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Lisäkentät - Quake
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| ID | Tiedosto | Koko | Pvm. | Osasto | Kommentit | Alkuperä(t) | Tupla? | Kuvaus |
|---|---|---|---|---|---|---|---|---|
| 25766 | 1STATION.ZIP | 198,6 kt | 22.01.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake 2 DM: Refueling Base (rel. 1) Pretty medium size DeathMatch level for 2-4 players, with good playability, base-architecture and color lightning. I have tested this with C.R.Bot & in my LAN and I found this very fun. Author: CryptR |
| 25767 | 2F4SANT2.ZIP | 382,7 kt | 22.10.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake Team Fortress Map 2Fort4Santa This map is a bit like 2fort5 but it has some major improvements like the centre fortress and the sniper slots near the bridge. Only Team Fortress. Suitable for 4-10 players. Created by: Jaakko Santaniemi |
| 25768 | 2STATION.ZIP | 204,9 kt | 01.02.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | gamers.org | - | Quake 2 DM: Refueling Base (rel. 1) Pretty medium size DeathMatch level for 2-4 players, with good playability, base-architecture and color lightning. I have tested this with C.R.Bot & in my LAN and I found this very fun. Author: CryptR |
| 25769 | 2TEMPLB3.ZIP | 597,5 kt | 22.11.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | "2 TEMPLES Quake level BETA 3 21/9/97 For TeamFortress 2.5 QuakeC Mod. Red and Blue twin Temples and deadly chasm between themwhich can be only crossed by walking on thin bridge over itso beware those enemy Soldiers and their Rocket Launchers. Amazing architecture and good gameplay. This map is really best choice for Teamplaying.progs/pack.mdl not found-bug fixed. This may work now little better." |
| 39609 | 5DAYS.ZIP | 267372 | 25.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 24114/PCGAMER Disc 2.11 DEC 1996.iso | - | : New Quake Map: 5days : : Completely new deathmatch Map : |
| 25770 | AIRLV1.ZIP | 1,2 Mt | 02.12.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 23154/Gamestar_00_1998-10_cd2.bin | - | AirQuake Levels Pack 1: Air1, Air2, Air3 and AirCity by Iikka Keränen. |
| 39630 | ARENA.ZIP | 73649 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 23018/cdactioncoverdisc | - | Quake level: Arena Deathmatch Quake Map |
| 25771 | AVPAK.ZIP | 895,1 kt | 16.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22657/cd joystick no90 fevrier 1998.iso | - | "Avatars Quake2 Deathmatch Blast-Packaramathon - 10 levels of pure carnage deathmatching." |
| 73374 | BADASS.ZIP | 1084237 | 30.07.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: My Badass Level by Derrick Dela Cruz. You are all in for a treat when you play this level. Another first map for an author...but don't let that fool you!!! This map absolutely ROCKS!!! The architecture was superb as well as the monster placement. Just when you think you are at the end of this level...you are not even close as you will all find out! The ending is ALL about dying. Hope you can make it through this fine KILLER MAP. |
| 73375 | BADLAND1.ZIP | 684070 | 04.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Break-In by Chris Spain. This level starts you off in a sinking boat, and you have to fight your way out past the guard. The level's layout and design show attention to theme, and some of the detailing has been done well. |
| 73376 | BADLAND2.ZIP | 639343 | 30.07.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Countdown by Chris Spain. This level begins where the previous Badlands level leaves off. You've infiltrated the enemy's island base, and now you're going to see what's going on. This level is done in an "outdoor military base" theme, and it's been done very well architecturally. This level has a definite plot (wait until you see the missile loading; way cool.) |
| 61213 | BASE.ZIP | 135931 | 20.08.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | eritupla | BASE-1, pieni DM-kenttä Quakeen |
| 61217 | BASIN.ZIP | 116219 | 05.08.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | QUAKE: "The Basin" Deathmatch Level The greatest QUAKE level yet! Purely for deathmatch, this level has a large basin of water with an amazing elevator shaft, ledges, and other great architecture. This level is for version 1.01 registered only! Created by Jim Lowell on Jonathan Mavor's QUAKE editor, Thred. |
| 73377 | BASTARDY.ZIP | 928123 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: MBB7 and The Bastardry by Ace. This 2 level episode is so over_the_top it's untrue! You start with Missile Bunker Bravo 7 and within the first few seconds you've forced very close friendships with about 20 grunts and enforcers :) After battling through missile tubes and tunnels, you reach your ship that takes you to The Bastardry! This map has one of the best effects ever made - the main level building rises from underwater! - |
| 73378 | BBELIEF.ZIP | 7291840 | 23.05.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Episode: Beyond Belief Part 1 - The Unholy Alliance by Matthias Worch. 8 brand new maps, plus start and secret maps. All of them are sure worth your attention. The quality of these levels is sometimes even better than the original Quake. Also full support for DM and Co-Op! |
| 73379 | BBPREV.ZIP | 750099 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Beyond Belief by Matthias Worch This level is a 1 level preview of a new 9 level episode by Matthias Worch. The level is a joy to play and is meticulously built, staying close to the id style, but very compact, claustrophobic and exciting to play. Switches lead to dungeons, which lead to sewers, which open passageways - you know the drill but never as expertly executed as this. DM/SK/CO |
| 61251 | BC.ZIP | 518019 | 16.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | discmaster.textfiles.com | - | Quake level: Basic Castle Huge Level made to sort of resemble a castle 1p coop dm |
| 73380 | BC2.ZIP | 460836 | 30.07.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: B.C. Dwellings by The Partisan. This level is a dungeon-crawl of sorts. The majority of the architecture is of the "natural cavern" variety, and has been done convincingly. There are numerous wooden structures (platforms and walkways and the like) and they fit into the theme of this level perfectly. |
| 61472 | BLACKMAJ.ZIP | 4699 | 16.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | Arsenal_Files_8_Arsenal_Computer_1996.iso | - | quake level: black majik!! AWSOME Quake deathmatch level 1p coop dm |
| 73381 | BLISTER.ZIP | 368157 | 30.07.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Blister by Tony Boyer. This level begins with you in a small room, with the super nailgun and a box of nails close to hand. The action takes place around one main room; stairways in the corners allow you to progress around each side of this open area. The monster mix is a bit eclectic (doesn't really follow a theme) and somewhat light (24 on Hard) but the pacing is good and the combat situations interesting. |
| 73382 | BLISTER2.ZIP | 721240 | 30.07.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Blister 2 by Tony Boyer. This level is a lot larger than the previous one, and the lighting has been done a lot better -- there are pools of shadow and plenty of "mood lighting" throughout. Some new textures have been used (the author notes their origin in the .txt file) and they've been used intelligently and effectively. |
| 25772 | BMTEMPLE.ZIP | 554,1 kt | 08.12.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | gamers.org | - | "Temple of Black Moon 02/12/97 The officialClan of Black Moon- Quake clan DeathMatch Map by CryptR. Very well designed Quake Deathmatch map including awesome architecture with some new wall textures. ToBM has very much those professional level design skills used. Very compelling in 2-16 (or up to 32 ;) player Deathmatch. Medieval red Temple-like theme level." |
| 73383 | BNT.ZIP | 831531 | 18.09.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Bridges & Towers by Jim Hendrickson. This level has been done most excellently in the "metal" theme. The play areas cover a wide range of sizes, from cramped hallways to large, airy multi-level rooms that run extremely smoothly despite their size and complexity. They have been designed to allow the monsters (placed intelligently) their maximum field of effectiveness. |
| 73384 | BNT2.ZIP | 493088 | 02.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: The Hallowed Halls by Jim Hendrickson. The Hallowed Halls is a proto- metal map in the same style as Jim's previous map, Bridges and Towers. The same build quality is evident throughout the map, but the main thing that strikes you is how non- linear the map is - it's possible to wander around this relatively small map for ages until you work out where you're going! Not many monsters here but when the battles come they are brutal. |
| 39678 | CRYPTR.ZIP | 79739 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 23018/cdactioncoverdisc | - | Quake level: Crypt'o'Death Single & Deathmatch. |
| 39683 | D2MAP07.ZIP | 114626 | 30.08.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | discmaster.textfiles.com | - | Quake level: Doom2 Map07 Quake Remake *GOOD* Remake of Doom2 Map07 with a few twists. Single Player : No Deathmatch 2-16 Player : Yup |
| 39685 | DARK_AS.ZIP | 234401 | 30.08.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake level: Dark As Deathmatch Quake arena where you can turn all the lights off and creap up to people and kick their ass. Single Player : No Cooperative : No Deathmatch : Yes -- Good for 2-4 |
| 39692 | DASKULL.ZIP | 592264 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 23018/cdactioncoverdisc | - | Quake level: Da God Damned Skull DeathMatch level, Its kinna like a fortress protected bya cool battlement with a moat which has boat and there's almost everything that a level can possibly have like teleporters and really cool doors and lifts and slime and water and lava and jumps you gotta make and very 3d architecture and arches and round shit and open areas and really tight areas and has been tested on server and I hopefully corrected all errors and this run on sentence |
| 39694 | DBTD.ZIP | 145779 | 25.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | Arsenal_Files_8_Arsenal_Computer_1996.iso | - | Quake level: Death By The Dozen DM Level aimed at 4-8 player games. |
| 39701 | DFS2ND.ZIP | 123531 | 01.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 23018/cdactioncoverdisc | - | Quake - dfs2nd.bsp, small DM level |
| 25773 | DMWEKKE.ZIP | 313,1 kt | 01.03.2000 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake DM-kenttä: INCA INCARNATION |
| 39711 | DOTD.ZIP | 276363 | 25.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | Arsenal_Files_8_Arsenal_Computer_1996.iso | - | Quake level: Death On The Docks A DM Level aimed at 4-8 player games |
| 73385 | DTHSPWN2.ZIP | 373560 | 21.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake - DeathSpawn2. Second version of the level DeathSpawn. I added some more cool things too enhance deathmatch play and changed some textures too make it look better. You will definitly notice the difference's since i also made all towers have lifts and added more underground tunnels. This is an awesome deathmatch level. It has 4 towers 1 in each corner, with a lava moat surrounding the level, it also has a |
| 63258 | DUNG.ZIP | 68372 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake level: Small to Medium Sized -Deathmatch Quake map- |
| 63308 | DWANG4M8.ZIP | 52579 | 01.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake: Dwango 4 map 8 Conversion of the old Doom2 classic "Dwango 4 map 8" Single Player : not really Cooperative : no Deathmatch : definitely |
| 73386 | DXM2.ZIP | 754165 | 22.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Dextromethorphan by Zied Rieke. The military base style setting of this map has a lot good of details and the game flow is great. For a first level, the author has done a terriffic job of presentation with a good theme! His attention to detail was supurb as well as his placement of foes. |
| 73387 | EARTHBND.ZIP | 641955 | 30.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Earthbound by Geoff Barry. This is an "underground tomb", with many great places to visit. There are lots of monsters, and it's just good for this level. |
| 73388 | EDOM.ZIP | 735173 | 18.09.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Empedokles domain by J.F. Gustafsson. A really fun medieviel style level that entertains for a couple of hours. This map has really smooth game flow. The authors monster placement was superb making the player beware of every corner. There were even plenty of secrets for the more adventurous players to find. |
| 73389 | ELEKTRA.ZIP | 549648 | 30.07.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: The Elektra Complex by Andrew Smith. TEC is not (as the name might suggest) a base level - it's medieval hellhole of a level that demonstrates Andrew's art of superlative gameplay. Detail is minimal in this level but the well crafted architecture means it's not missed. Corridors and walkways wind around each other from above and below, meaning that you're always in danger of attack from all angles. |
| 73390 | ENDTIME.ZIP | 855735 | 30.07.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: End of Time by Marty. This is another great level from Marty. End of time was designed for an interview with 3DRealms and proves to be a fine example of what Marty can really do. You will really enjoy this base style map as it is one of the finest examples I have seen. The architecture is stunning and will make you want to come back later just to look around. |
| 73391 | EPOCH.ZIP | 767104 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: The Epoch Turning by Andrew Smith. Andrew has mastered the art of atmosphere in his maps and The Epoch Turning is no exception - this is a very large, very tough and very creepy level that has danger around every corner. Easy skill is just that, but the jump to Normal moves from 43 to 101 monsters! Andrew also manages to create fabulous, immersive architecture that does not slow down the map one iota - wish I could do that :) The map takes you through a |
| 63806 | ERKLE.ZIP | 180054 | 01.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | quaddicted.com | - | Quake - erkle9, "Erkle's Domain" Author: Matt Joiner "Very very cool level" Single Player : Yes Cooperative 2-8 Player : What's that? DeathMatch : 4 player max, not tested w/ more than 1 |
| 73392 | EROTIQUE.ZIP | 598650 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Horror Erotique by Marty. A compact but deadly level based on the 'metal' theme, Horror Erotique is one of the most well built maps I've come across lately. All the textures fit the theme perfectly and the map manages to look interesting and detailed without any slowdown. Gameplay is tough but fair and the map has a real flavour of id's own 'metal' maps. I loved the way the sections weaved into one another - obviously a lot of planning went into this map and it |
| 73393 | ETWORLD.ZIP | 591548 | 05.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: E.T.'s World by Etienne Rheaume. This level starts with the player in water. GREAT use of messages throughout the level. The secrets are little more than slightly-hidden traps, but they always contain valuable items. Some very interesting architecture in this one - the outside 'fire escape' type stairs were wonderfully executed. |
| 73394 | EVILWRLD.ZIP | 538908 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: EvilWorld 1 by Matt Sefton. EvilWorld 1 is Matt's first SP map and it has been well received out there in Quakeland. Created with Thred, it features some big room spaces which slows the map down a little, but doesn't spoil the party. DM |
| 39732 | FONTIR.ZIP | 148925 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake level: fonti Single & Deathmatch. |
| 25774 | FORTMAPS.A01 | 2,9 Mt | 06.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | QuakeWorld TeamFortress karttapaketti 2/6 |
| 25775 | FORTMAPS.A02 | 2,9 Mt | 06.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | QuakeWorld TeamFortress karttapaketti 3/6 |
| 25776 | FORTMAPS.A03 | 2,9 Mt | 06.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | QuakeWorld TeamFortress karttapaketti 4/6 |
| 25777 | FORTMAPS.A04 | 2,9 Mt | 06.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | QuakeWOrld TeamFortress karttapaketti 5/6 |
| 25778 | FORTMAPS.A05 | 1,5 Mt | 06.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | QuakeWOrld TeamFortress karttapaketti 6/6 |
| 25779 | FORTMAPS.ARJ | 2,9 Mt | 06.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | QuakeWorld TeamFortress karttapaketti 1/6 Kaikki yleimmät Team Fortress servereillä käytetyt kartat. Suositeltava kopioitava. |
| 73395 | GEN_DA.ZIP | 134103 | 11.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Upea DeathMatch leveli Quakeen. Testattu kuudella Reaperilla. |
| 73396 | GEN_LINK.ZIP | 663859 | 22.09.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | The Link - Mahtava base-tyyppinen kenttä Quakeen. Vaikea. Single/DM |
| 73397 | GHOST.ZIP | 571176 | 31.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Ghost Town by Roger Staines. This fine Killer Map is in a ghost town setting. The architecture is outstanding as the author has put a lot of unique details in this thrilling map making the player feel that he is in a real ghost town :) He has added a different twist to the skill levels. On easy there are 101 grunts and enforcers that will be waiting for you and the only weapon you will get is the shotgun making it quite a shot out! In normal skill there are |
| 73398 | GIBFACT.ZIP | 1594960 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: The Gib Factory by Scope. Wow! That's the best word to describe The Gib Factory by Scope. It would be a fantastic level *without* 2 new weapons (Airfist and Plasma Gun), 4 new monsters (Blarg, Drone, Manga Babe and an old friend :), new grunt skins and a plethora of excellent new textures on stunning architecture. This is the first level where all the additional patches *work* to really enhance the level. Learn the Airfist well - you'll need it! |
| 73399 | GODSJT.ZIP | 912359 | 02.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: God's House by Jussi Tuononen. This level is some sort of cathedral-like place (big hallways, vaulted ceilings, lots of pillars) and is the most brutal and (surprisingly) balanced level. The architecture is wonderful, with plenty of large areas to give you running and fighting room. The author has placed a number of "detailing" structures in this level as well, which do tend to get in the way at times. |
| 73400 | GOR1.ZIP | 874332 | 02.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Gods of Rapture by Jim Hughes. This level has been done in the medieval style. The architecture is functional without being overly flashy or over-decorated. The author has used enough structural detail to make this level convincing, but it doesn't slow appreciably in any area or from any angle. |
| 73401 | GORDIAN.ZIP | 786041 | 30.07.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Gordian's Brick by O. Marlowe. This is the first time this author has released a Quake level and it is very impressive. This base style map opens in a wonderfully detailed shipping yard. The best shipping yard and office setting ever seen in a map. The attention to detail will have you looking around a lot. From little chairs to realistic bathrooms complete with the proper tiles. |
| 73402 | GRC4BETA.ZIP | 908592 | 18.05.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Rust In Peace (beta) by Mike
Ruete ("Gripp"). The architecture in this
level is extremely well done, from the wall
ornamentation (struts and lighting fixtures)
in most areas to the overall detail and
structures throughout -- the water area with
the steps rising out of it (by the grunts and
the green armor on the walkway) was one of
the most realistic water areas yet seen. |
| 73403 | GUARD.ZIP | 491686 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: The Guardhouse by Andrew Smith. The second level of a new Episode, The Epoch Turning, The Guardhouse by Andrew Smith is a beautifully constructed level with lots of architectural detail coupled with great playability. The best SP level for Reaper Bots. Very highly recommended! DM/SK/CO |
| 73404 | HAPPY12.ZIP | 902441 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Happy Fun Quake by Dick Oliver. Don't you think that everyone in Quakeland takes themselves just a *leetle* too seriously? Download this hilarious package and die laughing :) Fantastic graphics, skins and sounds and a level layout you might just recognise :) Excellent stuff! DM/SK/CO/NM |
| 73405 | HAYDUKE1.ZIP | 492200 | 22.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Ephermerality by Malcolm Sailor. This level has been very well done in the "metal" theme. The architecture is spacious in most places, but you find that it feels pretty cramped once the monsters start shooting at you. Obvious attention has been paid to lighting and texturing as well. The monster mix is fierce, and on the tough side, but you'll be able to survive with the weapons and ammo given to you. |
| 39745 | HELLKP10.ZIP | 394848 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 23018/cdactioncoverdisc | - | Quake level: Doom 2 map 7 redone for Quake |
| 39746 | HIGHDIVR.ZIP | 103057 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake level: High Dive. Mostly water. |
| 39752 | HOUSER.ZIP | 297339 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake level: house. Single & deathmatch. |
| 39768 | JDM1.ZIP | 117148 | 01.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 23663/PCGAMER43.bin | - | Quake: jDM1, small deathmatch level ment for 8 or less players. Single Player: no, cooperative: no deathmatch: yes |
| 53558 | LAVAPIT.ZIP | 4231 | 25.11.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | väärä koko | 23663/PCGAMER43.bin | eritupla¹ | THE LAVA PIT. New deathmatch level for QUAKE. |
| 25780 | LOSTCITY.ZIP | 415,2 kt | 16.02.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake: Lost City, single player level for Quake 1.01 or higher. |
| 25781 | MASSIV62.ZIP | 368,3 kt | 22.10.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake Team Fortress Map Massive6 A Team Fortress map for 6-12 players. This ma has two traditional forts connected with a br The not-traditional part is that the bridge c opened! A nasty way to stop a flag-thief is t him swim! Excellent spots for a sentry gun. Created by: Jaakko Santaniemi |
| 39792 | MBNQUA1.ZIP | 2484140 | 16.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake Deathmatch kenttiä. Tarkistettu, ei duplikaatteja MBnetissä ennestään oleviin. Sisältää seuraavat: 222x3 * Run-A-Round * CatWalk V.99 * The Courtyard * Flooded Tele-X! * Hellhole * JoinInAndDie! * Kicker-1 * The Lava Pit * DOOM2's MAP01 * Melee01.bsp * Mithrus's DM Lair * Mustard.bsp * Night Stalker * ntdm1 * QuakeHenge * qmelee02.bsp * The Quadraplex * Outskirts of the Nuclear Reactor * Scarpa * Scohop's World * Skyhigh * Quake Squared * Symbols * this is the end * |
| 73406 | MEXX6.ZIP | 697422 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Suicide Staccato by Marcus Dromowicz. Suicide Staccato (mexx6) is a vast, sprawling military base with some nice architecture and a large quantity of enemies, most of which seem to teleport up behind you :) The final room is a real bloodbath - make sure you find that nailgun! DM/SK/CO |
| 73407 | MEXX7.ZIP | 580379 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: A Bishop's Bane by Marcus Dromowicz. The latest in the Mexx series, A Bishop's Bane is a very large, maze-like map in the style of e1m5 Gloom Keep and is a lot of fun to play. There's plenty of meat to kill and the gameplay is very well structured with a nice flow to the map. DM/SK/CO |
| 73408 | MEXX8.ZIP | 1337382 | 23.05.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Levels: Prelude to Apocalypse and Mordrigor's Demise by Marcus Dromowicz. Like his previous works, these levels are extremely well-done architecturally. Both levels have a clear linearity, with enough in-between action and movement to keep you exploring. |
| 73409 | MEXX9.ZIP | 5026881 | 18.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Levels: Penumbra of Domination by Marcus Dromowicz. You need v1.08 or v1.09 of Quake to play these levels. This enormous .pak file contains five levels and a significant amount of QuakeC. All of the levels demonstrate the author's proficiency with large, playable areas, and each has plenty of running and shooting room. This works both ways, though, and the monster placements are both tough and plentiful. |
| 73410 | MINESMM.ZIP | 756225 | 06.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Mines & Mayhem by Ed Cope. The attention to detail and theme in this surprisingly-small level is exquisite. The level is somewhat underpopulated, though the addition of the "Bazooka Babe" (in a small cameo) makes it more of a fight than it would otherwise have been. |
| 73411 | MINI.ZIP | 325843 | 05.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Mini by Denis Moeller. True to it's name, this level is small. What it may lack in size, it more than makes up for in architectural detailing and small-scale but intense gameplay. |
| 73412 | MONASTRY.ZIP | 641826 | 23.05.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Monastery by Neil Manke. Starts off with you locked in a cell; all you have to do is kill the guard to escape. This level shows most excellent attention to theme and detail -- for all intents and purposes, this is a monastery, complete with dormitory, bell tower (very well done), and kitchen. |
| 73413 | MORBID_1.ZIP | 601081 | 18.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Morbidity: 1 by Daniel Vogt. This level makes extensive use of converted Doom2 textures, and it appears that some portions of this level were modeled after map02. There, however, the similarity ends. This level has been done in the base theme, for the most part (there are some stone areas), and the architecture varies from tight, cramped areas to medium-sized arenas. Combat is fast and furious, and the monsters |
| 25782 | MULTI394.ZIP | 145,6 kt | 19.12.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | MULTIDEATH.394 -A deathmatch level for Quake I. Great fun especially with rocket laun- chers... TRY THIS AND YOU WANT MORE!!! *By Werp / StarCore* |
| 25783 | NAVYM101.ZIP | 1,7 Mt | 14.08.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake navyseal maps v1.01 navym1.bsp, navym2.bsp, navym3.bsp, navym4.bsp, navym5.bsp, navym6.bsp, navym7.bsp, navym8.bsp All maps made by Qwerty of WWD |
| 39818 | NYE3.ZIP | 244581 | 27.08.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake level, nye3.bsp. |
| 73414 | OBIWAN2.ZIP | 1138522 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Office of the Dead by Obi-Wan. Office leads you from an underground military base across a rickety rope bridge into a medieval castle dungeon. As usual, the architecture and gameplay are superb and this level sounds great with Scourge of Armagon CD track 3 :) One criticism - the map slows down a lot and you MUST use the -winmem 16 switch at the command line. DM/SK |
| 73415 | OBIWAN3.ZIP | 731546 | 31.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Blood of the Martyrs by Obi- Wan. A new military base level by Obi-Wan, Blood of the Martys is a extremely well built level that's great fun to play. Especially you will like the start area that begins with one of Obi's trademark outdoor areas leading into 2 separate military complexes carved into the rock faces. The level is not too challenging and is a little dark but runs fast and should be a blast in deathmatch or with reapers. |
| 73416 | OFFSPRNG.ZIP | 562773 | 23.05.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Offspring by Chris Williams. Note: you must have the Scourge of Armagon add-on pack to play this level! It starts off quietly enough, and you're given the super shotgun and a couple of boxes of shells at the very beginning. The combat is challenging and somewhat teeth-gritting throughout. Flow is linear, and the pacing has been done well. |
| 73417 | OPCONDOR.ZIP | 589631 | 31.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Operation Condor by Scott McNutt. "Can you survive the Hall of Crushers? Can you squeeze your way through the Arrows of Death? And manage to stay out of the way the Cleaners? If you are up for the further adventures, Operation Condor will test your skills to the limit". Operation Condor is a tremendous (and huge) runic map that will see you dying by the dozen :) This map has the best use of func_trains of any level I've yet seen. Scott has devised some |
| 73418 | OPUS.ZIP | 744294 | 06.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: The Insurrection, part II by Chris Mayers. Functional, yet elegant, architecture, a central room that slows the game at times, some spectacular areas, and some absolutely fantastic combat are the characteristics that this level shares with it's predecessor. The lighting is again superb. |
| 73419 | ORION02.ZIP | 818451 | 31.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Orion by Jason Fink. You will be challenged from the very beginning in this medieval styled level with a mixed bag of monsters in it. The architecture is quite pleasing and the game flowed well. You'll like what the author did with the monster placement that helped to make this map a pretty good challenge in hard skill. You will have to watch your ammo as the inventory is pretty slim. |
| 73420 | OUT1.ZIP | 702316 | 31.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Out of Time by J.F. Gustafsson. The way the author blends two styles of levels, medieval and base, very nicely and impressively. The author has included a good story line that will help you with the adjustment of this transition. The game flow was great as was the monster placement making this a very challenging and fun level to play. Some of the architecture was most excellent. |
| 73421 | OUTPOST2.ZIP | 864392 | 18.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: The Keldjoran Outpost by Benson "El-Magoo" Russell. This level has been done extremely well in the medieval style. Architecture, structuring, and texturing have been done consistently and believeably throughout. Playing spaces range from fairly narrow corridors and rooms to somewhat large open areas. There is some slowing in places, however, probably owing to the complexity of some of the areas. |
| 73422 | OVRRIDN.ZIP | 1813706 | 31.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Levels: Over Ridden by Travis Almand. These two maps are set in a small power station and in a warehouse that has been rebuilt many times in its life. There are a lot of surprises in store for you in these two levels. The architecture is fantastic in these maps. The author also did a great job of changing the monsters so they will have the same weapons that you do and each one has a different skin for its abilities. |
| 73423 | PB1.ZIP | 845477 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Darkness Diabolical by Wright Bagwell. Some really great lighting sets this map apart from the plethora of medieval levels out there. Darkness... is a well designed and relatively large map with great architecture and interesting battle areas. I particularly liked the sewer section with its wooden gantrys. Sizeable but not sprawling, this is another map to add to the growing list of great new releases. DM/SK/CO |
| 73424 | PB2.ZIP | 1036598 | 28.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: The Soul Grinder by Wright Bagwell. This is the second medieval-style map from Wright Bagwell and it's a killer. This is a very large map that combines some great combat areas with nice architecture and detail, never sacrificing frame rate. This is fun all the way and comes very highly recommended. DM/SK |
| 67250 | PIT.ZIP | 115131 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | discmaster.textfiles.com | - | Quake Death Match level |
| 73425 | PLACEBO.ZIP | 689021 | 16.03.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Place of Belonging by Martin Hryniewiecki. Place of Belonging shows how far Quake editing has progressed in such a short time. This level would not look out of place in the id original and has all the elements that make up a fantastic map - complexity, great lighting, awesome traps and good monster mix. DM/SK/CO |
| 39844 | Q-BASER.ZIP | 132785 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 23018/cdactioncoverdisc | - | Quake level: Q-Base. Single & Deathmatch. |
| 39877 | Q-PALACR.ZIP | 140124 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake level: Q-Palace Single & deathmatch. |
| 25784 | Q3CASA.ZIP | 3,3 Mt | 01.02.2000 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake III: Arena Q3-CTF: Castles Arggghhh map |
| 25785 | Q3CTFMA.ZIP | 1,2 Mt | 01.02.2000 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake III: Arena DM map. The Malevolent Cathedral. |
| 25786 | Q3XQ3P1.ZIP | 11,4 Mt | 01.02.2000 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | "Quake III: Arena Pur3Q3s XQ3pak1 maps " |
| 25787 | QARMEDD3.ZIP | 329,7 kt | 05.02.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | "Quake: - Quake Playing - deathmatch (by GamesNet FDN) After more than 9 months comes my third level the Armageddon seriesfollowing the metal th again. Some people (like me ;) ) could call it a DM2 ripoffbut I guess every deathmatch level wi metal textures can be called like that :) Mostly taking place on two levelsI dont li vertical levels like DM4 that much ;) Fun fun" |
| 39848 | QCHUNKSR.ZIP | 86297 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake level: Qchunks. |
| 39859 | QEXMTRI.ZIP | 306039 | 16.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | quake examples and level-building helps: * example level, shows design, doors, exists * simple box. a very small one too. * Quake tricks, what you can do with entities. * Simple Quake Examples and Methods - V1.0 |
| 39862 | QGIANT2.ZIP | 376340 | 14.01.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | "Fall on your death !" Tosi hyvä deathmatch taso quakeen. Taitelua kuilun reunalla. 2-6:lle pelaajalle. Laatutyötä |
| 39867 | QHOUSE.ZIP | 250563 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake leve: Small but intricate with good structure |
| 25788 | QHYDROCT.ZIP | 856,1 kt | 05.02.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake: - Hydrocephalus CTF Playing - deathmatch (by GamesNet FDN) A cool Capture The Flag level for Quake |
| 39869 | QK102.ZIP | 5335 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | The Arsenal Files Collection #7 (Arsenal Computer)(1996).ISO | - | Quake level: quake102. Deathmatch. |
| 39873 | QLEVS6.ZIP | 1102031 | 25.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake levels: benta, clogged, dogget, lurker, magnet, zdeath1 |
| 25789 | QLOSTCIT.ZIP | 415,2 kt | 25.02.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake: Lost City, single player level for Quake 1.01 or higher. |
| 25790 | QMULTSTR.ZIP | 530,9 kt | 05.02.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake: - Multi-Storey Playing - deathmatch (by GamesNet FDN) For Qrally deathmatch. There are 8 starts. Th level is based on a Multi-storey carpark, its three levels and is set at night time. |
| 25791 | QOBLITRA.ZIP | 121,8 kt | 05.02.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake: - Obliterator Playing - deathmatch (by GamesNet FDN) A quite small, quick and deadly deathmatch level with 8 respawn points, although I think it is best suited for 2-4 players coz it may become quite messy with too many players. |
| 39878 | QPHIL.ZIP | 244012 | 01.04.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 18153/ftp.srk.fer.hr.tar | - | Phil's monster level for Quake. |
| 39879 | QPLCBO.ZIP | 688895 | 14.01.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Place of Belonging BSP for Quake The Place of Belonging is an add-on BSP for Quake that is very much like a castle and dungeon. |
| 25792 | QQUARYTF.ZIP | 540,8 kt | 05.02.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quarry for TeamFortress Quake by Anthony Rocc a new map. Requirements: TeamFortress C mod and DOS 5.0 |
| 39885 | QTRICKSR.ZIP | 135798 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake level: Quake Tricks. A level just to show the things you can do with entities. I hope this will help you level builders out there; I've yet to see a door in one of your levels. |
| 39892 | QUAK4BSP.ZIP | 1264984 | 07.12.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake BSPs: * Shaft of the Soulless BSP * Quake Altar of Pain BSP * Quake House BSP * Quake Join In And Die! BSP |
| 25793 | QUAKEDM7.ZIP | 258 kt | 29.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | DM7 Deathmatch level for Quake (c) Copyright Id Software 1997 DM7 on Id Softwaren uusi DM-leveli Quakeen. DM7:ssa on paljon eri korkeuksilla olevia tasanteita, vettä, aseita, panssareita yms. Todella hieno deathmatch leveli. Soveltuu hyvin jopa kahden pelaajan dethmatchiin. |
| 25794 | QUAKE_TA.ZIP | 197,2 kt | 26.11.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | -Tiny Arena- A deathmatch level for Quake, similiar to the original Quake deathmatch levels. For 2-16 players. Author: Ali Rantakari |
| 67651 | QUNIGHT.ZIP | 284143 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake level: Nightstalker. Deathmatch. |
| 73426 | QUTAH.ZIP | 768617 | 28.06.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake BSP: Death's Taste single play deathmatch |
| 67667 | QUWELT.ZIP | 47172 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake: welt.bsp * A kick ass deathmatch Quake map. Single Player : HELL NO! Cooperative : What? Deathmatch : YES |
| 39924 | RUMBLE.ZIP | 227581 | 25.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | Arsenal_Files_8_Arsenal_Computer_1996.iso | - | Quake level: Rumble, DM 1-16 pl. |
| 25795 | SEALMAPS.ZIP | 2,3 Mt | 26.05.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | QuakeC: Nave SEAL maps. NS Start Map - Break Out Map - Aircraft Demolition Map - Destroyer Assualt Map. |
| 39941 | SHAKE2R.ZIP | 100224 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 22643/cd joy 76 No18.iso | - | Quake level: Shake 2 QuakeSW DM level. Single Player & deathmatch. |
| 68631 | SQUIM.ZIP | 272820 | 02.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | 23018/cdactioncoverdisc | - | Quake: SQUIM Author: Kevin Schleicher Date: 8/18/96 Medium sized Deathmatch level Has 8 death-match starts and 1 exit |
| 73427 | STARSHPQ.ZIP | 1583534 | 15.09.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Starship by Neil Manke. Brace yourself for a new dimension in quake level styles!!!! Neil has just crossed the line with a totally new concept in Quake levels by making this outstanding space level. There are a lot of surprises in store for you with new skins, and a brand new monster that is sure to kill you the first time around :) This map is the most thrilling Quake map! |
| 73428 | STONE.ZIP | 774558 | 30.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: The Stone of Tear by Brian Morgan (Duley). This level starts you in a castle, and all you have to do is get out. The architecture in this level is superb, and lighting and texturing have also been done extremely well. |
| 73429 | SWINTIME.ZIP | 699311 | 06.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: Somewhere in Time by Nello. The architecture in this one tends toward the sprawling, which is a good thing due to the monsters chosen and placed. |
| 68808 | SWMPTOD.ZIP | 299838 | 16.09.1996 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake levels: * swamp caves, medium sized, fully populated level, with 3 main areas. 1p, dm * tower of death, small but tight level, utilizing Quake's ability to use floors above floors above floors. 1p coop dm |
| 73430 | TCENTRAL.ZIP | 770898 | 06.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Teleportation Central by Stuart Maine. This fierce combat level takes a long time to complete the first time. The level is all about teleporters as the name implies. The monster placement was pretty thin at first but once you get started you will be very happy with the many combat situations the author offers. |
| 73431 | TEFDBL.ZIP | 1460837 | 06.04.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Levels: Spawn City & Water World by T. H. Johansen. Good levels and they include three of the new monsters that have been created for Quake -- the Manga Babe, Snakeman, and Willy the Spider. |
| 73432 | TEFDBL2B.ZIP | 2823957 | 31.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Levels: TEF Double Pack #2 by T. H. Johansen (TJ). Two great Killer Maps in one! These medieval style maps were as pleasing to see as they were to play. The author uses many different entities that will probably surprise just about anyone! The game flow of these maps is excellent as well as the placement of the many adversaries. You will even enjoy the great story line he has written and will be able to notice that both maps go very well with his theme. You must |
| 73433 | TFL.ZIP | 736780 | 23.05.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SP Level: The Forgotten Level by Anders "Backspace" Persson. This level is non-stop action from beginning to end. The good thing is all of the other aspects of level design - architecture, flow, pacing, lighting, monster and item placement, and texture selection -- have not been overlooked; this level looks as good as it plays, and it runs extremely smoothly throughout. |
| 73434 | TFL2.ZIP | 658131 | 31.08.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: The Fierce Livid by Anders "Backspace" Persson. Here is a plain but deadly map that you will really enjoy. The map is a rather large metal map that really rocks in hard mode! The author makes great use of air tunnels and has made a large map that doesn't slow down. The game flow was excellent as was the placement of foes. |
| 25796 | TFMAP3X.ZIP | 1,2 Mt | 11.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake: Team Fortress karttoja Outlook1, Outlook2, Sniper War (sniprwar) |
| 25797 | XMENLEVS.ZIP | 4,1 Mt | 02.04.1998 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake TC: X-Men: The Ravages of Apocalypse extra DM & single player levels. |
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