Jos tiedosto löytyy palvelimelta, voit linkin takaa tarkastaa, josko tiedosto on indeksoituna ApajaIndex-sivustolla. Voit esimerkiksi verrata, vastaako FILE_ID.DIZ -sisältö tällä sivulla olevaa kuvausta.

BLAKE3/b3sum otettu palvelimella olevasta tiedostosta.

Jos tiedosto on merkattu tuplaksi, samanniminen tiedosto on ladattavissa myös jollain toisella osastolla.

Ohjelma tai sen versio ei aina vastaa kuvausta! Kommentoi jos havaitset virheitä.


ID Tiedosto MBnet-koko Ladattavan tiedoston koko MBnet-pvm. Ladattavan tiedoston muokkauspvm. Kommentit Alkuperä ApajaIndex? Tupla? Ladattavan tiedoston BLAKE3/b3sum
39796 METRO.ZIP 861,2 kt 887759 tavua | 867.0 kt | 0.8 Mt 22.08.1997 26.06.2007 - quaddicted.com ApajaIndex - ee1419d84519894cee7eaf814d8c07b5d97a75c403e3ca1c03ec8e730192b798

Listaus Osasto Koko Pvm Kuvaus
Apajalista Apaja / Pelit / PC-Arkisto / Quake I/II/yms. 861,2 kt 22.08.1997
Quake SPQ Level: Hive, Part II (Metro) by Chris Mayers. This level, as you might be able to guess from the title, has been done in a subway station theme. The architecture and texturing have been done extremely well -- some new textures have been added to further the theme, and they blend in perfectly. The immersiveness of this level is greatly enhanced by this. Structures are well proportioned, the layout of the level makes sense, and as you roam around the fairly-
Wayback Machine -kooste "09.01.2005" Apaja / Pelit / PC-Arkisto / Quake I/II/yms. 861,2 kt 22.8.1997
Quake SPQ Level: Hive, Part II (Metro) by Chris Mayers. This level, as you might be able to guess from the title, has been done in a subway station theme. The architecture and texturing have been done extremely well -- some new textures have been added to further the theme, and they blend in perfectly. The immersiveness of this level is greatly enhanced by this. Structures are well proportioned, the layout of the level makes sense, and as you roam around the fairly-
mbfiles.lst 07.11.1997 PC-pelit: 45) DOS / Lisäkentät - Quake 881902 22.08.97
Quake SPQ Level: Hive, Part II (Metro) by
Chris Mayers. This level, as you might be
able to guess from the title, has been done
in a subway station theme. The architecture
and texturing have been done extremely well
-- some new textures have been added to
further the theme, and they blend in
perfectly. The immersiveness of this level is
greatly enhanced by this. Structures are well
proportioned, the layout of the level makes
sense, and as you roam around the fairly-
mbfiles.lst 15.10.1997 PC-pelit: 45) DOS / Lisäkentät - Quake 881902 22.08.97
Quake SPQ Level: Hive, Part II (Metro) by
Chris Mayers. This level, as you might be
able to guess from the title, has been done
in a subway station theme. The architecture
and texturing have been done extremely well
-- some new textures have been added to
further the theme, and they blend in
perfectly. The immersiveness of this level is
greatly enhanced by this. Structures are well
proportioned, the layout of the level makes
sense, and as you roam around the fairly-
mbfiles.lst 15.01.1997 ----



Kommenttiosio. Tähän voit laittaa julkisen viestin. IP-osoite talletetaan.





Viestin ID Pvm ja aika Nimimerkki Viesti
- - - -


Samankaltaisia tiedostonimiä:

ID Tiedosto Koko Pvm. Osasto Kommentit Alkuperä(t) Tupla? Kuvaus
39796 METRO.ZIP 861,2 kt 22.08.1997 Pelit / PC-Arkisto / Quake I/II/yms. - quaddicted.com -
Quake SPQ Level: Hive, Part II (Metro) by Chris Mayers. This level, as you might be able to guess from the title, has been done in a subway station theme. The architecture and texturing have been done extremely well -- some new textures have been added to further the theme, and they blend in perfectly. The immersiveness of this level is greatly enhanced by this. Structures are well proportioned, the layout of the level makes sense, and as you roam around the fairly-
103146 METRO_.ZIP 266214 24.11.1997 Apajalista.net / Jatkokäsittelyä odottavat / Tietokonemusiikki modit/modit.zip archive.org -
XM:'metro' style808 house
by aurini/music exposed