Kaikki ladattavana olevat tiedostot ei ole alkuperäisiä MBnet-tiedostoja. Alkuperäisiä vastaavia tiedostoja on kelpuutettu myös muista lähteistä.
Vertaa esimerkiksi MBnet-kokoa ja ladattavan tiedoston kokoa saadaksesi käsityksen kuinka hyvin tarjolla oleva tiedosto vastaa alkuperäistä.
Ohjelma tai sen versio ei aina vastaa kuvausta! Kommentoi jos havaitset virheitä.
Not all files available for download are original MBnet files. Files from other sources that match or closely resemble the originals have also been accepted.
Id
39700
Tiedosto
DETHCRCH.ZIP
MBnet-koko
535,4 kt
Ladattavan tiedoston koko
547853 tavua |
535.0 kt
| 0.5 Mt
MBnet-pvm.
16.03.1997
Ladattavan tiedoston muokkauspvm.
26.06.2007
Osasto
Apaja / Pelit / PC-Arkisto / Quake I/II/yms.
Kommentit
-
Alkuperä
quaddicted.com
Tupla
-
Tiedostosta otettu BLAKE3/b3sum
e2617ac75fadea6554c87fff0f5479fa1e3ae6efd0e5efde1de9ba267488b4c7
Tiedostosta otettu sha256sum
14272f4ef5bf9cd0e769ba30d9d1c280434711509908f9040fe63256886d51de
ApajaIndex
-
Discmaster
Discmaster b3sum-haku
Kuvaus
Quake SP Level: Death Church by Juha Koiste. Not a classic, but a nicely built, playable map from Juha Koiste. Death Church includes its own skill selection level and then transports you to the main map where you battle through various rooms of the church, progressing further with each button trigger. Boxy and a little linear, Death Church is still a fun map with nice atmospherics and well worth a look. DM/SK/CO
Tiedosto esiintyy seuraavilla listauksilla
Listaus
Osasto
Koko
Pvm
Kuvaus
Wayback Machine -kooste "2026"
Apaja / Pelit / PC-Arkisto / Quake I/II/yms.
535,4 kt
16.3.1997
Quake SP Level: Death Church by Juha Koiste. Not a classic, but a nicely built, playable map from Juha Koiste. Death Church includes its own skill selection level and then transports you to the main map where you battle through various rooms of the church, progressing further with each button trigger. Boxy and a little linear, Death Church is still a fun map with nice atmospherics and well worth a look. DM/SK/CO
Wayback Machine -kooste "09.01.2005"
Apaja / Pelit / PC-Arkisto / Quake I/II/yms.
535,4 kt
16.3.1997
Quake SP Level: Death Church by Juha Koiste. Not a classic, but a nicely built, playable map from Juha Koiste. Death Church includes its own skill selection level and then transports you to the main map where you battle through various rooms of the church, progressing further with each button trigger. Boxy and a little linear, Death Church is still a fun map with nice atmospherics and well worth a look. DM/SK/CO
Wayback Machine -kooste "Uudet"
- - - -
mbfiles.lst 07.11.1997
PC-pelit: 45) DOS / Lisäkentät - Quake
548224
16.03.97
Quake SP Level: Death Church by Juha Koiste.
Not a classic, but a nicely built, playable
map from Juha Koiste. Death Church includes
its own skill selection level and then
transports you to the main map where you
battle through various rooms of the church,
progressing further with each button trigger.
Boxy and a little linear, Death Church is
still a fun map with nice atmospherics and
well worth a look. DM/SK/CO
mbfiles.lst 15.10.1997
PC-pelit: 45) DOS / Lisäkentät - Quake
548224
16.03.97
Quake SP Level: Death Church by Juha Koiste.
Not a classic, but a nicely built, playable
map from Juha Koiste. Death Church includes
its own skill selection level and then
transports you to the main map where you
battle through various rooms of the church,
progressing further with each button trigger.
Boxy and a little linear, Death Church is
still a fun map with nice atmospherics and
well worth a look. DM/SK/CO
mbfiles.lst 15.01.1997
- - - -
Kommenttiosio
Tähän voit laittaa julkisen viestin. IP-osoite talletetaan.
ID
Pvm ja aika
Nimimerkki
Viesti
-
-
-
-
Samankaltaisia tiedostonimiä
ID
Tiedosto
Koko
Pvm.
Osasto
Kommentit
Alkuperä(t)
Tupla?
Kuvaus
39700
DETHCRCH.ZIP
535,4 kt
16.03.1997
Pelit / PC-Arkisto / Quake I/II/yms.
-
quaddicted.com
-
Quake SP Level: Death Church by Juha Koiste. Not a classic, but a nicely built, playable map from Juha Koiste. Death Church includes its own skill selection level and then transports you to the main map where you battle through various rooms of the church, progressing further with each button trigger. Boxy and a little linear, Death Church is still a fun map with nice atmospherics and well worth a look. DM/SK/CO
4185
DNETIRC.LHA
90619
10.01.1995
Mikroilu / Tietoliikenne / Amiga-ohjelmat
-
aminet.net
-
IRC intuition DNet client - Amiga IRC -DNET
Version 1.0
4186
DNET-SRC.LHA
324758
10.01.1995
Mikroilu / Tietoliikenne / Amiga-ohjelmat
-
aminet.net
-
Sources for DNET - amiga sources -complete
sources to everything
4883
HCC.LHA
638382
08.02.1996
Amiga / Ohjelmointi / C/C++
-
MBCD
-
HCC - C-kääntäjä. Ks. MikroBitti 3/94.
4723
DOMETH1.LHA
9,2 kt
10.11.1997
Amiga / Ohjelmointi / Basic
-
-
-
A library for bb2 to use DT and MUI!
4848
EXTRAC1.LHA
4,1 kt
03.09.1997
Amiga / Ohjelmointi / C/C++
-
-
-
Extracts ILBM/BODY to c source for MUIprogrammers
40185
DESTRCT.ZIP
45114
01.04.1995
Pelit / DOS-pelit / Lisäkentät - Doom I/II
-
Deathmatch Arsenal V1.0 (Arsenal Computer).ISO
-
Destrct - An external wad for DOOM
It replaces E1M1, and it's GREAT for modem
Deathmatch. The easy setting is very
easy--the medium setting is pretty hard--BUT
the hardest setting is KILLER! Tons of
deathmatch starting sites to make modem play
unpredictable!! Created by Jim Weis
("DOOMinator") w/ DEU521. For registered DOOM
games ONLY.
4732
GETSCR1.LHA
6,4 kt
10.11.1997
Amiga / Ohjelmointi / Basic
-
-
-
Example code for screenmoderequester (blitz basic).
73093
PDETHER.ZIP
27452
14.04.1997
PC / Ajurit / DOS / Kiintolevyt
-
10848/Simtel-MSDOS-Jan1999-CD2.iso
-
Packet Driverin paalla toimiva MLID-ajuri.
5371
FETCHR1.LHA
148,4 kt
07.11.1997
Amiga / Ohjelmointi / Muut
-
-
-
Best AutoDoc/C-Asm-E include lookup tool