                                                  27-Sept-95

 <<<<<<<<<<<<<<<< ZONE RAIDERS Demo v1.14s >>>>>>>>>>>>>>>>>

 ===========================================================
 This demonstration program is copyright (c) 1995 Virgin 
 Interactive Entertainment and copyright (c) 1994-1995 
 Image Space Incorporated.
 You may not disassemble, decompile or reverse engineer 
 this demonstration program.

 This demonstration program is provided as is with no 
 warranties of any kind expressed or implied. Virgin 
 Interactive Entertainment and Image Space Incorporated 
 will not, under any circumstances, be liable for any lost 
 revenue or other consequential or incidental damages 
 arising from the use of this demonstration program.
 ===========================================================


 ZONE RAIDERS COMPLETE RETAIL VERSION FEATURES
 --------------------------------------------------

   16 Different Tracks
    8 Player IPX Network
    4 Selectable Hovercars + 1 Secret Hovercar
    8 Usable Weapons
   25 Different Enemies
  

 REQUIREMENTS
 -----------------
   The demo needs a 486DX2 or better PC, 50 MHz or greater, 
   with approx 7 MB free XMS RAM and VGA graphics.
  
   A math coprocessor is REQUIRED.  A 486SX, 486SX/2, Nx586, 
   or similar chip will not work.  If you have a 486-compatible 
   CPU without a floating-point coprocessor, then Zone Raiders 
   is the best reason yet to get a DX2, DX4, or Pentium upgrade.
   If the demo cannot detect a coprocessor, it will not execute.


 INSTALLATION
 -----------------
   Install the demo to your hard disk by typing 'install' 
   and following the program prompts.
  
   Once the game is installed you can configure your sound 
   card.  For subsequent sound card changes, type 'setsound', 
   which is in the game root directory.
  
   Most any sound card will work.  A low memory GUS may 
   cause the game to hesitate at times.


 ZONE RAIDERS TECH PROBLEMS
 ------------------------------
   Most problems encountered in running ZR are probably due to
   insufficient memory available.  Zone Raiders requires about
   6.5 MB of free XMS memory (according to the DOS command 'mem
   /c /p').  If insufficient XMS memory is available, try to
   free more memory by doing the following:

   /***********************************************************/
   /*                                                         */
   /*   NOTE: Always make backup copies of config.sys and     */
   /*   autoexec.bat before attempting any modifications.     */
   /*                                                         */
   /***********************************************************/


   - try reducing the amount of SmartDrive cache memory to
     512K (or 256K in extreme cases).  We do NOT recommend that
     SmartDrive be disabled, as it will significantly increase
     disk loading times.  Alter your SmartDrive entry in
     autoexec.bat to read:

     lh c:\dos\smartdrv.exe 512
               or
     lh c:\dos\smartdrv.exe 256


   - if you are using a RAM disk, turn it off completely.

   If you have any other problems, please call the tech support 
   number below.


 CONTROL DEVICES
 --------------------

   The following control devices are supported, according to 
   type:
  
     Standard Joystick Type:
     ----------------------
       one or two regular joysticks, 
  
     Flight Stick Pro Type:
     ---------------------
       Flight Stick, Flight Stick Pro, Virtual Pilot Pro, 
       Virtual Pedals
  
     Thrustmaster Type:
     -----------------
       Thrustmaster FCS, Thrustmaster PFCS, Wingman Extreme
  
   Most other control devices will work as well, just select 
   the type most appropriate.  Go to the CONTROLS option screen
   to fully configure a device.
  
  
 IF YOU NEED ZONE RAIDERS INFO 
 ----------------------------------
   If you would like to preorder or ask questions about Zone 
   Raiders use the following numbers.  Please call customer 
   service/technical support to if you need help getting ZR 
   to work correctly.
  
   Pre-Order                  1-800-874-4607 (Credit Cards accepted)
   Fax PreOrder               1-619-530-2225
   International Pre-Order    1-619-490-9234
   Alternate order line       1-619-693-1200
  
   Customer Service/          1-714-833-1999
   Technical Support  
   Customer Service Fax       1-714-833-2001
   Virgin BBS                 1-714-833-3305

   You may also write to us if you need hints or have any 
   technical questions:
      
       RE: Hint Request 
       Virgin Interactive Entertainment
       18061 Fitch Ave.
       Irvine, CA   92714 
  
   Make sure you include:  Product name, type of computer 
   you own, amount & config of memory, any additional info 
   that you think may help us better understand your request, 
   type of operating system or DOS version number & a detailed 
   description of the problem.
  

 ZONE RAIDERS E-MAIL ADDRESS
 --------------------------------

   Have a comment?  Find any bugs in Zone Raiders?  You can 
   make any ZR suggestions to the following E-Mail address:  
   zone_raiders@vie.com
  
  
 VIRGIN WEB SIGHT
 ---------------------
   You can log onto our Web sight at the following address:  
   http://www.vie.com
  
   If you would like to give us any comments on Zone Raiders 
   please use the following E-Mail address: zone_raiders@vie.com


 GAME MUSIC
 --------------
   Members of Virgin Studios Audio Department are also part of 
   the band CONTAGION.  If you like the music in the game, drop 
   a letter to CONTAGION at:
     CONTAGION
     PO Box 91114
     Long Beach, CA   90809-1114


 INTERNET GAME TESTERS
 -------------------------
   Special thanks to all the people who game tested for us.
     Jon Somodi        Matt Chan            Larry Blackburn
     Justin Ratcliff   Christopher Parvin   Philip Langdale
     Russell Webb      Robert Thompson      Vito
     ...and everyone else who forgot to send their real names.

 GAME PLAY
 --------------
   The demo highlights driving on the Power Grid track.  We 
   recommend that you use a joystick but the keyboard 
   can be used also. Your vehicle (a seriously modified antique) 
   is equipped with a hoverplate and omnithruster, allowing for 
   dangerously high speeds and neck-snapping maneuverability.  
   An inertial mass brake is also available for those (rare) 
   times when slowing down seems appropriate.  Occasional use 
   of brakes (hah!) and reverse thrust allows for more control 
   to get through the track faster.  Totally reckless driving
   (recommended) will sometimes result in a quick death.  
   Restarts are automatic.
  
  
   To start the Zone Raiders demo, type "raid". The following 
   options are supported:
  
     '-s' : disable sound and music
     '-m' : disable music only (for 512K GUS users)

  
 DIFFICULTY LEVELS
 ----------------------
  
   There are 3 difficulty levels in this shareware Zone Raiders 
   demo.  The default level is the Rookie mode.  The other 
   2 include the Veteran and the Raider modes.  The major 
   difference is the reaction that the player car has when it 
   gets hit by a weapon.  In the Rookie mode the reaction 
   is minimal while in the Raider mode it is exaggerated.
  
   There is also a Recon mode which allows the player to drive 
   around the track with no enemies or The Guardian activated.  
   We like to call this mode the Sudden Death mode when playing 
   in Network competition.
  


 DRIVING                                                                                                                                      
 ------------
  
   Joystick - The best way to drive. Forward for forward thrust, 
               backward for reverse thrust.  Sideways will spin 
               sharply at low speeds, and turn normally at cruising 
               speed.  The joystick is calibrated only the first 
               time the demo is run.  
  
   Keyboard - Up/down arrows for thrust, left/right arrows for 
               steering.  Multiple keys may be pressed simultaneously 
               (on older keyboards, use the numeric keypad for 
               multiple keypresses.) 
  
   Brakes override all thrust, and are very useful for slowing down.


   Key                          Function
   --------                     ------------- 
   * joystick forward/backward  forward/reverse thrust
   * up/down arrow              forward/reverse thrust
  
   * joystick left/right        left/right steering
   * left/right arrow           left/right steering
  
   * z key                      slide left
   * c key                      slide right
   * w key                      brake
  
   esc                          quit
  
   F1                           window smaller
   F2                           window larger
   F3                           toggle dash
   F4                           toggle mirror
   F5                           horizon near/far
   F6                           detail hi/low
   F7                           sky on/off
   F9                           save game to RAM
   F10                          restore game from RAM
  
   F12                          snap screen to a .PCX
  
   * space bar                  fire weapon
   * m key                      display automap (m or esc to exit)

   1                            choose laser
   3                            choose plasma gun
   5                            choose grenades
  
   v key                        toggle V-Locator ping on/off
   ctrl-j                       recalibrate joystick
       
   - / shift-                   adjust rear view left/right  
   + / shift+                   adjust rear view up/down  
  
   Outside view
   -----------------
   enter key                    toggle outside, inside views
   delete, page dn              swing about vehicle
   home, end                    pitch about vehicle
   insert, page up              zoom in and out from vehicle
    
    
   Don't forget to explore the option screen menus to change 
   any settings and keyboard controls (marked with a * above) 
   you may prefer. 
    
    
 ZONE RAIDERS FAQ'S
 ---------------------------------------------------------

   * Questions apply to the shareware version only: 
   The Power Grid
  
   What is the overall story plot?
   -----------------------------------
   Zone Raiders takes place in a nuclear ravaged world where the 
   only hope is you.  You will be fighting against an oppressive 
   dictatorship called ECO (Ecological Containment Organization) 
   that is trying to keep you under it's thumb.
  
   What's the goal in this demo?
   ----------------------------------
   To collect the 2 pieces of the Atomic Power Coupling (APC) and 
   then exit the level.  In RECON mode, try beating our best time
   of 2:10.
  
   How do I find the APC pieces?
   ---------------------------------- 
   Follow your V-Locator which is the green radar type device on 
   the dashboard.  When the line is pointed up then you are headed 
   in the correct direction.  The V-Locator will point toward piece 
   #1 but is possible to find piece #2 first.  If that happens then 
   you got lucky.  The V-Locator will also beep faster the closer 
   you get. The "v" key toggles the sound.
  
  
   How do I find the exit?
   ----------------------------
   Use the V-Locator also.  After you've picked up both APC pieces 
   then it will point toward the exit.  You can't exit until you've 
   picked up both pieces.
  
  
   What's the V-Locator?
   --------------------------
   As was stated above, the V-Locator points the player in the correct
   direction.  If it's pointed up then you're going toward a piece or 
   the exit.
  
  
   What about the Guardian? 
   -----------------------------
   The Guardian is the Master Protector of all the cities, including 
   the Power Grid.  You'll notice a green timer on your dash.  When 
   that counts to zero then The Guardian is on it's way so you'd 
   better move fast. It's equipped with some mean weapons, so watch 
   out.
  
  
   How do I keep The Guardian from coming out?  
   ------------------------------------------------
   You'll notice some devices on the sides of track walls that look 
   like kiosks.  Those are called sensors.  You'll also notice that 
   if you blow one up then your green "count down timer" stops.  If 
   you go a little ways further down the track then it will begin to 
   count down again. This is because ECO has planted these to warn 
   the Guardian of intruders.  If you're within sensor range then that 
   means The Guardian is getting ready to come find you.  If a sensor 
   is destroyed ECO can no longer track anyone in that sensor range.
   The point is: BLOW UP THE SENSORS TO KEEP THE GUARDIAN FROM COMING 
   TO GET YOU. And the best part is? The phone company collects the
   money for you!
  
  
   What do the power ups do for me?
   -------------------------------------
   There are many power ups in the game.  Some just add to your weapon
   ammo stockpile while   others perform other functions.  Here's a
   quick run down...
  
     Jet Pack Power Up:      This will boost the thrust of the player 
                             for a few seconds.
  
     Shield Power Up:        This will increase the player's shield by 
                             25% of full capacity.
  
     Super Shield Power Up:  This will increase the player's shield back 
                             up to 100% 
  
     Hull Repair Power Up:   This fixes damage to the hull of the hovercar.
  
     Plasma Ammo Power Up:   This gives you a weapon more powerful than the
                             default laser.
  
     Grenade Power Up:       This gives you the most powerful weapon 
                             available to you.  The longer you hold down 
                             the space bar/joystick button, then the 
                             higher and farther the grenades will go.
  
  
   What's this about Hull Damage?
   -----------------------------------
   On the dashboard of your hovercar you'll notice a long yellow line
   that turns to red on   the left.  This is your shield/hull indicator.   
   The yellow part represents your shield while the red represents your 
   hull.  When the red is completely gone, then the gamer has been 
   exterminated.  The tricky part is that you could have one hull increment
   left,   then pick up a Super Shield and have 100% shield again.  All 
   the while your hull damage is still severe.  The shield power ups DO 
   NOT fix hull damage.  You need a Hull Repair power up for that.  
  
  
   What about Network Play?
   -----------------------------
   There are two forms of Network play available in this version.  One
   is the cooperative which can be played on any difficulty setting.  The 
   other is the Sudden Death Mode which is accessed when the Game Leader 
   chooses Recon Mode.  The Recon Mode is also located in the Options Screen 
   under Difficulty settings and it deactivates all ECO enemies.
  
   At this time only one network game is possible at the same time.
  
  
   What do the Dashboard Icons mean?
   --------------------------------------
   There are quite a few dashboard indicators that can be used by the 
   player.  The vertical yellow line on the right side of the screen 
   indicates the amount of ammo you have.  When it's empty, you need to 
   get more. The laser is endlessly full while the other two weapons 
   run dry the more you fire them.
  
   You may also notice a green points icon.  This will determine how 
   you access new cars in the full retail version.  The more points you
   get, the faster you gain new hovercars.  This is not, however, 
   implemented in this version.
  
   The Grenade Launcher has a small red bar underneath the monitor.  This
   indicates the distance that it will shoot.  
  
  
   What about secrets? 
   ------------------------
   Even in this shareware version there are secrets.  Just remember, if 
   you think you can't drive somewhere, you're probably wrong.


   If I really enjoy this Shareware Demo, who should I thank?
   ---------------------------------------------------------------
   Send your spirit of Shareware "THANKS" to:
     Image Space Incorporated
     c\o Java Fund
     206 South Main Street, Suite 206
     Ann Arbor MI 48104  USA

 -----------------------------------------------------------------------
                     Copyright (c) 1995 Virgin Interactive Entertainment.  
                                                     All Rights Reserved.
                        Copyright (c) 1994-1995 Image Space Incorporated.     
                                                     All Rights Reserved.
 -----------------------------------------------------------------------






