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| ID | Tiedosto | MBnet-koko | Ladattavan tiedoston koko | MBnet-pvm. | Ladattavan tiedoston muokkauspvm. | Kommentit | Alkuperä | ApajaIndex? | Tupla? | Ladattavan tiedoston BLAKE3/b3sum |
|---|---|---|---|---|---|---|---|---|---|---|
| 39800 | MEXX.ZIP | 659,9 kt | 693289 tavua | 677.0 kt | 0.7 Mt | 05.04.1997 | 26.06.2007 | - | quaddicted.com | - | - | 786daa65c2d502c5ec1d1ef3f7e2f94ccb8bb505e1ee16b56ec07c657c318959 |
| Listaus | Osasto | Koko | Pvm | Kuvaus |
|---|---|---|---|---|
| Apajalista | Apaja / Pelit / PC-Arkisto / Quake I/II/yms. | 659,9 kt | 05.04.1997 | Quake SP Levels: The Entrance & The Sanctum by Marcus Dromowicz. MEXX1 (The Entrance) is a water-based level. Over 80% of the total area of this level is underwater. MEXX2 (The Sanctum) is dark, gloomy, and oppressive. There is lighting, but it is dim and well- placed. |
| Wayback Machine -kooste "09.01.2005" | Apaja / Pelit / PC-Arkisto / Quake I/II/yms. | 659,9 kt | 5.4.1997 | Quake SP Levels: The Entrance & The Sanctum by Marcus Dromowicz. MEXX1 (The Entrance) is a water-based level. Over 80% of the total area of this level is underwater. MEXX2 (The Sanctum) is dark, gloomy, and oppressive. There is lighting, but it is dim and well- placed. |
| mbfiles.lst 07.11.1997 | PC-pelit: 45) DOS / Lisäkentät - Quake | 675693 | 05.04.97 | Quake SP Levels: The Entrance & The Sanctum by Marcus Dromowicz. MEXX1 (The Entrance) is a water-based level. Over 80% of the total area of this level is underwater. MEXX2 (The Sanctum) is dark, gloomy, and oppressive. There is lighting, but it is dim and well- placed. |
| mbfiles.lst 15.10.1997 | PC-pelit: 45) DOS / Lisäkentät - Quake | 675693 | 05.04.97 | Quake SP Levels: The Entrance & The Sanctum by Marcus Dromowicz. MEXX1 (The Entrance) is a water-based level. Over 80% of the total area of this level is underwater. MEXX2 (The Sanctum) is dark, gloomy, and oppressive. There is lighting, but it is dim and well- placed. |
| mbfiles.lst 15.01.1997 | - | - | - | - |
Kommenttiosio. Tähän voit laittaa julkisen viestin. IP-osoite talletetaan.
| Viestin ID | Pvm ja aika | Nimimerkki | Viesti |
|---|---|---|---|
| - | - | - | - |
Samankaltaisia tiedostonimiä:
| ID | Tiedosto | Koko | Pvm. | Osasto | Kommentit | Alkuperä(t) | Tupla? | Kuvaus |
|---|---|---|---|---|---|---|---|---|
| 39800 | MEXX.ZIP | 659,9 kt | 05.04.1997 | Pelit / PC-Arkisto / Quake I/II/yms. | - | quaddicted.com | - | Quake SP Levels: The Entrance & The Sanctum by Marcus Dromowicz. MEXX1 (The Entrance) is a water-based level. Over 80% of the total area of this level is underwater. MEXX2 (The Sanctum) is dark, gloomy, and oppressive. There is lighting, but it is dim and well- placed. |
| 73409 | MEXX9.ZIP | 5026881 | 18.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Levels: Penumbra of Domination by Marcus Dromowicz. You need v1.08 or v1.09 of Quake to play these levels. This enormous .pak file contains five levels and a significant amount of QuakeC. All of the levels demonstrate the author's proficiency with large, playable areas, and each has plenty of running and shooting room. This works both ways, though, and the monster placements are both tough and plentiful. |
| 73408 | MEXX8.ZIP | 1337382 | 23.05.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Levels: Prelude to Apocalypse and Mordrigor's Demise by Marcus Dromowicz. Like his previous works, these levels are extremely well-done architecturally. Both levels have a clear linearity, with enough in-between action and movement to keep you exploring. |
| 73407 | MEXX7.ZIP | 580379 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: A Bishop's Bane by Marcus Dromowicz. The latest in the Mexx series, A Bishop's Bane is a very large, maze-like map in the style of e1m5 Gloom Keep and is a lot of fun to play. There's plenty of meat to kill and the gameplay is very well structured with a nice flow to the map. DM/SK/CO |
| 73406 | MEXX6.ZIP | 697422 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Suicide Staccato by Marcus Dromowicz. Suicide Staccato (mexx6) is a vast, sprawling military base with some nice architecture and a large quantity of enemies, most of which seem to teleport up behind you :) The final room is a real bloodbath - make sure you find that nailgun! DM/SK/CO |
| 39799 | MEXX5.ZIP | 579,5 kt | 05.04.1997 | Pelit / PC-Arkisto / Quake I/II/yms. | - | quaddicted.com | - | Quake SP Level: The Terror of Tzeentch by Marcus Dromowicz. This is another dimly-lit and frighteningly-atmospheric level. The entire level is difficult, but not impossible to conquer, and the combat in here is among the best. The architecture is uniformly excellent both in playability and design. |
| 39798 | MEXX4.ZIP | 488,6 kt | 05.04.1997 | Pelit / PC-Arkisto / Quake I/II/yms. | - | quaddicted.com | - | "Quake SP Level: Nurgles Vault by Marcus Dromowicz. The central multi-level open stairway in the courtyard just outside the firstdoorhas some of the most furious and extended combat. Great level." |
| 39797 | MEXX3.ZIP | 522,6 kt | 05.04.1997 | Pelit / PC-Arkisto / Quake I/II/yms. | - | quaddicted.com | - | "Quake SP Level: Chthons Castle by Marcus Dromowicz. More gloom in this one. This level is much more densely populated than the previous level (111 monsters on Hard)and it shows. The secrets are markedbut very subtly. Ammo is very balanced in regards to both quantity and type." |
| 15780 | FM.EXE | 29763 | 02.09.1996 | PC / Ohjelmointi / DOS-ohjelmointi, C ja C++ | - | 10592/Power DOS - July 1996.iso | - | A sample program written in Borland C which shows the very basics of controlling the FM synthesizer chips on Sound Blaster cards. |