.
Weatherlight Full Spoilers (v1.1, all cards here)
Typed in by Jarno 'Jarnis' Kokko (jarnis@megabaud.fi)
Mika 'Bostik' Bostrom (bostik@lut.fi)
ARTIFACT
Bubble Matrix Artifact 4 WL-R
All damage dealt to creatures is reduced to 0.
Bosium Strip Artifact 3 WL-R
3,T: Until end of turn, if at any time the top card in your graveyard is
an instant, interrupt, or sorcery card, you may play that card as thought
it were in your hand. If you do so, remove the card from the game.
Mana Web Artifact 3 WL-R
Whenever any land target opponent controls is tapped for mana, tap all
lands he or she controls that can produce any type of mana that land can
produce.
Null Rod Artifact 2 WL-R
Players cannot play any artifact abilities requiring an activation cost.
Thran Tome Artifact 4 WL-R
5,T: Reveal the top three cards of your library to target opponent. Bury
one of those cards of that opponent's choice. Draw the remaining cards.
Well of Knowledge Artifact 3 WL-R
Any player may pay 2 during his or her draw phase to draw a card.
Players may use this ability as many times as they choose.
Xanthic Statue Artifact 8 WL-R
5: Until end of turn, Xanthic Statue is an 8/8 artifact creature
with trample.
Chimeric Sphere Artifact 3 WL-U
2: Until end of turn, Chimeric Sphere is a 2/1 artifact creature with
flying.
2: Until end of turn, Chimeric Sphere is a 3/2 artifact creature without
flying.
Dingus Staff Artifact 4 WL-U
Whenever a creature is put into any graveyard from play, Dingus Staff
deals 2 damage to that creature's controller.
Jabari's Banner Artifact 2 WL-U
1,T: Target creature gains flanking until end of turn.
Phyrexian Furnace Artifact 1 WL-U
T: Remove the bottom card of target player's graveyard from the game
1,Sacrifice Phyrexian Furnace: Remove target card in any graveyard
from the game and draw a card.
Steel Golem Artifact Creature 3 3/4 WL-U
You cannot play summon or artfact creature spells.
Thran Forge Artifact 3 WL-U
2: Until end of turn, target nonartifact creature gets +1/+0 and is
an artifact creature.
Touchstone Artifact 2 WL-U
T: Tap target artifact you do not control.
Serrated Biskelion Artifact Creature 3 2/2 WL-U
T: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on
target creature.
Straw Golem Artifact Creature 1 2/3 WL-U
If any opponent succesfully casts a summon or artifact creature spell, bury
Straw Golem.
Jangling Automaton Artifact Creature 3 3/2 WL-C
If Jangling Automaton attacks, untap all creatures defending player
controls.
Mind Stone Artifact 2 WL-C
T: Add one colorless mana to your mana pool. Play this ability as a mana
source.
1,T,Sacrifice Mind Stone: Draw a card
BLACK
Bone Dancer Summon Zombie 1BB 2/2 WL-R
0: Put the top creature card of defending player's graveyard into play under
your control. Bone Dancer deals no combat damage this turn. Use this ability
only if Bone Dancer is attacking and unblocked and only once each turn.
Doomsday Sorcery BBB WL-R
Pay half your life, rounded up: Put your graveyard on top of your library,
then remove all but five cards of your library from the game. Put the rest
on top of your libary in any order.
Gallowbraid Summon Legend 3BB 5/5 WL-R
Trample.
Cumulative upkeep - 1 life.
Infernal Tribute Enchantment BBB WL-R
2, Sacrifice a card in play: Draw a card.
Morinfen Summon Legend 3BB 5/4 WL-R
Flying
Cumulative upkeep - 1 life.
Urborg Justice Instant BB WL-R
Target opponent chooses and buries a number of creatures he or she controls
equal to the number of creatures put into your graveyard from play so far
this turn.
Urborg Stalker Summon Undead 3B 2/4 WL-R
During each player's upkeep, if that player controls any nonblack permanents
other than lands, Urborg Stalker deals 1 damage to that player.
Wave of Terror Enchantment 2B WL-R
Cumulative upkeep: 1
At the end of your upkeep, bury each creature with casting cost equal to
Wave of Terror's last paid cumulative upkeep.
Agonizing Memories Sorcery 2BB WL-U
Look at target player's hand. Choose two of those cards and put them
on top of his or her library in any order.
Buried Alive Sorcery 2B WL-U
Search your library for up to three creature cards and put them into your
graveyard. Shuffle your library afterwards.
Circling Vultures Summon Birds B 3/2 WL-U
Flying
During your upkeep, remove the top creature card in your graveyard
from the game or bury Circling Vultures.
If Circling Vultures is in your hand, you may discard it. Play this ability
as an instant.
Festering Evil Enchantment 3BB WL-U
During your upkeep, Festering Evil deals 1 damage to each creature and
player.
BB, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature
and player.
Hidden Horror Summon Undead 1BB 4/4 WL-U
When Hidden Horror comes into play, choose and discard a creature card or
bury Hidden Horror.
Mischievous Poltergeist Summon Ghost 2B 1/1 WL-U
Flying
Pay 1 life: Regenerate
Necratog Summon Atog 1BB 1/2 WL-U
Remove the top creature card in your graveyard from the game: +2/+2 until
end of turn
Odylic Wraith Summon Undead 3B 2/2 WL-U
Swampwalk
If Odylic Wraith damages any player, that player chooses and discards
a card.
Strands of Night Enchantment 2BB WL-U
BB, Pay 2 life, Sacrifice a swamp: Put target creature card from your
graveyard into play.
Abyssal Gatekeeper Summon Gatekeeper 1B 1/1 WL-C
If Abyssal Gatekeeper is put into any graveyard from play, each player
chooses and buries a creature he or she controls.
Barrow Ghoul Summon Zombie 1B 4/4 WL-C
During your upkeep, remove the top creature card in your graveyard from the
game or bury Barrow Ghoul.
Coils of the Medusa Enchant Creature 1B WL-C
Enchanted creature gets +1/-1.
Sacrifice Coils of the Medusa: Destroy all non-wall creatures blocking
enchanted creature.
Fatal Blow Instant B WL-C
Bury target creature that was damaged this turn.
Fledgling Djinn Summon Djinn 1B 2/2 WL-C
Flying
During your upkeep, Fledgling Djinn deals 1 damage to you.
Haunting Misery Sorcery 1BB WL-C
Remove X target creature cards in your graveyard from the game: Haunting
Misery deals X damage to target player.
Razortooth Rats Summon Rats 2B 2/1 WL-C
Razortooth Rats cannot be blocked except by artifact creatures and black
creatures.
Shadow Rider Summon Knight 2BB 3/3 WL-C
Flanking.
Shattered Crypt Sorcery XBB WL-C
Return X target creature cards from your graveyard to your hand and lose X
life.
Spinning Darkness Instant 4BB WL-C
You may remove the top three black cards in your graveyard from the game
instead of paying Spinning Darkness's casting cost. Spinning Darkness deals
3 damage to target nonblack creature. Gain 3 life.
Tendrils of Despair Sorcery B WL-C
Sacrifice a creature: Target opponent chooses and discards two cards.
Zombie Scavengers Summon Zombies 2B 3/1 WL-C
Remove the top creature card in your graveyard from the game: Regenerate.
BLUE
Ancestral Knowledge Enchantment 1U WL-R
Cumulative upkeep: 1
When Ancestral Knowledge comes into play, look at the top ten cards of
your library, then remove any number of them from the game and put the rest
back on top of your library in any order.
If Ancestral Knowledge leaves play, shuffle your library.
Avizoa Summon Avizoa 3U 2/2 WL-R
Flying
Skip your next untap phase: Avizoa gets +2/+2 until end of turn. Use this
ability only once each turn.
Ertai's Familiar Summon Illusion 1U 2/2 WL-R
Phasing
If Ertai's Familiar leaves play, put the top three cards of your library
into your graveyard.
U: Ertai's Familiar cannot phase out until the beginning of your next
upkeep.
Paradigm Shift Sorcery 1U WL-R
Remove all cards from your library from the game. Shuffle your graveyard
into your library.
Pendrell Mists Enchantment 3U WL-R
Each creature gains "During your upkeep, pay 1 or bury this creature."
Psychic Vortex Enchantment 2UU WL-R
Cumulative upkeep - Draw a card
At the end of each of your turns, sacrifice a land and discard your
hand.
Tolarian Entrancer Summon Wizard 1U 1/1 WL-R
Whenever Tolarian Entrancer is blocked by any creature, gain control
of that creature at the end of combat.
Tolarian Serpent Summon Serpent 5UU 7/7 WL-R
During your upkeep, put the top seven cards of your library into your
graveyard.
Abduction Enchant Creature 2UU WL-U
When Abduction comes into play, untap enchanted creature.
Gain control of enchanted creature.
If enchanted creature is put into any graveyard, put that creature into play
under its owners control.
Argivian Restoration Sorcery 2UU WL-U
Put target artifact card from your graveyard into play.
Cloud Djinn Summon Djinn 5U 5/4 WL-U
Flying
Cloud Djinn can block only creatures with flying.
Noble Benefactor Summon Cleric 2U 2/2 WL-U
If Noble Benefactor is put into any graveyard from play, each player
may search his or her library for any one card and put that card into his or
her hand. Each player who searches his or her library shuffles it
afterwards.
Phantom Warrior Summon Illusion 1UU 2/2 WL-U
Phantom Warrior is unblockable.
Relearn Sorcery 1UU WL-U
Return target instant, interrupt, or sorcery card from your graveyard to
your hand.
Teferi's Veil Enchantment 1U WL-U
Whenever any creature you control attacks, it phases out at the end of
combat.
Timid Drake Summon Drake 2U 3/3 WL-U
Flying
If any other creature comes into play, return Timid Drake to owner's hand.
Vodalian Illusionist Summon Merfolk 2U 2/2 WL-U
UU,T: Target creature phases out.
Abjure Interrupt U WL-C
Sacrifice a blue permanent: Counter target spell.
Apathy Enchant Creature U WL-C
Enchanted creature does not untap during its controller's untap phase.
During the upkeep of enchanted creature's controller, that player may
discard a card at random to untap that creature.
Disrupt Interrupt U WL-C
Counter target instant, interrupt, or sorcery unless its caster pays an
additional 1.
Draw a card.
Flux Sorcery 2U WL-C
Each player chooses and discards any number of cards, then draws that many
cards.
Draw a card.
Fog Elemental Summon Elemental 2U 4/4 WL-C
Flying
If Fog Elemental attacks or blocks, bury it at the end of combat.
Mana Chains Enchant Creature U WL-C
Enchanted creature gains "Cumulative upkeep 1."
Manta Ray Summon Fish 1UU 3/3 WL-C
Islandhome
Manta Ray cannot be blocked except by blue creatures.
Merfolk Traders Summon Merfolk 1U 1/2 WL-C
When Merfoolk Traders comes into play, draw a card, then choose and discard
a card.
Ophidian Summon Snake 2U 1/2 WL-C
0: Draw a card. Ophidian deals no combat damage this turn. Use this ability
only if Ophidian is attacking and unblocked and only once each turn.
Phantom Wings Enchant Creature 1U WL-C
Enchanted creature gains flying.
Sacrifice Phantom Wings: Return enchanted creature to owner's hand.
Sage Owl Summon Bird 1U 1/1 WL-C
Flying.
When Sage Owl comes into play, look atthe top four cards of your library
and put them back in any order.
Tolarian Drake Summon Drake 2U 2/4 WL-C
Flying, phasing.
GREEN
Aboroth Summon Aboroth 4GG 9/9 WL-R
Cumulative upkeep - Put a -1/-1 counter on Aboroth
Call of the Wild Enchantment 2GG WL-R
2GG: Reveal the top card of your library to all players. If that card is
a creature card, put it into play. Otherwise, bury it.
Dense Foliage Enchantment 2G WL-R
Creatures cannot be the target of spells.
Fungus Elemental Summon Elemental 3G 3/3 WL-R
G: Sacrifice a forest. Put a +2/+2 counter on Fungus Elemental. Use this
ablity only on the turn Fungus elemental came into play.
Liege of the Hollows Summon Spirit 2GG 3/4 WL-R
If Liege of the Hollows is put into any graveyard from play, each player
may pay any amount of mana to put that number of Squirrel tokens into
play under his or her control. Treat those tokens as 1/1 green creatures.
Mwonvuli Ooze Summon Ooze G 1+*/1+* WL-R
Cumulative upkeep: 2
Mwonvuli Ooze has power and toughness each equal to 1 plus its last paid
cumulative upkeep.
Nature's Resurgence Sorcery 2GG WL-R
Each player draws a number of cards equal to the number of creature cards
in his or her graveyard.
Tranquil Grove Enchantment 1G WL-R
1GG: Destroy all other enchantments
Arctic Wolves Summon Wolves 3GG 4/5 WL-U
Cumulative upkeep: 2
When Arctic Wolves comes into play, draw a card.
Barishi Summon Barishi 2GG 4/3 WL-U
If Barishi is put into any graveyard from play, remove Barishi from the
game, then shuffle all creature cards from your graveyard into your library.
Downdraft Enchantment 2G WL-U
G: Target creature loses flying until end of turn.
Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying.
Fallow Wurm Summon Wurm 2G 4/4 WL-U
When Fallow Wurm comes into play, choose and discard a land card or bury
Fallow Wurm.
Familiar Ground Enchantment 2G WL-U
Each creature you control cannot be blocked by more than one creature.
Gaea's Blessing Sorcery 1G WL-U
Target player shuffles up to three target cards from his or her graveyard
into his or her library.
Draw a card.
If Gaea's Blessing is put into your graveyard from your library, shuffle
your graveyard into your library.
Llanowar Behemoth Summon Behemoth 3GG 4/4 WL-U
Tap a creature you control: +1/+1 until end of turn
Sylvan Hierophant Summon Cleric 1G 1/2 WL-U
If Sylvan Hierophant is put into any graveyard from play, remove Sylvan
Hierophant from the game, then return a creature card from your graveyard to
your hand.
Veteran Explorer Summon Soldier G 1/1 WL-U
If Veteran Explorer is put into any graveyard from play, each player may
search his or her library for up to two basic land cards and put those lands
into play. Each player shuffles his or her library afterwards.
Blossoming Wreath Instant G WL-C
Gain life equal to the number of creature cards in your graveyard.
Briar Shield Enchant Creature G WL-C
Enchanted creature gets +1/+1.
Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
Choking Vines Instant XG WL-C
Play only when blockers are assigned. X target attacking creatures are
considered blocked. Choking Vines deals 1 damage to each of those creatures.
Harvest Wurm Summon Wurm 1G 3/2 WL-C
When Harvest Wurm comes into play, return any basic land card from your
graveyard to your hand or bury Harvest Wurm.
Llanowar Druid Summon Elf 1G 1/2 WL-C
T,Sacrifice Llanowar Druid: Untap all forests.
Llanowar Sentinel Summon Elf 2G 2/3 WL-C
When Llanowar Sentinel comes into play, you may pay 1G to search your
library for a Llanowar Sentinel card. Put that card into play. Shuffle your
library afterwards.
Nature's Kiss Enchant Creature 1G WL-C
1,Remove the top card in your graveyard from the game: Enchanted creature
gets +1/+1 until end of turn.
Redwood Treefolk Summon Treefolk 4G 3/6 WL-C
Rogue Elephant Summon Elephant G 3/3 WL-C
When Rogue Elephant comes into play, sacrifice a forest or bury Rogue
Elephant.
Striped Bears Summon Bears 3G 2/2 WL-C
When Striped Bears comes into play, draw a card.
Uktabi Efreet Summon Efreet 2GG 5/4 WL-C
Cumulative upkeep: G
Vitalize Instant G WL-C
Untap all creatures you control.
RED
Dwarven Thaumaturgist Summon Dwarf 2R 1/2 WL-R
T: Switch power and toughness of target creature until end of turn. Effects
that alter that creature's power alter its toughness instead, and vice
versa, until end of turn.
Fervor Enchantment 2R WL-R
All creatures you control are unaffected by summoning sickness.
Firestorm Instant R WL-R
Choose and discard X cards: Firestorm deals X damage to each of X target
creatures and/or players.
Goblin Bomb Enchantment 1R WL-R
During your upkeep, you may choose to flip a coin. Target opponent calls
heads or tails while the coin is in the air. If the flip ends up in your
favor, put a fuse counter on Goblin Bomb. Otherwise, remove a fuse counter
from Goblin Bomb.
Remove 5 fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb
deals 20 damage to target player.
Heart of Bogardan Enchantment 2RR WL-R
Cumulative upkeep: 2
If Heart of Bogardan's cumulative upkeep cost is not paid, Heart of Bogardan
deals damage equal to its last paid cumulative upkeep to target player and
each creature he or she controls.
Heat Stroke Enchantment 2R WL-R
At end of each combat destroy all creatures that blocked or were
blocked this turn.
Maraxus of Keld Summon Legend 4RR */* WL-R
Maraxus of Keld has power and toughness each equal to the total number
of untapped artifacts, creatures, and lands you control.
Thundermare Summon Thundermare 5R 5/5 WL-R
Thundermare is unaffected by summoning sickness.
When Thundermare comes into play, tap all other creatures.
Aether Flash Enchantment 2RR WL-U
Whenever any creature comes into play, Aether Flash deals 2 damage to that
creature.
Cinder Giant Summon Giant 3R 5/3 WL-U
During your upkeep, Cinder Giant deals 2 damage to each other creature you
control.
Cone of Flame Sorcery 3RR WL-U
Choose 3 target creatures and/or players. Cone of Flame deals 1 damage to
the first, 2 damage to the second, and 3 to the third.
Desperate Gambit Instant R WL-U
Flip a coin; target opponent calls head or tails while coins is in the air.
If the flip ends up in your favor, double the damage dealt by a source you
control. Otherwise, prevent all damage from that source.
Goblin Grenadiers Summon Goblins 3R 2/2 WL-U
Sacrifice Goblin Grenadiers: Destroy target creature and target land. Use
this ability only if Goblin Grenadiers is attacking and unblocked
Hurloon Shamaan Summon Minotaur 1RR 2/3 WL-U
If Hurloon Shamaan is put into any graveyard from play, each player chooses
and buries a land he or she controls.
Lava Hounds Summon Hounds 2RR 4/4 WL-U
Lava Hounds is unaffected by summoning sickness. When Lava Hounds comes into
play, it deals 4 damage to you.
Orcish Settlers Summon Orcs 1R 1/1 WL-U
XXR,T,Sacrifice Orcish Settlers: Destroy X target lands.
Roc Hatchling Summmon Bird R 0/1 WL-U
When Roc Hatchling comes into play, put four shell counters on it. During
your upkeep, remove a shell counter from Roc Hatchling. As long as Roc
Hatchling has no shell counters on it, it gets +3/+2 and gains flying.
Bethrothed of Fire Enchant Creature 1R WL-C
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of
turn.
Sacrifice enchanted creature: All creatures you control get +2/+0 until end
of turn.
Bloodrock Cyclops Summon Cyclops 2R 3/3 WL-C
Bloodrock Cyclops attacks each turn if able.
Bogardan Firefiend Summon Spirit 2R 2/1 WL-C
If Bogardan Firefiend is put into any graveyard from play, it deals 2 damage
to target creature.
Boiling Blood Instant 2R WL-C
Target creature attacks this turn if able.
Cinder Wall Summon Wall R 3/3 WL-C
If Cinder Wall blocks, destroy it end of combat.
Dwarven Berserker Summon Dwarf 1R 1/1 WL-C
If Dwarven Berserker is blocked, it gets +3/+0 and gains trample until end
of turn.
Fire Whip Enchant Creature 1R WL-C
Play only on a creature you control.
Tap enchanted creature: Enchanted creature deals 1 damage to target creature
or player.
Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.
Fit of Rage Sorcery 1R WL-C
Target creature gets +3/+3 and gains first strike until end of turn.
Goblin Vandal Summon Goblin R 1/1 WL-C
R: Destroy target artifact defending playes controls. Goblin Vandal deals no
combat damage this turn. Use this ability only if Goblin Vandal is attacking
and unblocked and only once each turn.
Lava Storm Instant 3RR WL-C
Lava Storm deals 2 damage to each attacking or 2 damage to each blocking
creature.
Sawtooth Ogre Summon Ogre 2RR 3/3 WL-C
If Sawtooth Ogre blocks or is blocked by any creature, Sawtooth Ogre deals 1
damage to that creature at end of combat.
Thunderbolt Instant 1R WL-C
Thunderbolt deals 3 damage to target player or 4 damage to target creature
with flying.
WHITE
Abeyance Instant 1W WL-R
Until end of turn, target player cannot play instants, interrupts, or
abilities requiring an activation cost.
Draw a card.
Alabaster Dragon Summon Dragon 4WW 4/4 WL-R
Flying
If Alabaster Dragon is put into any graveyard from play, shuffle Alabaster
Dragon into its owner's library.
Debt of Loyalty Instant 1WW WL-R
Regenerate target creature. Gain control of that creature.
Inner Sanctum Enchantment 1WW WL-R
Cumulative Upkeep - 2 life
All damage dealt to creature you control is reduced to 0.
Peacekeeper Summon Peacekeeper 2W 1/1 WL-R
During your upkeep, pay 1W or bury Peacekeeper.
Creatures cannot attack.
Serenity Enchantment 1W WL-R
During your upkeep, bury all artifacts and enchantments.
Southern Paladin Summon Knight 2WW 3/3 WL-R
WW,T: Destroy target red permanent.
Tariff Sorcery 1W WL-R
Each player chooses a creature with the highest total casting cost he or
she controls, then pays an amount of mana equal to that creature's total
casting cost or buries that creature.
Argivian Find Instant W WL-U
Return target artifact or enchantment card from your graveyard to your hand.
Aura of Silence Enchantment 1W WL-U
Artifact and enchantment spells cost target opponent an additional 2 to
play.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Foriysian Brigade Summon Soldiers 3W 2/4 WL-U
Foriysian Brigade may block two creatures each combat. (All blocking
assignments must still be legal.)
Gerrard's Wisdom Sorcery 2WW WL-U
For each card in your hand, gain 2 life.
Master of Arms Summon Soldier 2W 2/2 WL-U
First Strike. 1W: Tap target creature blocking Master of Arms.
Mistmoon Griffin Summon Griffin 3W 2/2 WL-U
Flying. If Mistmoon Griffin is put into any graveyard from play, remove
Mistmoon Griffin from the game, then put the top creature card from your
graveyard into play.
Revered Unicorn Summon Unicorn 1W 2/3 WL-U
Cumulative upkeep 1. If Revered Unicorn leaves play, its controller gains
life equal to Revered Unicorn's last paid cumulative upkeep.
Serra's Blessing Enchantment 1W WL-U
Attacking does not cause creatures you control to tap.
Volunteer Reserves Summon Soldiers 1W 2/4 WL-U
Banding. Cumulative upkeep 1.
Alms Enchantment W WL-C
1,Remove the top card in your graveyard from the game: Prevent 1 damage to
any creature.
Angelic Renewal Enchantment 1W WL-C
If any creatures are out into graveyard from play, you may bury Angelic
Renewal and put one of those creatures into play.
Ardent Militia Summon Soldiers 4W 2/5 WL-C
Attacking does not cause Ardent Militia to tap.
Benalish Infantry Summon Soldiers 2W 1/3 WL-C
Banding.
Benalish Knight Summon Knight 2W 2/2 WL-C
First Strike. You may play Benalish Knight whenever you could play an
instant.
Benalish Missionary Summon Cleric W 1/1 WL-C
1W,T: Target blocked creature deals no combat damage this turn.
Duskrider Falcon Summon Falcon 1W 1/1 WL-C
Flying, protection from black.
Empyrial Armor Enchant Creature 1WW WL-C
Enchanted creature gets +X/+X, where X is equal to the number of cards in
your hand.
Guided Strike Instant 1W WL-C
Target creature gets +1/+0 and gains first strike until end of turn. Draw a
card.
Heavy Ballista Summon Soldiers 3W 2/3 WL-C
T: Heavy Ballista deals 2 damage to target attacking or blocking creature.
Kithkin Armor Enchant Creature W WL-C
Enchanted creature cannot be blocked by creatures with power 3 or greater.
Sacrifice Kithkin Armor: Prevent all damage to enchanted creature from one
source.
Soul Shepherd Summon Cleric 1W 2/1 WL-C
W,Remove a creature card in your graveyard from the game: Gain 1 life.
LAND
Scorched Ruins Land none WL-R
When Scorched Ruins comes into play, sacrifice two untapped lands
or bury Scorched Ruins.
T: Add four colorless mana to your mana pool.
Lotus Vale Land none WL-R
When Lotus Vale comes into play, sacrifice two untapped lands or
bury Lotus Vale.
T: Add three mana of any one color to your mana pool.
Winding Canyons Land none WL-R
T: Add one colorless mana to your mana pool.
2,T: Until end of turn, you may play creature cards whenever you could
play instants.
Gemstone Mine Land none WL-U
When Gemstone Mine comes into play, put three mining counters on it.
T, Remove a mining counter from Gemstone Mine: Add one mana of any color
to your mana pool. If there are no mining counters on Gemstone Mine, bury
it.