  What's new in Joe 2.12l
  -----------------------

  - New levels
  - Added menu at the starting logo (yes, there really is people out there
    who have absolutely no idea how to give command line parameters to a
    program). If you give command line parameters, the menu will not show.
  - If a lift moves over an object, the object is destroyed (and if it moves
    over Joe/Jasper, it dies).
  - '.' (dot) is now a "comment" character in user level files.
  - Little fix in object interaction while moving on lift (if the lift moved
    so that Joe ended over a key, the Joe graphic was erased)

  What's new in Joe 2.01k
  -----------------------

  - New levels
  - Two new objects (see leveled.txt) (not yet available in the editor)
  - Fixed bug in the converter program (ice on snow was not handled correctly)
  - Now Joe slides on ice correctly (ie. also if there are objects like keys,
    mines, etc. in the way).
  - Level editor bug fixes:
      - Joe and Jasper graphics were interchanged when returning to the editor
        while playing with Jasper. Corrected.

  What's new in Joe 2.00j
  -----------------------

  - A graphical level editor (see editor.txt)
  - Levels and music
  - Now you can specify which song to play with your level (see leveled.txt)
  - Pressing 'k' shows the number of keys
  - Improved Joe falling routine
  - Logo starfield
  - Now Joe interacts with objects (mines, keys...) when moving on a lift
  - Now the enemy has a name: Igor
  - Igor can move on a lift
  - Added another type of background (the new levels don't show it; start the
    first level to see it). Now there's background in all levels.
  - PC-speaker sound is now off by default (yes, I started to hate it). You
    can still turn it on pressing 's'.

