi -tiedostot | - | tupla | Source code for FRACTINT v18.2. A mixture of C and assembly, requires MSC 6.00, Turbo C++, or Borland C++. Includes OBJs, no assembler required. |
22052 | FRAPS18A.ZIP | 48,6 kt | 26.08.2002 | PC / Windows 95/98/NT/2000 / Testiohjelmat | - | - | Fraps 1.8A Mittaa ruudunpäivityksen nopeus (FPS) DirectX ja OpenGL -rajapintaa käyttävissä peleissä, laske keskimääräinen suorituskyky halutulla aika välillä ja ota ruudunkaappauksia. Ilmainen. http://www.fraps.com/ |
51948 | FRAMP123.EXE | 1,2 Mt | 28.05.1999 | Ullakko / Vanhat Windows 95/98/NT/2000 -tiedostot | - | - | FreeAmp v1.2.3 FreeAmp is an extensible, cross-platform audio player. It features an optimized version of the GPLed Xing MPEG decoder which makes it one of the fastest and best sounding players available. FreeAmp provides a number of the most common features users have come to expect. Plays all MPEG 1, 2, and 2.5 encoded files. http://www.freeamp.org |
25775 | FORTMAPS.A02 | 2,9 Mt | 06.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | QuakeWorld TeamFortress karttapaketti 3/6 |
25774 | FORTMAPS.A01 | 2,9 Mt | 06.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | QuakeWorld TeamFortress karttapaketti 2/6 |
5078 | FALSE12B.LHA | 61,3 kt | 30.10.1997 | Amiga / Ohjelmointi / E | - | - | Compiler/interpreter for The FALSE Programs |