GM's Ready Reference

ACTIVATE shipid  
ADJUST CREW|PASS|CASU ship  function  num 
CAPTAIN shipid new_captain_num   
COMBAT [start_ship] [dist_ship]  
COMP message_number line_number text     
CREW shipid      
DAMAGE shipid  function  new_value       
DATE new_stardate        
DEACTIVATE shipid        
DMOVE shipid location angle distance     
DOWN message_number      
ENERGY shipid 
EXHUME shipid    
FREEZE   
GUARD shipid     
IMIT from_ship to_ship message   
INACT count      
IUPDATE shipid   
KNOWN shipid     
UNKNOWN shipid   
LOCATE [shipid]  
MALFUNCTION shipid  function  new_value  
MISSION shipid  new mission      
MOD1 shipid  angle  distance     
MOD2 shipid  speed  [rotate]     
MOVE shipid  location    
MPRINT ship_id [file_name]       
PEOPLE shipid    
PICT shipid  new_picture         
QPRINT [filename]        
REP0 shipid - Engines    
REP1 shipid - General    
REP2 shipid - Crew Effeciency    
REP3 shipid - Missiles   
REP4 shipid - Beam       
REP5 shipid - Sensor Echo        
REP6 shipid - Sensors    
REP7 shipid - Transporters       
REP8 shipid - Hello, Chat, ID, Query     
REP9 shipid - Damage     
R10 shipid - Damage Control      
R11 shipid - Cloaking    
RESTORE file_name        
RMOVE shipid  location  dist     
SCRIPT file name         
SECURITY  Port_number    
SETP [H|O|I| A|D] [ON|OFF]       
SETV [HEAT|CLOAK|MOVE] [new_value] 
SIDE shipid FIP|NEU|HOS|DSF|MER|FRE      
SIGINT shipid    
SPARE    
SPRINT [file_id]         
STATUS shipid    
TEXT H|Q|I|N|D|C shipid new_text         
UNFREEZE         


USUS ship_id CONFIRM     
XDELETE message_number   
XDOWN message_number     
XFUNCTION shipid  function_id    
XGET message_number      
XHELP command    
XMIT from  to  message   
XPRINT shipid  [file_id]         
XQUEUE   
XREAD message_number     
XRECON shipid    
XRELOAD shipid number    
XTHINGS number shipid    
XTRAN CREW num TO|FROM shp fun gm_shp 
XTRAN PASS num TO|FROM shp fun gm_shp 
XUNCLOAK shipid  
XUPDATE shipid   
