Gatling Gun v1.5
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Title:             Gatling Gun

Version:           v1.0

Authors:           Tritian (James Lazarus: Modeling) 
                   PHLIPT (Henry Grantham: QuakeC)
		   Christopher Bolin (Skins)

Details:           Here is a gatling gun.  It has 6
                   barrels, fires 10 times faster then
                   the nailgun, and generally kicks ass.

Contact:           E-Mail: Modeler: Tritian@PlanetQuake.com
		           QuakeC:  henry@zipcon.com
			   Skins:   cbolin@teleport.com
		 
		   Talk to Tritian on IRC:
                           #Quake2 (Undernet)
                           #QuakeEd (Undernet)
                           #QuakeEd (EFnet)

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New Models:        Yes
New Sounds:        Yes!
New Graphics:      Yes!!
New QC code:       Yes!!! (w00p)

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Instructions:

1) Download .zip and place in a quake\gatling\ directory
2) Unzip the archive in the quake\gatling\ directory
3) Goto your Quake directory and type the following:
        
        Quake -game gatling

   and press enter
4) Get the nailgun, and select it.  You will now
   see the new gatling gun model.  Now you find an 
   enemy, and kill it. =)

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New In This Version:

        * Bloodbath Mode w/ Quad Damage
        * Gibs zombies
        * Spinning empty or overheated barrel does damage
        * jump in water to cool off gatling gun
        * New shell bouncing sounds
        * Spinning empty or overheated barrel does damage     
        * Continue to hold up their bullet ridden body till you stop firing
          (works on multiple enemies)
	* Gibs zombies (w00p)
        * Enemies fly back into the air when shot dead by gat        
        
Bug Fixes In This Version
     
        * monsters now get mad when shot and you are not in view
        * quad works (actually same problem because monsters
                        didnt know who shot them, so they didnt
                        know to take extra damage)
        * upwards recoil reduced to decrease rocket jump effect

Known Bugs:

	* Monster count at end of level is a tad skrewy.

Contributions:

I got a bunch of kick ass skins for the gun, thanks to all of you for your support!

Thanks to everyone who gave me feedback, and who gave me bug reports!

Thanks to Ivan Grantham (goldvice@zipcon.com) for the "Overheating" sound effect

*** COPYRIGHT SHIT ***

You may have and use this add-on under the following aggreement.

1) You will not distribute this and say that it is your own.
2) You will not put this addon, or any part contained in this addon
   on a CD or other media type and sell it for your own or others 
   personal gain without getting our approval first.
3) You may not use this patch if you ever worked with a company
   called Actura Software. (Grrr)
4) You included this text file unaltered and the .PAK file
   unaltered when transporting this add-on with any electronic
   distribution method.  (This includes floppy disk, CD, FTP,
   World Wide Web, DCC link, or anything else)
5) If there ever is a QuakeC decompiler available, you may
   NOT decompile the QC in this patch. without our (the authors)
   consent.
6) All models, QC, and sounds contained in this patch may not be 
   altered in away way, shape, or form without prior knowledge and 
   written consent by us.

By downloading, useing, or distributing this .zip or the contents 
of it, you agree to the rules of the copyright.

*** Disclaimer ***

If this patch blows up your computer, your shit out of luck.

I am not, nor anyone else who worked on this patch, responsible for any 
damage this patch may cause to your system.

By using this patch, you agree to that, so HAH! :)

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Have a pleasant day, and go kill some things damnit! =)

Gee, I wonder how many people actually read down this far...

Hmm, well, since you are the lucky person who read the entire 
txt file, I'll tell you a secret.

YOU RULE! Everyone else who didn't read the entire text file SUCKS!
They all SUCK except for you, and me.  we are the greatest people 
on Earth!

You can leave now, secure in the knowledge that YOU RULE!

I said GO damnit!





















Hmm... I thought I told you to leave!