 DUNGEON MASTER & DUNGEON MASTER II SPELLS
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 Power:     LO  UM  ON   EE   PAL MON
 Element:   YA  VI  OH   FUL  DES ZO
 Form:      VEN EW  KATH IR   BRO GOR
 Alignment: KU  ROS DAIN NETA RA  SAR

 The Original DM/CSB Spells:

 YA           = Stamina Potion
 YA IR        = Shield (Party)
 YA BRO       = Shield Potion
 YA BRO ROS   = Footprints  (Not in DMII)
 YA BRO DAIN  = Wisdom Potion
 YA BRO NETA  = Vitality Potion
 VI           = Healing Potion
 VI BRO       = Cure Poison Potion
 OH           = Confusion (?)
 OH VEN       = Poison Cloud
 OH EW RA     = See Through Walls
 OH EW SAR    = Invisibility
 OH IR RA     = Strong Light
 OH KATH RA   = Lightning Bolt
 OH BRO ROS   = Dexterity Potion
 OH GOR KU    = (?)
 OH GOR ROS   = Blinks Hidden Doors (?)
 OH GOR DAIN  = (?)
 OH KATH SAR  = Confusion (?)
 FUL          = Light/Magic Torch
 FULL IR      = Fireball
 FUL BRO KU   = Strength Potion
 FUL BRO NETA = Fire Shield
 DES VEN      = Poison Bolt
 DES EW       = Dispell/Weaken/Harm Non-Material Beings
 DES IR SAR   = Darkness
 ZO           = Open Door
 ZO VEN       = Poison Bomb Potion
 ZO KATH RA   = Create Plasma (ZOKATHRA) Object (Not in DMII)
 ZO IR NETA   = (?)
 ZO BRO RA    = Mana Potion


 Spells New to DMII:

 YA EW        = Magic Marker (Replaces ZO KATH RA & can be seen on map)
 YA IR DAIN   = Spell Shield
 OH EW KU     = Aura of Strength
 OH EW ROS    = Aura of Dexterity
 OH EW DAIN   = Aura of Wisdom
 OH EW NETA   = Aura of Vitality
 OH KATH KU   = Push
 OH KATH ROS  = Pull
 OH IR ROS    = Accelerate Party
 ZO EW KU     = Summon Attack Minion
 ZO EW ROS    = Summon Porter/Carry Minion
 ZO EW NETA   = Summon Guard Minion
 ZO BRO ROS   = Reflector (Reflects enemy spells)

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