| 44348 |
BLUE313.EXE |
1,7 Mt |
06.03.2000 |
Pelit / Windows 95/98/NT/2000 -pelit / Opetuspelit |
renamed |
archive.org |
- |
"Blues Clues: Lets DrawThe famous dog Blue wants to draw and color pictures of her friends. Use the crayons to help her.
This is both a drawing and coloring game. There is both a drawing pad for free drawing and an
assortment of Blues Clues characters for coloring. The game starts with a blank canvas. Pick
the crayon color you would like to use and click on the drawing pad with your mouse to start drawing.
To draw a line hold the mouse button down and slowly move it in the direction you want to draw.
To erase what you have drawnclick Erase to clear the drawing pad. If you would like to color
simply click on a character you would like to use. To coloruse the mouse as you did when drawing.
" |
| 44347 |
BLUE311.EXE |
2,4 Mt |
06.03.2000 |
Pelit / Windows 95/98/NT/2000 -pelit / Opetuspelit |
renamed |
myabandonware.com |
- |
"Blues Clues: Treasure HuntA game in which preschoolers help Blue find the hidden objects and get to the treasure. The game
contains three different treasure hunt scenes and a treasure map. In each scene you have to find
a particular object that is hidden somewhere. You can check the treasure map to see which object
you need to find in that particular scene. Objects can be found by clicking around with your mouse.
When you click the correct objectit appears on your map and you and Blue will travel to the next
scene. There are many little surprises you may encounter along the wayso you may want to click
anything you find interesting. Once you complete all three scenes you will find the hidden treasure
and win.
" |
| 13885 |
BLUEQ153.ZIP |
39275 |
12.12.1994 |
PC / DOS / Tietoliikenne |
- |
SysOps Arsenal 1 (Arsenal Computer).ISO |
- |
BlueQWK 1.53: BlueWave <=> QWK converter
Gives QWK mailreaders the ability to read and
write messages created by the BlueWave mail
door. Seamless support for 1stReader, OLX,
RoboMail, OLX, Deluxe², SPEED READ, and other
OLMRs. Shareware by Geoffrey Sy (9/15/94). |
| 26055 |
BLUE12.ZIP |
690,1 kt |
04.05.2000 |
Pelit / DOS-pelit / Oudot/pilapelit |
- |
|
- |
BlueTank v1.2 Korvallinen productions Söpö kaksinpeli, jossa pitää liistiä toinen vaiheisella ja ohjuksilla. Sisältää karttaeditorin. Ilmainen. PC. DOS. |
| 44334 |
BLUE110.EXE |
1,6 Mt |
31.01.2000 |
Pelit / Windows 95/98/NT/2000 -pelit / Opetuspelit |
renamed |
archive.org |
- |
"Blues Clues: Matching SnowflakesThis is a winter matching game that stresses visual perception according to size and shape. Mr.
Salt and Mrs. Pepper are by the kitchen window looking at the snowflakes outside. While in real
life there are no two snowflakes exactly alikein this gamethere are! Its your job to find those
two snowflakes and put them together.
" |
| 44345 |
BLUE304.EXE |
2 Mt |
24.02.2000 |
Pelit / Windows 95/98/NT/2000 -pelit / Opetuspelit |
- |
19563/JULEKALENDER.ISO |
- |
Blue\'s Clues: What\'s That Sound?Blue needs your help to figure out what\'s making that sound. Use the green arrow buttons to move
around the landscape and find what you think may be making that sound. When you correctly match
the sound heard with where it\'s coming from, you win and Blue does her "happy-paw-dance"! Keep
in mind that the sounds may come from animals as well as the natural environment they live in. This
game uses sounds from the following: a frog, a bumblebee, a cricket, a bird, a river, a thunderstorm,
a rain storm, and leaves blowing in the wind. The various sounds will occur at random throughout
the game.
|
| 44344 |
BLUE302.EXE |
1,7 Mt |
24.02.2000 |
Pelit / Windows 95/98/NT/2000 -pelit / Opetuspelit |
renamed |
archive.org |
- |
"Blues Clues: Weight and BalanceA game in which preschoolers use a balance scale to determine whether a food item weighs more
or less than another food item. The game takes place in the kitchen. When the game beginsyoull
see a balance scaleBluea brown paper bagand two food items to be weighed. Steve will then
ask you which food item is heavier. Using the mouse you must place both food items on the balance
scale. When you have determined which food item is heavieryou can click on it and drag it onto the
brown paper bag. Rounds one to three will ask you which food item is heavier than the other.
Rounds four to six will ask you which food item is lighter than the other. After round sixthe
game will become random.
" |
| 44346 |
BLUE307.EXE |
2 Mt |
24.02.2000 |
Pelit / Windows 95/98/NT/2000 -pelit / Opetuspelit |
renamed |
archive.org |
- |
"Blues Clues: Hide-and-SeekBlues playing hide-and-seek! Can you find her? In this visual perception game for children
youre playing hide-and-seek with the famous dog Blue. In the first sceneBlues at a concert
listening to Lady Bassett sing the blues. But everyone else in the crowd is blue too! If you look
closelyyoull see Blue move. When you find herclick on her with your mouse and shell come
right over. In the second sceneBlues hiding in one of her Halloween costumes. This time
Blue stays stillbut if you roll your cursor over the right costumeshell bark. When you hear
Blue barkclick on the costume and shell come out to play. Each scene repeats several
timeswith Blues hiding spot randomly changing.
" |
| 44335 |
BLUE116.EXE |
1,7 Mt |
31.01.2000 |
Pelit / Windows 95/98/NT/2000 -pelit / Opetuspelit |
renamed |
archive.org |
- |
"Blues Clues: Fairy Tale MatchingA game for preschoolersin which you try to match fairy tale characters with their story books.
The game begins with a fairy tale character and a choice of three books. You must match the
character to his or her story book. When the correct match is madeyou win and Blue dances
to the music. The game features characters from the following stories: CinderellaThe Princess
and the PeaJack and the BeanstalkLittle Red Riding HoodHansel and GretelRapunzeland
The Three Little Pigs.
" |
| 44341 |
BLUE216.EXE |
1,9 Mt |
07.02.2000 |
Pelit / Windows 95/98/NT/2000 -pelit / Opetuspelit |
renamed |
myabandonware.com |
- |
"Blues Clues: Kaleidoscope PicturesA game in which preschoolers try to match the picture in the kaleidoscope with the corresponding
object in the room. The game begins with Blue looking through a kaleidoscope at a distorted image
of an object in the room. You must click on the matching object. Once you have figured out three
imagesyou win the game and Blue dances to the music. A variety of pictures appear randomly
in the kaleidoscope every time the game is played.
" |