Ultimate Universe: Where It's Going and Where It's Been


Version 2.04, January 13th, 1995
   Newspaper Corruption Bug corrected.
     Credit: Marv Conn
   Port Cycle Evaluator (#508) corrected.
     Credit: Dan Gilligan
   Sector Based Space Madness can no longer exist in Fed Sectors.

Version 2.03, December 20th, 1994
   Screen Flow toggle (Ctrl-^ or Ctril--) added.
     Credit: Andrue Carr
   Device #501 no longer locked out of explainations.
   FSA Menu now correctly displays all 6 options instead of the first 3.
     Credit: Clem Bakke
   Next Link in 'AutoPilot Path after Abort' color (Red) added to Sensors.
   Planetary Function 'T' now properly updates planetary production values.
     Credit: Remmett Smith
   Arrow Keys no longer fail to function in Radio messages in Local Mode.
   Ranking from Event now contains Dimensionally correct names.
   ANSI Picture flag now properly cleared if no picture exists.
     Credit: Pat Pinatiello
   ANSI Picture Path set to correct Dimension after Dimensional Jump.
     Credit: Christopher Darque
   Status Bar alterations.
     Credit: Pepe Evans & Christopher Darque
   Subspace Radio made a little friendlier.
   Empty Line cutting off rest of message in Radio or Beacon, corrected.
     Credit: Jim Eurich
   Device Inventory is again being subtracted after purchase.
     Credit: Troy Jones
   Space Madness made a little crueler at higher infection levels.
     Credit: Clem Bakke
   Possible Initial Ship Devices expanded to 10.
   Exiting Chat Mode again properly restores prompt.
   Fines added to newspaper.
     Credit: Christopher Darque
   (for) The Active Flasher (#162) created.
   Message Beacons can be made permenant.
     Write Protect the Beacon file, and UU will respond properly.
   RESET now correctly removes Message Beacon files.
   Main Function 'U' expanded to menu.
   Lock/Unlock Device Bay option added to the Device Menu.
     Credit: Robbie Steele, NZ
   Current Activity kept seperate from Daily Newspaper in preparation
     for MultiUser.
   Flea Market Function 'S': Search Market by Device Name, added.
     Credit: Andrue Carr
   Flea Market Function 'A': Access OT Device Database, added.
   Sol Devices (#494-508) can now be purchased thru UPS as well.
   Port Cycle Evaluator (#508) created.
   Damaged and Destroyed Bays handled as states instead of devices.
   Bug with Dual Captaincy, fixed.
   Macro Commands %( and %) (Display Off, Display On) added.
   Global Comment Command '.' added.
   Team Function: What Has Happened to Team, repaired.
     Credit: Troy Jones.
   Scanning Subfunctions, expanded.
   Monetary Units may be stored on Planets.
   Warp Shield Nullifers and Ergs production removed from Warrior Planets.
   Fuel Units production added to Warrior Planets.
   'Unfriendly Routine' (used by Safety Stop and other detection devices)
     altered to detect State Drones if Hostile, and Toll Stations.
     Credit: Ian Page
   Aware Devices made usable.
   Bank Accounts altered from Ship Based to Player Based.
     (Note: Will cease to mount interest if Player inactive over 10 days).
   Macro Command %<letter>, expanded to add %<letter>* (ie: %A*)
     which makes the Goto a Gosub.
   Macro Command %*  (return from Gosub) added.
     Credit: Pat Pinatiello
   Macro Command %*- (clear single return) added.
   Macro Command %** (clear all returns) added.
   Macro Command %7  (value of last Aware value) added.
   Macro Symbol %7 valid in all %# statements (ie: %#=%7)
   Bug involving Team Drones and Mines going rouge, corrected.
   Warrior Class Planet's Laser now attacks objects that attack from orbit.
   Federation Space redefined as a Sector with State Attack Drones in it.
   Bug that retarded Shuttling of Mines from Planet, corrected.
   Rules for Sponsoring Additional Ships, changed.
   Grand Traveller no longer allows Enemy Reporting when you have fines.
     Credit: Robert Todd.
   Galactic Teamsters now offer Pan Dimensional Transport.
     Credit: Ian Martins
   Automatic Command Assignation (#504) now changes the Sector you are in
     when Assignation is initialized.
     Credit: Sean Harrington.
   Planets can no longer be overloaded to the point that they "wrap".
   Infinite Loop Macros now check for "out of time" and "no carrier".
     Credit: John Hines
   Variable HyperSwap (#456) default no longer increments with use.
     Credit: Troy Jones
   Master Device Replicator (#489) no longer replicates Travel Pack,
     but does corrected replicate Sol Devices.
     Credit: Kevin Morris
   Taakian Coordinator (#492) can no longer be Exported.
     Credit: Chrys Hird
   On/Off Switch added to Warp Shield Wedge (#314).
     Credit: Mark Creaghe
   Macro Variable '%8' created. This variable is just like %1 except
     that the data taken in is not used at the prompt. Primarily this
     is used for loading the %4 and %5 macro variables.
     Credit: Christopher Darque
   Device Bay Transfer Function (5) added to Ship Works.
   Ability to Change Captain's Name added to StarBase Prime.
     Credit: David Pikelny
   Stray Debug code command ',' removed.
     Credit: Winona Nash
   Port #2 (Mars) Coffer commands allowed Ship Credits to Wrap to Negative.
     Other Private Casino Commands screwy as well.
     Credit: Chrys Hird
   A Ship must now be docked at Port #7 (E.E.C.C.) to receive the
     Pan Dim Control Signal (#243).
     Credit: Ian Martins
   Teamsters Port option B will no longer teleport Ship to the Fringe if
     that Sector is unfriendly.
     Credit: Ian Martins
   Number of CONFIG Nodes expanded to 100.
   Requesting Free Domain can no longer overload a Sector.
     Credit: Paul Burthom
   Death in Practice mode now results in a loss of Half Cabal Kill Salary.
     Credit: Ian Page
   TransDimensional Radio (#505) can now be used on dimension Q.
     Credit: Ian Page
   Captain's List no longer resets Game Session Time.
     Credit: Marv Conn
   Tractor Beam (#26) no longer functions without the Tractor Beam.
     Credit: Wilson Selzer
   -------------------------- Term Corrections ----------------------------
   Computer Subfunction 'C--' added.
   UUi Function VRxxxx added to access Config Variable data.
   UUi Function WDxxxx added to access Word Prompts.

Version 2.02  May 23rd, 1994
   Porting at the Darque with Space Madness no longer reports that
     you can't Port because of Space Madness when you have Fines.
   Node info support returned to the command line in addition to UUNODE.
     Credit: Andrew Jackman
   Remote Cabal Reporting was allowed as long as any type of Port was
     in Sector 9. This has been corrected.
   Non-standard Fossil Speeds forced to Standard Baud Rates in Fossil mode.
     Credit: Miguel Julia
   Enemy Report option added to the Grand Traveller

Version 2.01  May 9th, 1994
   Maximum Credit Limit fixed in Universal Parameters Listing.
     Credit: Pat Pinatiello
   The Magic Self Replicating Single Drone Bug, corrected.
     Credit: Edward Eade ][
   Cosmetic Sexual Problems with the False Radio Id, corrected.
     Credit: Christopher Darque
   Bug in Captain's Listing causing 'Can't Overwrite Error', corrected.
     Credit: Mark Creaghe


Version 2.00  May 3rd, 1994
   The Spylink is added to the Communications Pack (#176).
   Ship and Planet Names may be Capitalized as wanted.
     Credit: Chrys Hird
   Input of Numbers may now include commas.
     Credit: Andrue Carr
   Quantum Credits removed.
   Ship Enhancements removed from Legal Department.
   The Specialy Port ShipWorks added.
   A second port strip 'The Fringe' added, The Darque, The ShipWorks
     and Alien Devices are moved to this strip.
   Ship Enhancement: Bay Mirror, added.
     Credit: Joshua Boehme
   Ship Enhancement: The MacPherson Shield, added.
   Ship Enhancement: The Penetrator, added.
   Purchase Device Bay option added to ShipWorks.
   Cloaking Pack (#167) created.
     Credit: Christopher Darque
   The Travel Pack (#166) created.
     Credit: Christopher Darque
   Planetary Probe Enhancer (#496) created.
     Credit: Joshua Boehme
   The Tau Pack (#421) created.
     Credit: Christopher Darque
   Sol will evacuate to a Safe Sector if the Feds are Driven Out.
     Credit: Michael R. Jones
   Radio Messages are no longer Pan Dimensional.
   Automatic Mine Deployer (#389) created.
     Credit: Daniel Acuff
   Dimensional Parameters screen overhauled.
   The Teleport Pack (#163) created.
   Dimensional Preview (#362) created.
   'Teleport to Fringe Strip' option added to Galactic Teamsters.
   Dimensional Return (#29) created.
     Credit: Anthony Nguyen
   Forward Bay Device, Hunter Drones added.
     Credit: Christopher Darque.
   Hunter Drone Leader Factory (#436) created.
   Hunter Drone Leader (#387) created.
   Hunter Drone Detector (#348) created.
   Hunter Drone Scanner (#349) created.
   Wild Hunt Pack (#422) created.
   Hunter Drone Detector (#350) created.
   Subfunction 'U' added to the Inventory Command.
     Displays a 'U' type Device Settings Report
     Credit: Christopher Darque
   Macro Language expanded with: %!, %+, %-, %:, %A-%Z, %#
   Super Macro Computer (#215) created.
   Dimensional Breech Shielding (#47) created.
   A Second Legal Department is added at The Fringe.
   The Marcus Cell (#495) created.
   Request Dimensional Portal option added to Legal Department.
     Credit: Chrys Hird
   Ship Title Search option added to Legal Department.
   Listing of Laws and Fines option added to Legal Department.
   PortalScan (#361) created.
   List Portals option added to The Legal Department.
   Mine Deflector Upgrade Factory (#184) created.
   Sector Popper Factory (#185) created.
   Phantom Warp Recharger Factory (#186) created.
   TransMat Platform Factory (#187) created.
   Sector Reflector Factory (#188) created.
   Power HyperHold (#453) created.
   Water HyperHold (#454) created.
   The Dimensions now grow from MAXSECTOR to TRUESECTOR.
   Aldus Point Analyzer (#217) created.
   Maximum Number of Wrp Links now programmable from 3 to 10.
   StarBase Prime Space Station and Info Center, added.
   The Throckmorton (#46) created.
   Hunter Drone Locator (#25) created.
   The Library added to Info Center: An Area where UU info can be Downloaded
   Volumes available in Library are Programmable by Sysop.
     Controlled by new file: Library.UDF
     Credit: Christopher Darque
   The F.O.E. (#397) created.
   Darque Finder (#501) created.
   The ShipWorks: Prepare Additional Ship option added.
   Computer Function 'D' remapped to 'I'
   Computer Function 'D' Initiate Dual Captaincy, added.
   Computer Function 'K' Terminate Dual Captaincy, added.
   Dimensional Anchor Pod (#45) created.
   Dimensional Anchor Sensor (#352) created.
   Fuel Tank Shielding (#313) created.
   Lateral Sensor Array (#230) created.
   Command Transfer Tube (#216) created.
   Devices #304 & #305 altered to be less effective.
   Trap Door Retreat (#264) created.
   Device ID scrambler (#502) created.
   The Stand Down (#447) created.
   Team Status Extender (#494) created.
     Credit: Christopher Darque
   The Activator (#204) created.
   Command Assignation (#503) created.
   Command Broadcaster Booster (#110) created.
   Alternate Hyper Cube Access (#481) created.
   Automatic Command Assignation (#504) created.
     Credit: Christopher Darque
   Orbital Cloaking Orb (#351) created.
   Orbital Cloaking Shuttle (#388) created.
   TransDimensional Radio (#505) created.
     Credit: Christopher Darque
   'Shuttle Sector Mines to Sector' option added to Planets.
   'Request Planet Return' function added to Legal Department.
   Computer Function '*' added to allow Ships a way to get back
     in The States good graces.
   Enemy Planet Evaluator (#44) created.
   OverSpace Fuel Usage Estimator (#137) created.
   Variable HyperSwap (#456) created.
     Credit: Mark Creaghe
   Augusta Harmony Wave (#507) created.
   Harmony Helper (#269) created.
   Legal Department function 'G: Report Space Madness', added.
   --------------------- Remapping of Device Numbers -----------------------
   HyperCube Factory [5] (#422) removed.
   Mine Deflector [5] Factory (#184) removed.
   Mine Deflector [10] Factory (#185) removed.
   Mine Deflector [20] Factory (#186) removed.
   Mine Deflector [25] Factory (#187) removed.
   Mine Deflector [50] Factory (#188) removed.
   Ionic Trail Sensor (#110) removed.
   Ionic 'Bread Crumbs' (#6) removed.
   Auto-Macro Programer (#204) removed.
   Starter Pack (#161) redefined.
   TransMat (formerly Teleport Satellite) remapped from #264 to #1.
   ATM remapped from #25 to #6.
   HyperPlanet (#481) removed.
   HyperPlanet Reference Return (#269) removed.
   Homing Device remapped from #456 to #506.
   -------------------------- Error Corrections ----------------------------
   A bug with Multiple Warp Shield Wedges Malfuntioning, corrected.
     Credit: Steve Edwards
   Sensor Damper Tripwire did not remove itself from ship after Deployment.
     Credit: Daniel Acuff
   Black Hole Deployment warning occasionally went off incorrectly.
     Credit: Daniel Hagerty
   Dimensional Ranker gave incorrect values.
     Credit: Jay Black
   Factories produced on the Primary Dimension Event regardless of the
     dimension the Factory was in.
   The Port Relocator (#459) can only move Ports if there is no Warp Shield.
     Credit: Chuck Massey
   Navigator Negator Missile (#376) launched regardless of clearance.
     Credit: Daniel Acuff
   Sector Shift Bug in Adelphian Planet Splitter (#213) corrected.
   Enemy Report Payment can no longer wrap to negative numbers under
     severe conditions
     Credit: Jim Harding
   Computer Online Help no longer displays blank screen on second run.
   Warps Aborted by Shielding, now correctly say so.
     Credit: Daniel Acuff
   Modem Simulation now correctly effects the speed of .MSG file displays.
     Credit: Christopher Darque
   Remote Ship System's Diagnostic now correctly displays the other ship.
     Credit: Mark Creaghe
   Adelphian Planet Splitter (#214) correctly requires a lack of planet
     in the receiver sector instead of requiring a planet.
     Credit: Chrys Hird
   Adelphian Planet Merger will no longer merge Warriors and Breeders.
     Credit: Chrys Hird
   Device in Last Device Bay may now be added to Forward Sensor Array.
     Credit: Daniel Acuff
   --------------------- Other Miscellaneous Changes -----------------------
   PLAYER file created seperate from Ship File, allowing Multiple Ships
     and Tracking of Player beyond destruction of Ship.
     Credit: Christopher Darque
   RESET speeded up. Warp Links now have less pattern than previously.
   The Federation, CABAL and AE may be assigned an alternate name.
     Credit: Michael Frankovich
   Credits may be redefined.
   Forward Bay Devices (Found at Port Sol) may now be outlawed individually.
   WARP.PROB changed to carry a percentage value.
   Dimensions expanded from 0-9 to A-Z.
   Maximum Number of Players expanded to 100.
   Maximum Number of Device Bays expanded to 40.
   Specialty Ports in Each Dimension may be Predetermined for Existance.
     Credit: Christopher Darque
   The Status Bar returns to Ultimate Universe
     Credit: Kieran Thayer & Nearly Everybody Else
   Bank Withdraw Routine made a little more user friendly.
     Credit: Chrys Hird
   Optional Audible Paging Function added to the Computer Page SysOp Option.
//   SysOp Command Ctrl-T: Adds 1 Minute to players Time.
   Due to format changes the Ctrl-N Macro says programmed between Sessions.
   Daily now runs Sectors in a random order.
   It is now a Crime to Destroy Warp Shielding in State Defended Sector.
     Credit: Chuck Massey.
   MDAILY program removed.
   ALL command line option added to DAILY.
   The Player is now informed when no dimensions are available for
     any dimensional function.
     Credit: Darryl Johnson
   Ultimate Universe is now gender Specific.
     Credit: Chuck Massey
   The Lottery moved to Port Sol.
   L_OVERSPACE variable added to control difficulty of OverSpace Travel.
   Help Function controls improved.
   ---------------------- Internal Information Only ------------------------
   Format of Radio File Completely Reworked.
   Christopher Darque officially comes onboard to head PR and Dissemination.
   Data Files Used to Build the Game Data Files given Extension .UDF
     This Seperates the Vital Data Files from the Game Generated Ones.
   FILE.DIR changed to PATH.UDF.
   On/Off routine now gets Device Name from Device File instead of COMMENT.
   Automatic Write before Read filing system added to Ship File.
   Automatic Sensing and full utilization of Local Screen Size.
     Credit: Chrys Hird
   Federation Planet Names now come from COMMENT.
   DAILY overlaid to decrease memory usage.
   Three Programmable Blank Device spaces (#248-250) set aside.
   Three unused Variables added to the Galaxy Record set aside.
   Several Internal Comm Support Methods added.
   Message (.MSG) display system now checks for a dimension specific file
     (.M<dim>) before defaulting to the the .MSG file.
   Import and Export no longer require external transfer protocols.
   DAILY reset now properly cleans up all old files.
     Credit: Daniel Acuff
   Programablity of all Fines completed.

Version 1.63  March 5th, 1994
   Bug that caused an occasional floating point error termination
     when the Rankings were calculated, corrected.

Version 1.62  September 8th, 1993
   Call Tracing (#461) created to Trace Locations Messages are sent from.
     Credit: Andrue Carr.
   Flash Warp Targetting Enhancer (#218) created.
     Credit: Christopher Darque.
   Flash Warp Bounce Return (#19) created.
     Credit: David Doren.
   Sector Mine Deflector devices (#41 thru #49) removed from the game.
     Upgradable Sector Mine Deflector (#41) and Sector Mine Deflector
     Upgrades (#42+#43) take their Place.
   Device Bay Core Force Field (#49) created.
     Credit: Jim Harding.
   Remote Port Probe (@219) created.
     Credit: David Doren
   Main Commands 'U' & 'V' now have Subcommands '+' & '-' allowing
     absolute settings of toggles.
     Credit: Marv Conn.
   HyperCubes can now have names just like HyperSwaps.
     Credit: Troy Jones.
   Name of HyperCubes and HyperSwaps now display when the Cube or Swap is
     inside another Cube or Swap.
     Credit: Troy Jones.
   Ship's destroyed in Practice Mode are rebuilt in the Primary Dimension.
     Credit: Barb Toomey.
   HyperSwap Devices now ask permission before Swapping Devices.
     Credit: David Doren
   Subfunction 'C' added to Temp Log On command '@+'. @+C turns on the Debug
     Log and also records the ANSI Color Codes as well.
     Credit: Andrue Carr
   Device Bay Protection Deployer (#48) created.
     Credit: Christopher Darque & David Doren
   -------------------------- Error Corrections ----------------------------
   Baud Rates above 19200 were not functioning correctly.
   Board Times between 620 minutes and 1040 Minutes caused negative time
     values when using DOOR.SYS as a drop file.
   Additional Device Bays are now always empty when installed.
     Credit: Carmen Izzi Jr.
   Warzine file name was not being calculated properly causing details to
     be duplicated in all dimensions.
     Credit: Lorne Costa.
   When Selling a Device, value of Device could sometimes be negative.
     Credit: Travis Richards.
   You can no longer buy non-existant ticket items from the Flea Market.
     Credit: Marv Conn
   Traveller (#20) and Grand Traveller (#21) now correctly only use one
     Fuel Unit per sector.
     Credit: Will Boyett.
   Using a Hyper Thief Access (#467) in a Sector with no Hyper Thief no
     longer gives a meaningless message about U.P.S.
     Credit: Chrys Hird
   Enemies of the State can no longer use C.E.C.C. Calling to report Cabal.
     Credit: Troy Jones
   Federation Scouts will no longer travel into sectors with Sector Mines.
     Credit: Andrue Carr
   Money Caches (#205) now allow you to put ALL your credits in them.
     Credit: Chrys Hird
   Paan Redeph (#449) now correctly functions as a Paan Ifth as well.
     Credit: Michael R Jones
   The Flea Market no longer delivers the wrong Product when Ore thru Water
     is purchased.
     Credit: Chrys Hird
   Explorer Path Deluxe (#92) no longer shows an incorrect destination Sector.
     Credit: Mark Creaghe
   Pan Dimensional Drives now actually use Fuel instead of just reporting
     Fuel usage.
     Credit: David Doren
   The Debug Log no longer contains an extra <CR> between each line.
     Credit: David Doren
   Multiplying Procurators bug corrected, again.
     Credit: Andrue Carr
   Extremely large units of product can not longer wrap Credits in Flea Market
     Credit: Steven Riddle
   Time Requirements for Installation of Enhancements corrected.
     Credit: Michael R. Jones
   Warrior Planet Engine (#498) no longer cancels recent planet changes.
     Credit: Bill Hicks
   ---------------------- Internal Information Only ------------------------
   Config Variable <FED_REBUILD> added to control whether the Federation
     Automatically Rebuilds Warp Links from Sector 1 to 2 thru 9.
     Credit: Christopher Darque
   Config Variable <P5.TELEPORT> added to make the Cost of the Teleport
     Function of Port 5 programmable.


Version 1.61    June 29th, 1993
   'Take All' option of Drones and Mines didn't add the amount to the Ship.
     Credit: Danny Callaghan
   Explosive Ship Beacon incorrectly figured explosive damage.
     Credit: Danny Callaghan
   Multi-targetting Enhancer mispriced.
     Credit: Andrue Carr
   C;M function showed Base Prices of devices instead of Current Cost.
     Credit: Andrue Carr
   Very Old newspapers could be called up from the archives if the Archive
     Keep Date was changed in mid game.
     Credit: Andrue Carr
   Tollstations locked out of Sectors 1 thru 11. Fine applied if tried.
   Team Ranking is no longer displayed in Ranking if no teams exist.
   Team Names did not exist for Mines and Drones on the Session that the
     Team was Created.
   Enemies of the Federation are no longer able to use U.P.S.
   Enemies of the Federation no longer get Daily Cabal Kill Funds.
   Emergency Warps (#39 & 40) now function properly under Cabal Attacks.
     Credit: Kevin Prince
   Space Madness Deferral Period was checking age of the universe instead of
     age of the Ship.
     Credit: Christopher Darque
   Port 10 Trade Report now also available in a computer readable form.
     Also Allows display by a range of Sectors.
     Credit: Barb Toomey.
   Repair Center repaired sensors claiming they were computer damage and
     didn't detect or repair Computer Damage.
     Credit: Douglas Eldridge
   No more free Mine Replicators after Sector Battles.
     Credit: Andrue Carr
   Attack Drones sold to the Flea Market would be deducted from Fuel Units
     Instead of Attack Drones.
     Credit: Peter Kessler, Jossgrund, Germany
   Flea Market now correctly makes forward ship items available, as well as
     Specialty Devices, during event.
   HyperPlanet (#481) didn't properly fully clear the Planet in Sector Flag.
     Credit: Kevin Prince.
   Adelphian Planet Merger (#213) was unable to detect the first planet.
     Credit: Kevin Prince.
   Cabal Production Strategy changed from Sector Mines to Planet Creation.
     Credit: Kevin Prince.
   Cabal Mines Killed tally no longer can wrap to 0 when attacking a large
     Cabal Planet.
     Credit: Andrue Carr
   New Ports are no longer devode of Cargo.
   Configuration variable <PORT.GROWTH> added to control the number of
     new ports created during the event.
   Configuration variable <TEST.STATUS> added to allow Practice Mode.
   Practice Mode added as Sysop Option to allow creation of a Practice
     Universe in which a destroyed ship can be immediately restored.
     Credit: Mark Cothran.
   Subcommands '-' and '+' added to Color Toggle Command.
   Port 5 Offending Device Reporting Function repaired.
     Credit: Troy Jones.
   Rename Ship Function moved from Computer to Port 10.
   Device Bay Reward is no longer handled as a device but as function
     'V' of the Federation Legal Department.
   Cabal Sector Mine Replicators are automatically deployed again.
     This was accidentally disabled in version 1.60.
   Request Federation Scout now clears Space Madness in Port (if any) and
     Sector of the Sector the Scout goes to.
   Scan with Pause (SP) no longer pauses after Dampered Sectors.
     Credit: Andrue Carr.
   Planetary Setting to Allow Teams to Land not functions Properly.
     Credit: Danny Callaghan and Troy Jones.
   Ship Importation now removes devices that are Old Universe Related
     like Hyper Devices, Gosubs & Gotos.
     Credit: Michael Frankovich
   Local display of some ANSI codes when player playing remotely, fixed.
     Credit: Troy Jones.
   Pan Dimesional Viewer (#109) would not allow viewing of Dimension J.
     Credit: Michael Frankovich
   Spy files didn't always close using up occasionally crashing program.
     Credit: Andrue Carr
   Fuel Free Fusion Drive didn't work with Autopilot.
     Credit: Jimmy McIlvoy
   Undocumented Last Minute Feature: Bonus for those that read AUUVER.TXT
     Move to Sector Shorthand Command.
     'M;sector' can be written as '-sector'
     Credit: Chrys Hird
   ---------------------- Internal Information Only ------------------------
   Altered CONFIG so that the Sysop no longer must re-edit the Configuration
     Settings each time Ultimate Universe is upgraded. Also CONFIG.UU no
     longer has to be manually copies over the other dimension files during
     upgrade.
     Credit: Gramps Kiersarge
   Locked\Unlocked Baud Rate option added to CONFIG.
   XON/XOFF and RTS/CTS control options added to CONFIG.
   Support for adding ANSI pictures to UU. (Look for UUANSI.ARJ)


The Past:
Version 1.60    May 18th, 1993
   ----------------------------- New Devices -------------------------------
   Planetary Class Identifier (#115) created.
   Black Hole Deflector Sensor (#353) created.
   Dimensional Wedge Charges (#287) created.
   Black Hole Deflector Field (#63) created.
   The Pn Ezp (#448) created.
     Credit: Chrys Hird
   The Traveller (#20) created.
   The Grand Traveller (#21) created.
   Warrior Planet Engine (#498) created.
   Warrior Class Planet Generator (#499) created.
   Breeder Class Planet Converter (#500) created.
   Snitch Beacon Repatriator (#207) created.
   Snitch Beacon Snuffer (#145) created.
   Snitch Beacon (#463) created.
     Credit: Andrue Carr.
   Snitch Beacon Limited ($464) created.
   Dimensional Catapult Catapult (#274) created.
   Dimensional Catapult Sensor (#360) created.
   Dimensional Anchor (#273) created.
     Registered versions only.
   Dimensional Catapult (#261) created.
     Registered versions only.
     Credit: Andrue Carr.
   Team Dimensional Catapult (#262) created.
     Registered versions only.
   Team Toll Station Redux (#325) created.
   Team Toll Station w/Maser (#326) created.
   Team Toll Station w/Maxi Beam (#327) created.
   Team Toll Station w/Missiles (#328) created.
     Credit: Kevin Prince.
   Team Toll Station w/Warp (#329) created.
   HyperSwap Trigger Satellite (#77) created.
   HyperSwap Trigger Scrambler (#78) created.
   HyperSwap Trigger Missile (#79) created.
   HyperSwap Trigger Detector (#114) created.
   HyperSwap Trigger Signal (#133) created.
   HyperSwap Trigger Signal Deluxe (#134) created.
   Hyper Thief (#316) created.
     Credit: Andrue Carr.
   Hyper Secure (#317) created.
     Credit: Andrue Carr.
   Hyper Thief Sensor (#318) created.
     Credit: Andrue Carr.
   Hyper Thief Sensor Deluxe (#319) created.
   Hyper Thief Missile (#121) created.
     Credit: Andrue Carr.
   Hyper Thief Access (#467) created.
     Credit: Andrue Carr.
   Sector Mine Deflector [250] (#49) created.
   Scavenger Cube (#468) created.
   Device Bay Self Destruct (#72) created.
   Gate Warp Viewer (#113) created.
   Phantom Warp Recharger (#28) created.
   Ship Scanning Pack (#173) created.
   Warp Carrier Drive (#14) created.
   Inventory Scan Reflector (#74) created.
   Attack Drones Scan Imager (#73) created.
   Unknown Sector Colonizer (#1) removed for rewrite (will return in 2.00)
   -------------------------- Error Corrections ----------------------------
   Juxtapose function allowed shifting to and retrieval from Unowned
     Device Bays.
     Credit: Michael Frankovich, Indianapolis IN
   Occasional ESC key would not be cleared causing next macro to fail to
     execute. This has been corrected.
   Bug that stopped Major Cabal Planet conquering from giving up Device Bay
     has been corrected.
     Credit: Andrue Carr.
   Bug that caused Tollstations to occasional fire without asking for
     payment (usally on startup) has been corrected.
     Credit: Mike Sparks, Aylesford, Nova Scotia.
   Team Menu would not properly lock out requests to Join invalid Teams.
     Credit: Mike Sparks.
   Spy Information & Suppression charges were able to wrap into negative
     values. This has been corrected.
     Credit: Mike Sparks.
   The Debris Salvager allowed acquision of more than the legal limit of
     Cargo Holds. This has been corrected.
     Credit: Mike Sparks.
   Fixed bug in Dimensional Newspaper device (#357) that caused it too display
     totals as well as the newspaper.
   Modified Cloaking & Anti-Cloaking routines to handle very large values.
     Will properly function even with the most possible amplifications.
   Bug that caused all dimensions to create RANK.UU (instead of RANK.U?) fixed.
   Display of Federation Warships now properly respects individual dimensions.
   Accidentally disabled Debug Log option in last version. It is now restored.
     Credit: Andrue Carr
   Requesting a Planet Relocation from the Galactic Teamsters could alter
     the planet to be copied.
     Credit: Stacy Trippe.
   ---------------------------- New Functions ------------------------------
   Subfunctions 'TDSWPM' added to Main Function 'U', allowing a 'U' listing
      by Department.
      Credit: Christopher Darque.
   Main Function 'U': Subfunctions '#' and '$' can now be used together.
   Computer Function 'B': Cloaking/Anti-Cloaking Energy Output Report, added.
   Computer Function 'U': Order Thru Universal Parcel Service, added.
   Cube Menu Function 'A': Access Cube Within Cube. added.
     Credit: Andrue Carr.
   Cube Menu Function 'R': Restore Access to Original Cube, added.
   Cube Menu Function 'E': Eject Device from Cube, added.
     Credit: Chrys Hird.
   Computer Function 'G': expanded to show to age of ship and days inactive.
   Request Free Domain Function [R] added to Federation Legal Port [10].
   --------------------- Remapping of Device Numbers -----------------------
   Device #137 remapped to #26.
   Device #205 remapped to #27.
   Device #325 remapped to #314.
   Device #329 remapped to #64.
   Device #348 remapped to #22.
   Device #349 remapped to #23.
   Device #350 remapped to #24.
   Device #351 remapped to #277.
   Device #352 remapped to #278.
   Device #353 remapped to #279.
   Device #361 remapped to #267.
   Device #362 remapped to #268.
   Device #436 remapped to #200.
   Device #447 remapped to #422.
   Device #448 remapped to #423.
   Device #461 remapped to #205.
   Device #463 remapped to #213.
   Device #464 remapped to #214.
   --------------------- Other Miscellaneous Changes -----------------------
   Enhanced Sysop Screen -
      Adding Drop Carrier and Close Door Options, and Activity Monitor.
   Planetary Settings Status is made clearer and easier to understand.
   Wandering Black Holes now totally destroy everything in a Sector.
   Maximum Number of Active Ships Raised to 45.
     Credit: Chrys Hird, Apple Valley, MN.
   Ship Enhancement: Space Madness Protector, created.
   Ship Enhancement: Multiple Targeting Enhancer, created.
   Ship Enhancement: Repair Center, created.
   Ship Enhancement: Forward Sensor Array, created.
   Ship Enhancement: Anti-Cloaking Multiplexor, created.
   Ship Enhancement: Ship Dephasing Unit, created.
   Ship Enhancement: Self Powering Fusion Drive, created.
   Port 6 & 8 devices now have limited inventories.
     Credit: Andrue Carr.
   When Port 6 or 8 Devices become in short supply the cost goes up.
     Credit: Andrue Carr.
   Message Beacon and Read Message Editor, cleaned up.
   Space Madness Ship Infector now properly is used up after use.
   The Cabal get much smarter and tougher.
   Warrior Class Planet Devices Sales Arena added to Port Sol (Sector 1).
   Lottery Prizes spruced up a bit.
     Credit: Chrys Hird.
   Daily now adds new Ports to the Universe.
     Credit: Michael Frankovich, Indianapolis IN
   The Spy Port (#4) no longer keeps track of the Federation.
     This speeds up DAILY and the Port 4 functions.
   Universal Decay now respects Warp Shielding and will slowly dissolve
     Warp Shielding instead of Decaying the Warp if Warp Shielding exists.
     Credit: Christopher Darque.
   The Procurator is now immune to Space Madness unless directly infected
     by a Port Infector.
   Explosive Ship Decoys now explode only when another Ship attempts contact
     in some manner, not just by entering the Sector.
   Planetary Decoy Beacons now display as Independant.
   ---------------------- Internal Information Only ------------------------
   Rewrote "Loading Universe" module to be almost instantaneous, speeding up
     entering the game and changing Dimensions.
   Greatly speeded up Ranking Calculations.
   Daily now updates RANK.U? bulletins.
   Message Beacons are now kept in seperate files, speeding up display.
   Removed Programmablity from Cost of Forward Ship Items, and Debt related
     values. Ship's Debt is now figured as the value necessary to bring the
     Ship's Ranking to 0. This should cut down on a great deal of Sysop and
     Importation abuse.
   Seperated BBS specific info into seperate file: BBS.UU
   Rewrote CONFIG editor.
   CHAIN.TXT (WWIV) supported added.
     Credit: Jack Ambrose, Moscow ID
   Fixed bug that caused game to hang (noisily) under some conditions when
     the Player's time expired.


Version 1.50    Christmas, 1992
   Warp Protect Setting for Sector Mines disrupted sector settings resulting
     in Mangled Sectors and no destruction of Warp Protect Mines. This has
     been corrected.
     Credit: Andrue Carr.
   Fixed recent bug that made HyperCubes and HyperSwap sizes equal to the
     number of Ships Bays for some cubes.
   Inventory Option added to Planetary Device Transfer Function.
   Eavesdropper did not respect Homing Signal Jammer if run directly.
   Indirect Mode of Eavesdropper has been removed. Eavesdropper must now be
     used to receive Other Ships Messages. This resolved a mess of bugs
     regarding the Eavesdropper.
     Credit: Andrue Carr.
   After 190 Characters are typed in on a single line an automatic Carriage
     Return is generated. This stops the Input Line Array from blowing out.
   Importation now properly resets Team membership.
   Hold Aware was showing negative Cargo values on Large Cargo amounts.
   Getting Multiple Missions from C.E.C.C. Headquarters would cause the
     game to display "Too Many Files Open" and bomb out the game.
     Credit: Chris Burt.
   Homing Devices in HyperCubes now properly reset when the Ship it is
     locked on is destroyed.
     Credit: Andrue Carr.
   HyperCube Device Sorting feature added.
     Credit: Andrue Carr.
   Explosive Holographic Decoy Beacon (#385) created.
   Sector Mine Launcher (#410) created.
   Sector Mine Launcher Detector (#354) created.
   Sector Mine Launcher Detector added to Special Devices Detection Pack.
   Sector Mine Launcher Missile (#126) created.
   Sector Mine Launcher Missile Deluxe (#127) created.
   Fixed error that restricted access to Dimension J.
     Credit: Steve McKnelly
   Ship Enhancement Routines defined. (Implementation in Version 2.00).
   Trading Port Report added to Port 10.
   Sector Beacon Probe (#116) created.
   Sector Beacon Missile (#71) created.
   Advanced Sector Reflector (#319) created.
   Sensor Damper Tripwire (#318) created.
     Credit: Andrue Carr.
   Sensor Damper Tripwire Detector (#369) created.
     Credit: Andrue Carr.
   Sensor Damper Tripwire Detector added to Wire Detection Pack.
   Sector Mine Replicator deployment would also launch a Device Missile
     if other Ships were in the same Sector.
     Credit: Andrue Carr.
   Device #240 (Alarm Clock) remapped to #237
   Pot Luck Surprize (#490) Limited to Port 8 devices only.
   Tech Magic's Pot Luck Surprize (#240) created.
   Bug that gave an error message when you took more than 2 minutes to
     answer the '[N]ew Ship, [I]mport' question has been repaired.
     Credit: Patrick Bresnahan, Edgartown MA.
   Modified Daily Maintenance to allow Anti-Entropy to Overwrite Phantom Warp
     Links if necessary. This will stop the gradual reduction of warp links
     that occurs in small universes regardless of the settings of Entropy
     and Anti-Entropy.
     Credit: Jim Sangiancomo, Hyannis, MA.
   Main Command 'Z': Use Teleport Satellite, removed.
   Main Command 'J': Launch Planet Probe changed to 'N'.
   Computer Command 'J': Juxtapose Devices, moved to Main Commands.
   Teleport Satellite Activator (#9) created.
   Changed Secondary Options on Main Command 'I'. Inventory now defaults
     to Displaying Without Pause.
   Computer Function 'Y': Expert Mode Toggle added.
     Currently this only limits the redisplay of the current sector display,
     Other redundant displays will be linked into this toggle in version 2.00.
   Bug that occasionally caused Fine when Creating a Planet when it should
     not have has been corrected.
   Fixed bug that shifted Sysop screen into 40 column mode on some monitors.
   Initial Number of Credits is now added to the Federation Debt Amount.

Version 1.41    November 21, 1992
   Fixed bug that caused there to be five Procurators.
     Credit: Andrue Carr & Stacy Trippe.
   Fixed bug that made it impossible to become a Lord of Creation if
     Maximum Allowable Sectors was set less than 200.
     Credit: Kevin Prince, Pine Bluff AR.
   Changed Method of Storing time so that an event does not limit the entire
     days playing time but only that session.
     Credit: Steve McKnelly, Chattanooga TN.
   Major Cabal Planet defined as planet producing 130000+ Drones per day
     during Daily Maintenance NOT at time of landing. Thus Thumpers can
     be used to soften a Cabal Planet up, without loosing the Device Bay.
     Credit: Andrue Carr, Long View, MA.
   Fixed bug in Dimensional Jumping that fouled up Ranking.
     Credit: Andrue Carr.
   Error in Dimensional Crossing newspaper item corrected.
   Display Disabler (#235) created.
   Remote Planet Viewer (#12) created.
   Remote Ships System Diagnostic (#368) created.
   Surveillance Defeater (#69) created.
   Surveillance Feedback Transmitter (#315) created.
   Shopping Evaluation Interface (#236) created.
     Credit: Kevin Prince, Pine Bluff AR.
   The Pn Prnce (#390) created.
     Credit: Kevin Prince, Pine Bluff AR.
   The Pn Scrubber (#452) created.
   Multiple Targetting Message Beacon Maser (#386) created.
   ---------------------- Operation Control Changes ------------------------
   Addition of Configuration Variable to allow Comm Support to be deactivated.
   Registration Key Code System created so Registered Users can use updated
   programs without my intervention.
   ---------------------- Internal Information Only ------------------------
   Internal Comm Support removed, hopefully, temporarily.
   Fossil Driver Support Added.
   File Formats expanded for future additions.
   Converter to change old format to new format (CONVERT) written.

Version 1.40    Various
   Several differing copies of version 1.40 were released in November.
   They were primarily to beta test sites or anyone expressing a problem.
   The various subversions contained some to most of the items listed in
   Version 1.41.

Version 1.31    October 31th, 1992
Limited Release to New Registered Users.
   Bug that would erase ship record if no ship was selected for Computer
     Function 'X'. Credit: Steve McKnelly, Chattanooga TN.


Version 1.30    October 15th, 1992
   Anonymous Radio ID signal (#465) created.
   False Radio ID signal(#466) created.
   Computer Function '+' removed.
   Computer Function 'P' (Place Call to Sysop) added.
   Bug on how the game deals with negative time values, corrected.
     Credit: Stacy Trippe, Inverness, Mississippi
   Sensor Scan with no options now works properly with Attack Drone Identifier.
   Chat Mode Added.
   Redisplay of Radio Messages on opening screen corrected.
   Display Bugs dealing with expansion of cargo holds corrected.
   Ship Importation now allowed in Shareware Version.
   Planetary Cloaking Enhancer 3x (#146) created.
   Dimensional Wedge Factory (#429) created.
   Press Pass Factory (#199) created.
   The Over-Thrustor (#258) created.
   Galvometric Seeking Missile (#123) created.
   Planetary Galvometric Scrambler (#391) created.
   Stealth Pack (#420) created.
   Improved Cloaking Enhancer 2x (#292) created.
   Improved Anti-Cloaking Enhancer 2x (#370) created.
   R.M.D. 100 (#303) created.
   Mine Deflector 150 (#48) created.
   One Bay Device Bay Protector (#67) created.
   Two Bays Device Bay Protector (#68) craeted.
   Rogue Drone Absorber (#53) created.
   Dead Mans Switch (#308) created.
   Heavy Radiation Shielding (#294) created.
   ---------------------- Operation Control Changes ------------------------
   ANSI.SYS is now required for proper operation.
   MODEMSIM config variable now correctly only functions in Local mode.
   IMPSECTOR config variable added governing where Imported Ships appear.
   BAR config variable removed, Status Bar now obsolete.
   L4350 config variable removed.
   /P Command Line Switch added for Modem Serial Port Number.
   /B Command Line Switch added for Baud Rate of Connection.
   Remote Viewing Configuration Variable added to determine what Sysop sees.
   ---------------------- Internal Information Only ------------------------
   Internal Comm Support Added, Doorway no longer required for non-SLBBS.

Version 1.27    September 1st, 1992
   Incorrect Planetary Display of Ship's Cargo, corrected.
   Array blow out that resulted in strange login problems if Maximum Players
     was set higher than 25 has been corrected.
   Hyper Mini Hyper Swaps (#469 & 470) now correctly swap 5 bays not 15.
     Credit: Steve McCoy, compuserve.
   Team Hyper Swaps now correctly display Team Name.
   Device #243 now correctly registers as in Port 9, not Port 5.
     Credit: Stacy Trippe, Inverness, MS
   ---------------------- Internal Information Only ------------------------
   Source converted from Turbo C 2.0 to Borland C 3.0.

Version 1.26    August 17th, 1992
   Bug introduced in version 1.25 that locked out Dead Ship Area corrected.
   Infected Ships now infect Sectors, Ports & Planets that they come in
     contact with.
   Main Command 'SC' now properly requires an Attack Drone Identifier.
   Galvanic 'Bread Crumbs' (Device #5) created.
     Credit: John F. Power, Centerville, MA.
   Galvanic 'Crumb' Flush (Device #205) created.
   ----------------------- Registered Users Only ---------------------------
   Pan Dimensional Control Signal (#243).
     Credit: Stacy Trippe, Inverness, MS.
   Device #243 available free at C.E.C.C. port.
   ---------------------- Internal Information Only ------------------------
   Slight Support for Multi Line BBSs added.
      When in use by another player, Ultimate Universe displays a message
      stating who is playing.
      Credit: Joe Balshone, Columbus, OH
   PCLint run on source and many casting errors corrected leading to more
      stable operation.

Version 1.25    August 2nd, 1992
Released to Registers Users Only.
   Expanded Maximum Holds to 65,000.
   Refixed bug that allowed remote access to ports even though Fed fines exist.
   Warp Devices made to respect Sensor Dampers and Sector Reflectors.
   Dimensional Newspaper Scanner (#357) created.
   Dimensional Rankings Scanner (#358) created.
   Dimensional U.P.S. (#359) created.
   Dimensional Scanner Pack (#414) created.
   Device #356 Remapped to #335.
   'Federation Strip' Viewer (#112) created.
   The Paan Redeph (#449) created.
      Credit: Andrue C. Carr, Lambert's Cove, MA
   Warp Shielding Missiles (#141 thru 144) created.
   Remote Computer Access (#230) removed from game.
   Ship Extractor (#238) created.
   The Anchor (#56) created.
   Trail Sweeper (#311) created.
   Personal Trail Sweeper (#312) created.
   Planetary Tractor Beam Feedback (#296);
   Space Madness Sector Infector (#330) created.
   Space Madness Port Infector (#382) created.
   Space Madness Planetary Infector (#383) created.
   Planetary Space Madness Defense (#392) created.
   Infected Ship Detector (#342) created.
   Infected Planet Detector (#341) created.
   Infected Sector Detector (#347) created.
   Space Madness Detector Pack (#419) created.
   Space Madness Cure Option added to Port 4.
   Planetary Space Madness Cure (#147) created.
   Cabal "Cluster" Strategy Added.
   Cabal Infect Ports with Space Madness.
   Small errors in the Over Space Drive corrected.
   Infected Port Detector(#363) created.
   Bug in the setting of Master Device Replicator, corrected.
   Homing Signal Dimensional Booster (#460) created.
   Made Message Silencer respect Quantom Credits Message.
   Made remote port devices (Spylink, C.E.C.C. Calling) unable to
     perform services that would logically require docking.
   Made MBeacon.UU a text editable file.
   Added another framing option to Message Beacons.
   ----------------------- Registered Users Only ---------------------------
   Multiple Dimensions Created.
      Credit: Andrue C. Carr, Lambert's Cove, MA
   Pan Dimensional Drive (#13) created.
   Dimensional Wedge (#289) created.
   Pan Dimensional Viewer (#109) created.
   Deluxe Dimensional Pack (#418) created.
   Dimensional Identifier (#84) created.
   -------------------- Operational Information Only ------------------------
   Ultimate Universe now accepts start up parameters from both DOOR.SYS
     file formats. (Still accepts DORINFOx.DEF as well.)

Version 1.24    July 8th, 1992
Wide Spread Release.
   Bug that gave error message if closing pauses left unentered, fixed.
   Device #263 is now a one-shot device as was originally intended.
   Random Bug caused by improper string passing has been corrected.
   Spy Functions rewritten for increased speed.
       Cabal Reporting Delay removed completely.
       Port 4 functions slower for early days, but no speed lose as
	    the universe ages.
   Secondary Scan Codes: SC, SE & S#, added.
   Macro Variable (#205) removed from game.
   Malfunction of Warp Shield Shuttle (#241) corrected.
   Attacking Holographic Ship Decoy now destroys it.
   Adelphia Planet Splitter (#464) no longer duplicates Planetary Device.
   Error in Time Entry module that caused minutes greater than 600 to turn
     negative, corrected.
     Credit: Steve McCoy, Compuserve.
   Team Menu Password would not display. This has been corrected.
     Credit: Stacy Trippe, Inverness, MS.
   Debris Salvager allowed Cargo Holds and Warp Devices to exceed maximum
     allowed limits, in some cases wrapping to negative amounts.
     Credit: Todd Schacherl.
   C.E.C.C. calling would allow access even if Federation Fines existed.
     Credit: Debbie Thrush, Gallalee, KS.
   Dead Team Mates would display in Locate Team Members function.
   ---------------------- Internal Information Only -------------------------
   Ultimate Universe no longer redirects the Control-Break interrupt.
   This would cause the BBS to hang if the BBS tried to retake control
   before Ultimate Universe had relinquished it. Atleast on Searchlight.

Version 1.23    June 21th, 1992
Wide Spread Release.
   Turns have become Fuel Units. (Seemed like a cool idea at the time.)
      Credit: Wilson Selzer.
   Angry Federation Mines would not attack Federation Drone attackers
      if no new enemy drones were laid.
   Angry Federation Fighters would not attack Federation Mine attackers
      if no new enemy mines were laid.
   Time display now changes to seconds for the final 100 seconds.
   Destination and Number of Drones questions reversed in Attack Coordinator.
      Credit: Andrue Carr.
   Bug that caused Daily Maintenance to remove Holographic Planet Decoy Beacons
      has been repaired.
      Credit: Andrue Carr.
   Adelphian Planet Merger loses less cargo in transition.
   Two Devices Remapped #473->471, #474->472.
   Hyper Mini Swap (#469) created.
   Team Hyper Mini Swap (#470) created.
   Team HyperSwap (#473) created,
   Team HyperSwap w/Cube Interface (#474) created.
   Computer Function 'J': Juxtaposation Devices, added.
   Computer Function 'X': Xmit Sensor Display to Sub Space Radio, added.
   Sensor Damage transferred from turn penalty to time penalty.
   Computer Function 'W' changed from 'Waste Turns' to 'Wait'.
   Device #303 Remapped to #309.
   Sensor Damper Deluxe (#310) created.
   R.M.D. 75 (#302) created.
   'Out of Position' Adjuster (#252) created.
   Inertia Damper (#247), Inertia Damper Deployment Probe (#380) &
      Remote I.D.D. Probe (#381) created.
   Planet Alert Jr. (#344) created.
   Planet Alert (#343) created.
   Holographic Planet Decoy Beacon (#298) was bugged. Required change of
      file structure.
   Two Devices Remapped: #208->206, #286->290.
   Remote Xmit Display Rerouter (#208) created.
   GoSubs & GoTos reduced in power, initial sector now set by being in that
      sector.
   Ship to Port Type Warpers (#282 thru 286) created.
   Computer Function 'H' made more user friendly and the information contained
      in it has been updated. 
   The Auto Trader (#212) created.
      Credit: Andrue Carr.
   Planetary Cargo Shuttle (#2) created.
      Credit: Andrue Carr.
   Trader Pack (#172) created.
   Cloaking Diffusers (401+402) now correctly work on Teleport Satellites also.
   Warp Link Connector (#263) created.
   The Isolator (#253), Isolator ][ (#254) and The Isolator, Neat & Tidy (#255)
      created.
   CONFIG.EXE modified to allow up to five initial devices.
   Fixed bug that's been with us since the beginning that caused certain
      devices to malfunction if granted as the Initial Device.
   Respects Out of Time in all sections of the program, doesn't wait for
      return to Main Command. In BBS mode will automatically exit program.


Version 1.22    June 13th, 1992
Never Released.
   Major Bug introduced in version 1.20, fixed.
      Caused random damage to Radio, Flea Market, Newspaper and Bank files.
   Revamped Device #1 slightly.
   Bug that stopped Cabal from successfully Claiming Independant Planets fixed.
   Port 5 Ship Teleportation, Teleported ship and left it still docked. This
      has been corrected.
   Split Galactic Newspaper into The Universe Today, and The Warzine.
      The Warzine covers The Federation-Cabal war exclusively. 
   Phantom Warp Scanner (#108) created.
   Phantom Warp Viewer & Scanner (#174) created.
   Flash Protector Grid (#80) created.
   Macro Variable %1 input routine modified to force Upper Case when it should.
   Master Input Routine modified to respect 'ESC' dump buffer command
     even when buffer is full.
   Explorer Autopilot (#260) renamed Far Shot Autopilot.
   Explorer Autopilot (#259) created.                          
   Added control over frequency of return Warp Links (always was 100% before.)
     Can now be set to any percentage 0 to 100% with Config.EXE.
   Federation, Cabal, AntiEstabling Sector Mine strategy installed.
   Subvertion Amounts shown by total instead of detail in Galactic Newspaper.
   Sector Reflectors and Dampers now foul Attack Drone Coordinator and
     Auto Pilots.
   Bug that caused invisible tollstations after death of owner, fixed.
   Fixed Bug that caused Evesdropper to malfunction.
   Remapped Device #472 -> #459.
   Conquering Major Cabal Planets grants extra Device Bay.

Version 1.21    May 31, 1992
Wide Spread Release.
   The Starter Pack (#161) created.
   Device #58 remapped to Device #57.
   Defensive Device Bay Protector (#58) created.
   Device Bay #0 can no longer be destroyed (it can still be damaged).
   The Cabal, Anti-Establings and Federation Drones are given a brain.
   New Cabal Planet Strategy established.
   Fixed bug that caused Sector Reflector to Malfunction.
   Fixed huge bug that reset Player's Mine Programing to 'Attack All but 
     Owner' at the start of UUD.
   Wandering Drone Locator (#351) created.
   Wander Viciously & Subvert Drones settings exhaustively debugged.
   Flashwires lockouted of Sectors 1 thru 8.
   Configuration Variable BBS expanded to allow Setting #2: DorInfo.DEF.
     Command Line Information may now be obtained from DorInfo#.DEF files.
     A third party conversion program CVTDOOR is being bundled with this
     program game to convert almost many Door Files to DorInfo#.DEF.
   Team Cubes Occasionally Contain Materials. This has been corrected.

Version 1.20    May 26, 1992
Released Only to Registered Users.
   Removed Universal Device Descriptor (#209), obsolete.
   Augment Forces option added for Sector Mines & Attack Drones.
   Can no longer set Drones & Mines to Team setting if you are not a 
     member of a team.
   Fixed old bug that halved the number of days a ship may be inactive.
   Made Viral Planet Infection Permanent
   Tractor Beam now turns off if it has become disconnected from the ship.
   Over Space Travel now allows Tractor Beam to tow ship.
   Device Bay Missile Platforms locked out of Sectors 1 thru 10.
     Credit: Dan Gilligan, Chicago, IL?
   Made Auto-Pilot respect all the new objects floating out there.
   Added Calls to EXPORT.BAT & IMPORT.BAT. Export & Import now functional.
   Fixed Ranking so that planets and such can't get lost.
   Specialty Device & Bay Protector (#58) created. 
   Remote Device Access (#209) created.
   Port 9, Sanctuary removed.
   Port 9, C.E.C.C. Headquarters added.
   Report Cabal Location moved from Port 4 to Port 9.
   C.E.C.C. Calling Device (#281) created and added to Fed Pack.
   Fixed bug, that made Computer Scan function allow certain scans that
     should have read "No Information Available".
   Macro Variable '%4' added. %4 returns the value given in the last %1
     Macro Variable.
   Macro Variable '%5' added. This increments the value given in the last
     %1 Macro Variable and then returns it.
   Added Ablity to put Cargo into the Flea Market.   
   Flea Market Has Possiblity of Devices For Sale appearing each day.
   Holographic Black Hole Beacon (#299) created.
   Fixed bug in Ranking that caused some ships to not always appear.
   Added <MODEMSIM> configuration variable that allow Sysop to play at
     Modem Speed if they are so inclined to fairness.
   Returned Automatic Shuttling of Warp Shielding to Planetary Operation.
   Ship's Computer may now become damaged in large battles or by Device
     Bay Missiles.
   Computer Repair Drone (#76) created.
   The Configuration Editor (CONFIG.EXE) created.
     Replaces Config.AUU and CONCOMP.EXE.
   The Device Documentor (DDOC.EXE) created.
     Creates a Complete Device Listing from Device.UU and ID.UU
   Advanced Spy Ward (#66) created.
   Advanced Spy Ward Factory (#198) created.
   Team Planet Locator (#354) removed. Team Planet's no longer exist.
     Devices #416 & 417 adjusted accordingly.
   Aware Remote Computer Access (#230) created.
   Conquer a Cabal Planet get a Device Bay.
   Sort Device Bays now sorts damaged bays to the bottom and removes
     destroyed bays entirely.
   Cabal Spy Info (Port #4) will always have been reported.
   Reported Cabal Fighters are added to Missions from C.C.E.C.
   ---------------------- Internal Information Only -------------------------
   Changed all output to route thru a single routine in preparation for
     hook up to Fossil Driver.

Version 1.19    May 8, 1992
Wide Spread Release.
   Fixed bug that made it impossible to sell devices 1 & 2.
   Removed Locks on Registered Only devices. Now only Import & Export
     seperate Registered and Shareware Versions.
   Changed Procurator to pay out only one quarter of the value of the
     item being purchased. Removed 4 day opening restriction as well.
   Altered Planet Merger (#463) to lose cargo in the Merger.
     This was not supposed to be a way to MOVE planets.
   Delacoos Drive Disruptor (#374) created.
   Delacoos Drive Disruptor Detector (#365) created.
   Planetary Warp Detector (#334) created.
   Planetary Evacuation Device (#242) created.
   Sector Reflect Detecter (#106) created.
   'Report Offending Objects' options added to Galactic Teamsters (Port 5).
   Warp Link Display Suppresser (#395) created.
   Made Blackholes lock out display of sector information.
   Config.AUU variables <BBS>, <COLOR>, <ANSI>, <VIDEO> and <BAR> added to
     create a stand alone (Non BBS) option for the game.
   Ultimate Universe altered to allow Stand Alone mode of play.
   Support for Import & Export Functions added.
   ---------------------- Internal Information Only -------------------------
   Program Converted from Turbo C 2.0 compiler to Turbo C++ 2.0 compiler.
   Have not yet changed to any C++ commands, but the conversion required that
   I tighten up my Prototyping and helped point out some potential trouble
   spots. New Eexecutables are tighter and faster.

Version 1.18    April 27, 1992
Released Only to Registered Users.
   Computer Function M: 'Access Federation Device Knowledge Base' added.
   Added 'Request Planet Relocation' to Galactic Teamsters (Port 5).
   Planetary Tractor Beam (#393) created.
   Fixed Bug that Allowed access to Ports 2,3,4 thru ATM, OTB and Spylink
     even thru Federation Fines were owed.
   Hyper Spacial Device Retriever (#482) created.
   HyperSwap (#473) created.
   HyperSwap with Cube Interface (#474) created.
   HyperPlanet (#281) created.
   HyperPlanet Reference Return (#269) created.
   The Wilson Selzer Combo Pack (#413) created.
   Viral Infector Pod (#373) created.
     Credit: Wilson Selzer, Middleboro, MA.
   Mine Deflector [100] renumbered (#46->47).
   Mine Deflector [75] (#46) created.
   Planetary Device Missile (#377) created.
   Planetary Device Missile Factory (#424) created.
   Planetary Invasion Popper (#394) created.
   Planetary Emergency Warp (#395) created.
   Planetary Production Enhancer (#400) created.
   Planetary Self Destruct (#396) created.
   Mine Production Enhancer (#148) created.
   Drone Production Enhancer (#149) created.
   Anti-Cloak Production Enhancer (#150) created.
   Warp Shield Production Enhancer (#151) created.
   Planetary Grappling Hooks (#290) removed from stock.
   Planetary Device Missiles in various sizes (#397-399) created.
   Planetary Probe Scrambler (#152) created.
   Planetary Probe Destroyer (#153) created.
   Planetary Anti Thumper (#154) created.
   Planetary Defense Shields (#155, 156, 157) created.
   Planetary Defense Laser (#159) & Maser (#160) created.
   Anti_Establing Sector Mine fortification Strategy Completed.
   Federation Strategy Modified slightly to make their drones tend towards
     building up more on sectors 1-10.
   Cabal Strategy Modified to cause them to expand slower with more emphasis
     on protecting their home worlds.
   Planetary Cloaking Enhancer (#158) created.
   Wander Viciously Setting Returned to Attack Drone Menu. Last seen
     in version 1.11, and this time they work.
   Subvert Drones Setting Added to Attack Drone Menu.
   ---------------------- Internal Information Only -------------------------
   1. Port Information split off from GALAXY.UU and kept in new file PORT.UU.
      Data now takes less space and UUD runs faster.
   2. Planet Data split off from GALAXY.UU and kept in new file PLANET.UU.
      Data now takes less space and UUD runs faster.
   3. Changed WORDS.UU from a fixed length file, to a variable length index
      file (index WORDS.UUI).
      Speed is not noticably different, saves 67K hard drive space.

Version 1.17    April 20, 1992
Never Released.
   Space Poppers (#7 & 8) and Space Popper Popper (#59) created.
   5 Devices renumbered (150->136, 160->137, 145->138, 146->139, 394->371)
      so that Planetary Devices could be added to the Weapons Department.
   Toll Station Controller (#208) created.
   Toll Station Missile (#128) created.
   5 Types of Toll Stations (#320-324) created.
   'Charge for Safe Passage' setting added to Sector Mine menu.
   Device Aware (#232) created and added to Nordic Warrior Pack.
   Non-Ansi Switch (-N) added to Command Line Parameters.
     Non-Ansi Screen Files .UUN counterpoint .UUT text files.
   Device Factories (Device Numbers #182-196 & 425-448) created.
   Various Packs (#170, 171, 179, 412) created.
   Snare Detector Pack (#412) created.
   Wire Detector Pack (#170) created.
   Master Device Replicator (#489) created.
   Over Space Navigator Negator (#271) created.
   Over Space Navigator Negator Detector (#332) created.
   Over Space Navigator Negator Scrambler (#272) created.
   Over Space Navigator Negator Missile (#376) created.
   Ship Function 'O': Over Space (Impulse) Drive, added.
   Ship Function 'E': Empty Device Bay into Space, added.
     Credit Lorne Costa, Taunton Ma
   Computer Help Screen now customizable as COMP.UUT
   Untangled the Terms & Obligations Speach.
   Computer Function find device number now works correctly, although
     Main Ship Command 'U#' really makes this unnecessary.
   The <BLACKHOLE> setting in CONFIG.AUU changed to allow multiple
     wandering blackholes.
     Credit Andrue C. Carr, Hyannis MA
   Toll Station Identifier (Device #339) created.
   Toll Station Fee Predefiner (Device #340) created.
   Sector Mine Deactivator (#304 + #305) created.

Version 1.16    April 10, 1992
Released on to Registered Users.
   For Sale Setting for Mines and Drones dropped from menu.
      (Handle that at the Flea market.)
   Suicide Bomb Shielding, Dead Man Switch and Chameleon Device removed
     as unworkable devices. Only the Chameleon Device was ever implemented
     in play, and that on in a few versions.
   The file FILE.DIR was added controlling the names and directories of the
     gaming files.
   Ram Drive support for The Galactic Newspaper was added to FILE.DIR to
     allow UUD to run faster if a 32K ram drive is set up.
   Totally Recreated the rules with govern the actions of the Federation
     and the Cabal, making them much more agressive.
   WILDFIRE was added to control the degree of the war.
   The Galactic Newspaper Reader was modified to break the paper down by days.
   A group of Fed-Cabal anti war alliance members has been added to the
     universe.
   Fixed bug that paused on hidden sectors when scan was used with the
     pause option.
   Fixed bug that allowed damaged, destoyed bays to be stored in
     hypercubes.
   Added storage and retrieval of devices on planets.
     Idea Credit: Dan Gilligan, Chicago, IL.
   Warp Shield Transport Device (Device #241) finished and expanded to
     allow transport from planetary holdings directly.
   Modified Russian Roulette to set minimum age of ship before playing, or
     debt free.
   Modified LINK.DECAY and added LINK.CREATE to add flexiblity to the
     deterioration of the Universe.

Version 1.15    August 22, 1991
Wide Spread Release.
   Rewrote O.R.M. autopilot to fuction differently. Original version had
     a bug that allowed access to sector 0. While fixing it I decided I
     didn't like it's function.
     Bug Find Credit: Dan Gilligan, Chicago IL.
   Fixed bug that caused multiple Photon Weapons that add up to greater
     than 30,000 units to do negative drone damage.
     Credit: Andrue Carr
   O.R.M. Autopilot Previewer (Device #34) created.
   Cosmetic Changes in Galactic Newspaper.
   Ionic Selenium Trail Seeder (Device #6) created.
   Ionic Selenium Trail viewer (Device #110) created.
   Fixed bug that Stopped Cabal from Moving except when around their own
     planets.
   Fixed bug that caused new planets to pick up some of the attributes of
     planets that previously existed in that sector.
   Fixed oversight that allowed FED Pack to override fine restriction.
   Fixed bug that allowed fines to "wrap" to negative in some situations.
   Fixed bug that allowed fighters & mines to exceed maximums (or wrap)
     using the "Take All" function.
     Credit: Dan Gilligan, Chicago IL
   Fixed bug that was introduced in Version 1.12 that stopped the counter
     on the Ultimate Nullifier and thus prevented the game from being won!
   Fixed No Report on death by blackhole in newspaper.
   Replaced "Old" routine on Anti-Warping Mines with the current version
     that all other mine settings used.
   Stopped Federation Sector from building up after Earth was taken.

Version 1.14    July 30, 1991
Released on OverBoard BBS.
   Minor Cosmetic Changes
   Fixed bug that caused online help to only be accessable once per logon.
   Fixed bug that caused message beacon to fail if in a Sector above 128.
     Credit: Andrue Carr
   Locked Teams out of Sanctuary.
   Added Dead Ship Waiting Area.
   Nearby Ship Locator (Device #361) created.
   Supreme Nearby Ship Locator (Device #362) created.
   Fixed Bug that caused Online Help to clear screen to RED
     when used over the modem.
   Returned Ranking Score Display when you die.
   Changed the operation of Eavesdropper (Device #458) to display for all
     Homing Signals instead of just the first one encountered.
     Credit: Andrue Carr
   Fixed Bug that wouldn't allow flea market purchase if ticket number equalled
     number of ships bays.
   Added Macro Variables %2 (previous sector) and %3 (current sector).
   Fixed bug in Passage Tripwire that caused it to malfunction when GoTo or
     GoSub were used to exit sector.
   Fixed bug that caused "on" and "off" to be displayed incorrectly when
     toggling devices on and off.
   Fixed Bug in Concomp & UUD that caused them to malfunction when line was
     longer than 60 characters (can now be 100)
   Fixed Bug that screwed up string inputs under the %1 macro variable.
   Fixed bug with Sector Beacon Deluxe.
   Moved "Status Bar" to the top of the screen and added update on rename ship.
   Removed Slash Codes from .TXT files and made then ANSI programmable.
   Fixed Bug that didn't respond to cancelling the deploying of a Blackhole.
     Credit: Terry Chu
   Fixed oversight that attacking planets didn't adjust fines (for Federation)
     or Cabal & Mine kill count (for CABAL).
   Removed Warp Shield effect from Galvanic Catapult (should have been there)
   Fixed bug with Radio Message count after deleted Message which allowed
     you to kill other ships messages.

Version 1.13    July 15, 1991
Released Only to Registered Users.
   Minor Cosmetic Changes
   Sector Reflector (Device #103) created.
   Sector Reflector Jammer (Device #62) created.
   Sector Reflector Rejector (Device #129) created.
   Opening Screen made programmable (OPEN.TXT) added.
     Credit: Peter Yokum
   RUSSIAN & JACKPOT added to CONFIG.AUU to allow Russian Roulette and
     Quantum Credits to be deactivated.
     Credit: terry Chu, New York City
   Cleaned up Radio message base so that Radio Messages to you vanish after
     you are destroyed.
   Fixed bug that didn't clear Sensor Damage, Cabal Killed & Cabal Mines Killed
     after a ship died so that the next ship got that data.
   Fixed bug that sometimes raised an old ship from the dead if you pushed
     Enter alone on the So What's the Name of Your Ship? line.
   Fixed bug that caused a Barren Planet to be created if an emergency warp
     device kicks while attacking a planet.
     Credit: Andrue Carr
   Device Inhibitor (Device #239) created.
   '#' option added to the 'U' (Use Device) added.
   Macro Variable (Device #205) created.
   Revamped idea on Shareware Vs. Registered versions.
     Each update will have a corresponding Shareware version in which most
     of the new and some of the old devices and functions are Locked Out.
     This way bug fixes and updates get incorporated but there are still
     reasons to get the Registered versions.
   Galfix incorporated into UUD.
   Changed Quantum Credits to 5 digits instead of 6.
   Fixed bug: Macro Computer didn't reset on ships death.
   LOTTERY added to CONFIG.AUU so that the Lottery can be disable or extended.

Version 1.12    July 13, 1991
Released Only to Registered users.
   Minor Cosmetic changes.
   Registration and Validation module inserted.
   "ESC aborts" added to File Displays, Newspaper Listing and Message Beacons.
     Credit: Andrue Carr.
   "ESC abort"  added to Use Device Display.
     Credit: Andrue Carr.
   Sensor Report Silencer (Device #117) created.
   Sensor Report Silencer [with warps] (Device #118) created.
   Port Report Silencer (Device #119) created.
     Credit: Andrue Carr, W. Yarmouth, MA 02673
   Planet Report Silencer (Device #120) created.
   Report Silencer Pack (Device #178) created.
   'SW' option added to Sensor Display, to just display warps.
   Bug fixed that caused Plasma Warps involving Sector 0 to register
     Warp Shielding.
     Credit: Andrue Carr.
   Fixed Bug that caused Wandering Blackhole to disrupt Galaxy Sector Id.
     Credit: Andrue Carr.
   Changed Port Creation to allow non-integer starting points.
   Unknown Sector Colonizer (Device #1) finished.
   Port related fixes to Devices #286 & #474.
   Fixed up Pot Luck Device (#490) so that "empties" removed Device and
     so that it didn't give away XDEVICEs
     Credit: Peter Ho, The Sudden Thought BBS, NY
   Added color switch to *.txt reader.
   Made Main Computer Help display user programmable (INST.TXT)
     Credit: Andrue Carr.
   Nearby Port Locator Ultra (Device #32) created.
     Credit: Dan Gilligan, Chicago, IL
   TeleView (Device #366) created.
   TeleScan (Device #367) created.
   Modified Ship to Ship Sensors (Device #85) to select ship.
   Removed turns from ranking.
   Added Fines and Debt to ranking.
   Fixed bug that caused "Cabal Killing" payment to be added to credits
     instead of applied against debt if only Mines and no Drones were
     destroyed.
     Credit: Andrue Carr.
   Fixed "Memory Timebomb": Phantom Warps caused negative memory array writes
     resulting unpredictable memory areas being overwritten. Potential
     disaster averted.

Version 1.11    July 9, 1991
First Wide Spread Commercial release.
   Federation Foolhardy Act concept added.
     This includes Debt and Functions added to port 10.
   Getting credits for destroying Cabal Drones & Mines added.
   Opening Greeting Message added.
   Cloaking Disperser Deluxe (Device #402) created.
   'Wander Viciously' setting removed from Attack Drones.
   'For Sale' setting added to Attack Drones and Mines.
   Trading Port Spacial Relocator (Device #286) created.
   Port HypnoChanger (Device #462) created.

Version 1.10    July 8, 1991
Released Only on OverBoard.
   Ship & Galaxy Files expanded to allow new functions.
   Error codes and messages expanded.
   Scan Burst Probe (Device #105) created.
   Computer Function 'W' (Wait) added.
   Computer Function 'G' (Current Federation Warship List) added.
   Explorer Path Deluxe (Device #92) created.
   Sector Relocator (Device #257) created.
   Alarm Clock (Device #240) created.
   Random Explorer Probe (Device #338) created.
   Passage Tripwire (Device #329) created.
   Passage Tripwire Signal Sensor (Device #107) created.
   Passage Tripwire Silencer (Device #122) created.
   Flashwire (Device #378) created.
   Flashwire Detector (Device #356) created.
   FlashBomb (Device #379) created.
   Lotto removed from Port 2.
   In-Between added to Port 2.
   Wandering Taakian Blackhole added
     Credit: Andrue C. Carr, W. Yarmouth, MA
   Fixed bug that allowed use of Sonic Thumper on Federation planets
     without a fine being levied.
     Credit: John Epsenhart, Centerville, MA
   Adelphia Planetary Merger (Device #463) created.
     Credit: John Epsenhart, Centerville, MA
   Adelphia Planetary Splitter (Device #464) created.
     Credit: John Epsenhart, Centerville, MA

Version 1.07    July 5, 1991
Released Only on OverBoard.
   Added variable TRUESECTOR to config.auu, as a hook for a colonization
     device.
   Added slight fluxations to the Warp links of the universe.
   Added counter for Age of the Universe (Just never thought of it)
   Added IS, ID, ISN, IDN options to inventory for better inventory control.
   Unknown Area Colonizer (Device #1) created.

Version 1.06    July 1, 1991
Released Only on OverBoard.
   Fixed bug that allowed credit overflow from procurator.
   Fixed bug that allowed more cargo than cargo holds if holds destroyed.
   Added ESC key for aborting Sensor Scan.
   Refixed bug that allowed planet probe use with no planet probes and
     now disallowed use with planet probes.
   Fixed bugs in UUD that prevented lords or creation from happening.
   Homing Device & Trap now resets to unlocked after Ships death.
   Fixed bug that caused Mines & Drones set to attack everyone to not attack
     ships that were not members of any team.

Version 1.05    June 25, 1991
Released Only on OverBoard.
   Various Cosmetic Fixes.
   Fixed bug that allowed Quantum credits jackpot to pay off on 5 matches.
   Fixed bug that allowed planet probe use with no planet probes
   Temporarily disabled Computer Function 'E' (Export Ship) as I haven't
      written an Import Ship Function yet.
   Expanded Radio Messages to 20 line maximum (From 5).
   Added Sysop changable text files that display on login:
      FIRSTDAY.TXT displays on players first day.
      STARTDAY.TXT displays on players first play of the day.
      EVERYDAY.TXT displays on each login.

Version 1.04    June 15, 1991
Released Only on OverBoard.
   Fixed bug that caused Quantum Credits to payoff at 10% of jackpot.
   Increded Quantum Credit starting payoff and increments.
   Added Fine for false reporting Cabal Location.
   Added loss of Cargo Holds during sector mine conflicts.
     Credit: Dan Gilligan, Chicago, IL.
   Fixed bug in radio that allowed messages to be sent to dead players.
   Totally rewrote the Subspace Radio to allow multiple line messages
     and selective Message Reads, and added message kills.
     Credit: Captainette, Manchester, NH.
   Switched around the computer menu.
   Computer Function 'D' (Display Universal Parameters) added.
   Changed Lottery prizes slightly.

Version 1.03    June 12, 1991
Released Only on OverBoard.
   Bug that skewed the Port 6 & 8 description display over the modem, fixed.
     Discovered by Captainette, Manchester NH.
   Minor Cosmetic fixes.
   Correction of display of instructions (also skewed over modem).
   Fixed bug that caused Team Name to be incorrectly displayed in newspaper
     when quitting a team.
   Fixed bug that caused empty teams to show in ranking occasionally.
   Replaced DARKGRAY with WHITE as didn't show with some calling programs.
   Device #270 (Sensor Damper Corruptor) added.
   Device #394 (Autopilot Snare) added.
   Device #346 (Autopilot Snare Detector) added. Also added to pack #411.
   Computer Function '!' (Self Destruction Sequence) added.

Version 1.02    June 9, 1991
Released Only on OverBoard.
   Addition of 25 line monitor in Local Mode.
   Fixed Bug that stopped Cul-de-sac locator from self destructing
     when lost.
     Discovered by Andrue C. Carr, Yarmouth MA.
   Made Taakian, Federation & Cabal Planets drop spy wards.

Version 1.01    June 6, 1991
Released Only on OverBoard.
   Fixed reversed sign that allowed you to log off in Protection if
     you couldn't afford it, and vice versa.
     Discovered by Dan Gilligan, Chicago IL.
   Fixed bug that caused ranking to hang if exiting game before assigning
     Ship name or if time expirated on entry.
     Discovered by Dan Gilligan, Chicago IL.

Version 1.00
Released Only on OverBoard.
   Opening Version as placed on OverBoard BBS on June 1, 1991.

