==============================================================================
Title                   : Harm (Duke3D Dukematch) 
Filename                : harm1.map 
Author                  : Brian Vannatta
Email Address           : vannatta@bobcat.ent.ohiou.edu
Misc. Author Info       : Co-author of the Igor Series and the Danzig Series
                          for DOOM2 Deathmatch; author of the Judas Series
                          for DOOM2 Deathmatch.  This is my first Dukematch
                          map.

Description             : Harm1.map is the first in a (hopeful) series of
                          dukematch levels.  I have designed this level to
                          be used in NOSPAWN DUKEMATCH; a custom user.con
                          file is included and SHOULD BE USED WITH THIS
                          LEVEL.  Rename your current user.con file to
                          user.old, and THEN rename harm1.con to user.con.
                          (See below for more details.)

Additional Credits to   : Steve Grecni (grecni@bobcat.ent.ohiou.edu)
                                - As always, much thanks to Steve for his
                                  great ideas and playtesting.
                          Tragic & VeeTee from #dukeedit
                                - These guys were a great help with their
                                  knowledge of the BUILD editor.  Thanks
                                  for all the help, guys!
                          Billiard & RJ from #deathmatch 
                                - Thanks to Billiard and RJ for their
                                  playtesting and feedback - it was much
                                  appreciated!
                          3DRealms & Apogee
                                - Thanks for a great game!
==============================================================================


* Play Information *

Map #                   : user map
Single Player           : No
Cooperative 2-8 Player  : No
Deathmatch 2-8 Player   : YES
Difficulty Settings     : None
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
                                       

* Construction *

Base                    : New level from scratch
Editor(s) used          : BUILD
Known Bugs              : please report any to vannatta@bobcat.ent.ohiou.edu


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels, 
concatenations, or otherwise.

You MAY distribute this MAP, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Where to get this MAP *

Internet


* Important Notes *

        Harm1.map is intended for NOSPAWN DUKEMATCH!!!!

        I've included a custom user.con file for use with harm1.map (this
custom .con file can be found in the harm1.zip file as harm1.con) that will
enhance NOSPAWN play.

        Why do you need to use the custom .con file?  In NOSPAWN dukematch,
players are much more likely to run out of ammo simply because it does not
respawn (obviously).  So I just increased the ammount of ammo IN a weapon
WHEN YOU PICK IT UP (through the user.con file I've included).  Now you can
have enjoyable fast-paced NOSPAWN dukematches, just like DOOM's Old
Deathmatch Rules on Skill 4/5.

        Here's what you'll need to do if you want to enjoy harm1.map to its
        fullest:

        1)  RENAME your current user.con file to user.old

        2)  COPY harm1.con to your \DUKE3D directory

        3)  RENAME harm1.con to user.con

        4)  MAKE SURE ALL PLAYERS IN THE MATCH ARE USING THE CUSTOM
            USER.CON FILE AND HARM1.MAP

        5)  PLAY harm1.map in NOSPAWN dukematch (this can be selected
            from the Master's setup screen in multiplayer mode)

        Sound like a pain?  Complain to 3DRealms, not me.  I would've been
happy with some simple command-line parameters...  

        Note that I HAVE included extra ammo for SPAWN mode support, but
you're really not playing harm1.map unless you're playing it in NOSPAWN
mode.  
