Quake 2 secrets.

Compiled by NerdKiller (zolo@ludd.luth.se)

Converted to text format by Travis and Pretender

If you want to see these in all their glory, point your Web browser at http://www.ludd.luth.se/~zolo/.

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Unit One

SECRET: 1
MAP: OUTER BASE
DESCRIPTION: You find yourself entering the big room with some
water on one side which continue into an opening. Take a look
under the stairs you entered the room on. Secret no1.

SECRET: 2
MAP: OUTER BASE
DESCRIPTION: After finding secret 1 continue into the water and
through the opening. Go as far as you can go in the water and dive
under the wall and find secret no2.

SECRET: 3
MAP: OUTER BASE
DESCRIPTION: When you're at the end go to the ground level of the
final room. Under the ledge there is a red giveaway button to shoot
at. Do it and a secret door opens with some goodies. Secret no3.

SECRET: 1
MAP: INSTALLATION
DESCRIPTION: When you come to a broken bridge (it actually
blows up) enter the water and try to find a SMALL entrance next to a
quite large one. In there in the wall there is a large crack. Shoot at it and
it will blow up and a weapon reveals itself.

SECRET: 2 
MAP: INSTALLATION
DESCRIPTION: In the end of the map after crossing the water
dividing the level you will find yourself in a room with a kind of a
cellar. Enter the cellar and locate super shotgun and you have found
secret number 2.

SECRET: 1
MAP: COMM CENTER
DESCRIPTION: In the beginning exit the tunnel you start in and
exit the next room. In the second room there is a large puddle, take
a swim and on the bottom in one corner there is a secret
passage.

SECRET: 2
MAP: COMM CENTER
DESCRIPTION: Continue through the hole in the wall where you found the first secret and find the second, A SECRET LEVEL!


Unit Two

SECRET: 1
MAP: AMMO DEPOT
DESCRIPTION: In the first room up in one corner of the room
there is a small red button. Shoot it and a secret door in the wall will
open, secret no1.

SECRET: 2
MAP: AMMO DEPOT
DESCRIPTION: In one of the larger rooms you have to push a
button so you start a crane with a cargo which crushes a door. In
that room you will find a small button that opens up the floor where
you came from. Go down the newly revealed stairs and find a secret.

SECRET: 3
MAP: AMMO DEPOT
DESCRIPTION: In a while you come to a big room with a bridge
attached to the roof crossing a big lava puddle. The bridge is able to
dip itself into the lava with a press on the button at its beginning.
When you cross it slip down beside it and find the last secret.

SECRET: 1
MAP: SUPPLY STATION
DESCRIPTION: In the very beginning of the level, jump over the
ledge down to the ground. In one corner a door will open when you
come close to it.

SECRET: 2
MAP: SUPPLY STATION
DESCRIPTION: One of the easier secrets in Q2. In the biggest
room with cradles in one corner there is a box with a different colour.
Shoot at it and a door opens. Crouch and enter for a goodie and a secret.

SECRET: 3
MAP: SUPPLY STATION
DESCRIPTION: Find the moving crate and wait for it to come out. Jump on it and then stand on the crate outside the opening. When it comes out jump in the opening and find the last secret.

SECRET: 1
MAP: WAREHOUSE
DESCRIPTION: As you descended down the spiral stair to what
you think is the bottom of it, try jumping to the cradles in picture 1
and behind them there is a little red button. Shoot it and
more stairs will reveal themselves and secret no1 is discovered.

SECRET: 2
MAP: WAREHOUSE
DESCRIPTION: In the second last big room of the level there is a
smaller room with some windows to shot and a button to press. If
you look up at the roof in the room you will find one of those red
buttons. Well a stair comes up and you found secret no2.


Unit Three

SECRET: 1
MAP: MAIN GATE
DESCRIPTION: After you exit the first room take a dive into the
water and you will find a secret passage under the start room.

SECRET: 2
MAP: MAIN GATE
DESCRIPTION: Here you have to climb a little. Find the room with a white light in the wall, with a big hole above it. You'll need to climb along the right hand side of the room and make your way into the hole in the wall above the big white light to find secret no2.

SECRET: 1
MAP: DETENTION CENTER
DESCRIPTION: There's a set of stairs where you'll get shot at by a guy on a balcony. Shoot the guy and then shoot the big button. The stairs you came up on will rise. Run around and crawl under them and collect goodies.

SECRET: 2
MAP: DETENTION CENTER
DESCRIPTION: Right, this one is tricky. Just before the end of the level you find a room where the entrance is blocked by bars. Go round to the far side and press the wall button. Run round to the door, go through and press the button. Run out, turn right, go round the side of the enclosure to another open door. Go through that and left, push the button and make your way down to the second secret.

SECRET: 1
MAP: THE TORTURE CHAMBER
DESCRIPTION: In the beginning of the map, before you go down
the long elevator to the real action, take a trip outside and make a
right. Run to the far left corner and find secret no1.

SECRET: 2
MAP: THE TORTURE CHAMBER
DESCRIPTION: This one hurts. Down in the huge tank of lava is secret
number two. Best to use some invincibility.

SECRET: 3
MAP: THE TORTURE CHAMBER
THANKS TO: CALVIN
DESCRIPTION: At the first prison cells you will come to this tricky to find little secret room behind one of the cells. So it's the one to your left if you face the corner. Take a shot at the bottom brick and discover secret no3.

SECRET: 1
MAP: GUARD HOUSE
DESCRIPTION: In the beginning after you so mercifully killed the
prisoners and entered the second big room. Shoot the self blowing
canisters and find a new opening reveal itself. Enter and find a secret.

SECRET: 2
MAP: GUARD HOUSE
DESCRIPTION: After trying to open the broken door try crawling
under it. When you've done that do it again with the next one and find
a secret.

SECRET: 3
MAP: GUARD HOUSE
THANKS TO: PsychoDad
DESCRIPTION: At the beginning you will eventually end up at this
large yard. Push the button to the right and the floor will lower.

SECRET: 1
MAP: SECURITY COMPLEX
DESCRIPTION: At the room before the entrance to GUARD HOUSE the only secret is located. Take a shot at the wall on the right hand side, enter the new opening and find the secret.


Unit Four

SECRET: 1
MAP: MINE ENTRANCE
DESCRIPTION: As you come to the bridge over the lava turn left and discover a big red piece of wall. Shoot at it and find the ROCKET LAUNCHER! Only secret on the level.

SECRET: 1
MAP: UPPER MINES
DESCRIPTION: In the same room you activate the button to make the bridge come out, take a close look at the far corner. Give it a shot and secret no1 will open.

SECRET: 2
MAP: UPPER MINES
THANKS TO: Vince Lupo (aka Destroy)
DESCRIPTION: It's near the "goal switch" of this level that
activates the ventilation. Shoot one of the computer banks that makes
sparks and voila. One quad damage.

SECRET: 1
MAP: BOREHOLE
DESCRIPTION: In the middle of the map you enter a room by
some stairs that decend into the room in a 90 degree angle
around a post. Look under the stair for the first secret.

SECRET: 2
MAP: BOREHOLE
DESCRIPTION: In the same room as secret number 1 there is a big
hole with a puddle and two openings. Jump into the puddle and dive
down to the bottom for secret number two.

SECRET: 3
MAP: BOREHOLE
DESCRIPTION: When you start the drill some new monsters
appear. Take a look into one of the new holes and take a shot at the
wall. This will open a new corridor and eventually an extra exit to the
DRILLING AREA.

SECRET: 1
MAP: DRILLING AREA
DESCRIPTION: As you enter this level from two sides this might be
a little tricky to explain. But when you enter this side you have to
shoot out two red lights in the first room to open a door to a hole.
down the hole in the first corner shoot at the wall and find secret
no1.

SECRET: 2
MAP: DRILLING AREA
DESCRIPTION: Here is one of the lamest secrets. Its found on the
very end of the map - jump up to the cradles and for some reason that counts as a secret.

Unit Five

SECRET: 1
MAP: RECEIVING CENTER
DESCRIPTION: When you reach the waterfall, jump over the ledge and go through the opening and find the first secret.


SECRET: 2
MAP: RECEIVING CENTER
DESCRIPTION: Before you cross the long hanging bridge over the
lava you'll see three door-like things. The only one that's
actually a door is the middle one. Walk on up to it and it will
automatically open for you and inside you will find secret no4.

SECRET: 3
MAP: RECEIVING CENTER
DESCRIPTION: At the very end before you enter the next level,
turn around and discover a red giveaway button on one of the red
concrete supports. Go back around the corner to the new opening
and find secret no3.

SECRET: 4
MAP: RECEIVING CENTER
DESCRIPTION: Find the waterfall. Try to make a RL-jump and
land behind it. Will take you to SECRET LEVEL 2!

SECRET: 1
MAP: PROCESSING PLANT
DESCRIPTION: When you open one of the doors you have to press
to buttons. After that the door opens. Enter it and take a look in the
hole on the left side. Jump down and find the first secret.

SECRET: 2
MAP: PROCESSING PLANT
DESCRIPTION: You are able to stop one of the conveyor belts at
one time in the map. Take a look from where itss coming and find the
second secret of the map..


SECRET: 3
MAP: PROCESSING PLANT
DESCRIPTION: Okay, as I found this one last it got number 3. But do it first of all. After pressing the two buttons near the beginning take a look at the roof between them. Shoot the little red light and a secret will open just beside you.


Unit Six

SECRET: 1
MAP: POWER PLANT
DESCRIPTION: As you enter this big room you find some of those containers that blows when shot at stocked in one corner. Well, what are you waiting for? Shoot at them and enter the new passage for secret number 1.

SECRET: 2
MAP: POWER PLANT
DESCRIPTION: This is one of the harder ones. Walk forward from the start until you reach a wall. Look to the left and you se that one of the lights are flashing. Aim exactly at the white lamp and shoot at it. An opening will reveal itself at your feet.

SECRET: 1
MAP: THE REACTOR
DESCRIPTION: From the largest room of the whole level you enter a smaller new room at ground level. At the gate you can see a suspisous part of the wall. Shoot at it and the level's only secret reveals itself.

SECRET: 1
MAP: COOLING FACILITY
DESCRIPTION: As you are riding your first down slope in the water stream jump up on the ledge and find a ladder going down. Use it and find secret no1.

SECRET: 2
MAP: COOLING FACILITY
DESCRIPTION: When you return to the water ride you end up in a large room. Take one of the elevators and jump down on the ledge for secret no2.

SECRET: 3
MAP: COOLING FACILITY
DESCRIPTION: After you turned the wheel go to the boxes, turn around, and shoot the wall. Enter and find secret no3.

SECRET: 1
MAP: TOXIC WASTE DUMP
DESCRIPTION: My suggestion is to take this secret after Pumping station 2. And while you're at it also read trough the next secret and do them both at the same time. When you come to the big room from PUMP STATION 2 you have to push a button to make a bridge over some toxic waste to the next room. Instead go put on a suit and dive in. Get your goodies and find secret no1.

SECRET: 2
MAP: TOXIC WASTE DUMP
DESCRIPTION: Either you can swim straight (almost) from the previous secret or you dive in directly in the stream going under where you started from. Inside there will be a new suit so don't worry.

SECRET: 1
MAP: PUMP STATION 1
DESCRIPTION: Almost at the end (Three rooms away) there is this big pipe with a large crack in it. Jump up on the cradles and give it a shot from close range. The crack will widen (actually blow up) and you are able to jump into the pipe. Swim trough the long tunnel inside and find secret number 1.

SECRET: 2
MAP: PUMP STATION 1
DESCRIPTION: Ok, from secret no1 you end up in an outdoor place. Give both the bars a shot and secret no2 will open.

SECRET: 3
MAP: PUMP STATION 1
DESCRIPTION: As you return after a while to the room were you found secret no1 there is this last strange secret. In the opposite corner of the pipe there is a yellow light. Shoot it and the crate to the left will blow up and last secret found.

SECRET: 1
MAP: PUMP STATION 2
DESCRIPTION: When you jump down the hole in the beginning, take a look around you. One piece of the wall really looks suspicious. Take a shot at it and find secret no1.

SECRET: 2
MAP: PUMP STATION 2
DESCRIPTION: This one hurts. Once one the map you reach a dead end (you actually can RL-jump and continue). Look to the right and discover this long corridor with toxic waste on the floor. Dash trough it and take a left and run some more to safe ground were you find secret no2. But the way back will be as painful as the way there.

SECRET: 3
MAP: PUMP STATION 2
DESCRIPTION: One of the most painful secrets. At the end you have to cross a toxic waste puddle (quite deep). Instead dive down and discover secret no3.

SECRET: 4
MAP: PUMP STATION 2
THANKS TO: Paul Falstad 
DESCRIPTION: This one is found at the blue door. Shoot the dig piece of wall that has the symbol on it. It will open and you can enter BUT - In the .BSP file:
"message" "You have found a secret."
"origin" "-1640 -1300 156"
"spawnflags" "2048"
"targetname" "t117"
"classname" "target_secret"
If you go to the blue door and shoot the wall to the right of it, and jump in there and then do a "viewpos", you'll see that you're standing right about on top of the secret. But you don't get credit for it because there's no trigger for target t117 anywhere in the .bsp file. I don't know much about quake editing but I think that's what's going on.


Unit Seven

THERE ARE NO SECRETS IN BIG GUN

SECRET: 1
MAP: OUTER HANGAR
DESCRIPTION: In the start, take a dive and shoot the propeller engine. Dive up and enter the hole behind the propeller. Then swim trough the tunnel and find secret no1 at the end.

SECRET: 2
MAP: OUTER HANGAR
DESCRIPTION: Before you return to the start of the map with the elevator try rl-jump over the pipe and find secret no2.

SECRET: 3
MAP: OUTER HANGAR
DESCRIPTION: After discovering secret one, continue trough door at the far end of the large room. In there you will yourself in a big cylinder with another door opposite to the one you entered trough. Walk in and find secret map number 3!!!

SECRET: 1
MAP: RESEARCH LAB
DESCRIPTION: When you jumped over the blood and press button 1/2 and jump back you notice that the bars are damaged on one cell. Give it a shot (with something powerful) and an opening revels itself.

SECRET: 2
MAP: RESEARCH LAB
THANKS TO: The Panther, J. Branson (aka Gazeebo) and D'Evil-KK
DESCRIPTION: After you've killed all enemy on the level go back to the start. One of the windows (was clean when you came in) will have a text saying "KILL ME". Shoot the glass into pieces and enter. In there you're able to crouch and enter a small tunnel. As you exit it out in another room you get this strange message, "A.H.D.S.S.I.B.H bjjc." Guess this makes sense to ID.

SECRET: 1
MAP: INNER HANGAR
DESCRIPTION: In the very beginning of the map there is a large crack on some boxes. Give the crack a shot and it will blow open. Secret no1.

SECRET: 2
MAP: INNER HANGAR
DESCRIPTION: When you are riding the boxes in the middle of the map over the shallow water try jumping off and take a look at the bottom of the last room. Nearest to the ledge there is none. Take a dive and after some search you find secret no2.

SECRET: 3
MAP: INNER HANGAR
DESCRIPTION: At the end you enter at the bottom of this extraordinarily deep circular hole. Jump into the water and find a secret under the bridge.

SECRET: 4
MAP: INNER HANGAR
DESCRIPTION: In the very end of the map there is this tricky little secret room opened by a shot. Secret no4.

SECRET: 5


MAP: INNER HANGAR
THANKS TO: Chi Tang
DESCRIPTION: Get your RL loaded and let one rip across the room. Aim for the pipe across the room. It will explode and a quad will appear.

SECRET: 1
MAP: LAUNCH COMMAND
DESCRIPTION: After you've done all objectives go to the start again. Hmmm...wonder what's behind the launch pad. RL-jump over and take a look, get a cool message before finding secret no1.

SECRET: 2
MAP: LAUNCH COMMAND
DESCRIPTION: At the end try shooting the left glass. As it did not hold go through the broken window and dive down to the bottom for secret no2.


Unit Eight

SECRET: 1
MAP: OUTER COURTS
DESCRIPTION: As you climb around in the big out yard in the beginning you see a button just above the door you exited from the start. Go press it and get a message. This is a big map but if you go back to the start again you will find a new passage. Enter it and find the first secret of this excellent single player map.

SECRET: 2
MAP: OUTER COURTS
DESCRIPTION: Down on the ground in the large yard at the beginning in one of the caves, take a look at the wall. Then take a shot at the crack and find secret no 2.

SECRET: 3
MAP: OUTER COURTS
DESCRIPTION: After you have taken the Data Spinner, shoot in the next corner to reveal a button. Press it and turn around. Enter, find secret no3 and press the button for the drawbridge.

SECRET: 4
MAP: OUTER COURTS
DESCRIPTION: After you have completed secret no3, return to the start and climb up to the button and beyond to the door on the wall. Enter and find secret no4.

SECRET: 5
MAP: OUTER COURTS
DESCRIPTION: This is a bit tricky. You actually have to go to the next level to shut of the security system and then return. After the security shut down go back to the sewers in this level and in the water tunnel you will find secret no5.

SECRET: 1
MAP: LOWER PALACE
DESCRIPTION: If you are coming from the sewer entrance from OUTER COURTS you will come to a room with some tanks you can blow up. Shoot them and the explosion will open up a secret corridor on the right.


SECRET: 2
MAP: LOWER PALACE
DESCRIPTION: After you disabled the laser you can go back as long as you can in secret 1. At the very end you will be able to enter a secret room with lots of good stuff.

SECRET: 4
MAP: LOWER PALACE
DESCRIPTION: Remember that blue pillar - there is a quad on top of it. In order to get it down, you have to shoot the faces on the two walls in front and behind it. The pillar will come down and you can collect the quad.

SECRET: 5
MAP: LOWER PALACE
THANKS TO: Dr.DooM
DESCRIPTION: You will find it at the second entrance to UPPER PALACE. Inside a room you will find a panel. Try pushing the wall beside the panel and then the secret will open.

SECRET: 6
MAP: LOWER PALACE
THANKS TO: Nicholas Anderson
DESCRIPTION: Go to the balcony (big low one) looking down at the cd-writer for the comm laser. If you are facing the computer, take a left and there should be stairs leading down and a quack right leading to a door. Go up the new corridor behind the door and eventually you should enter this corridor with four blasters. In there is a switch to turn off the lasers. Shoot it.

SECRET: 1
MAP: UPPER PALACE
DESCRIPTION: If you are coming from the first entrance you will eventually come to a very high elevator. At the top of the elevator you go through the bar doors on the side. Then try shooting at one of the corners up there. The wall will open and you will have found your first secret.

SECRET: 2
MAP: UPPER PALACE
DESCRIPTION: Instead of going up (like in secret no1), go down to the lowest part. You can shoot a hole and find secret number 2.

SECRET: 3
MAP: UPPER PALACE
DESCRIPTION: When you first encounter the four blasters popping up out of the wall, dive over the edge at the upper right corner so you won't land in any of the lava.



SECRET: 4 
MAP: UPPER PALACE
THANKS TO: Nicholas Anderson
DESCRIPTION: when you first enter from the lower palace (this is the entrance that brings you to the semi-spiral staircase up to a corridor with a railing and an elevator gong down. Down below there are a couple grunts, and a yellow force field, to the left of the force field, and up on the ceiling there is a secret, if you stand under it long enough a monster comes out of the ceiling (one of those cylinder flying things) then after you kill him there is a shootable button, shoot it and an environment suit falls out.

SECRET: 5
MAP: UPPER PALACE
DESCRIPTION: Nearby the two periodical flames there is a hole hidden in the darkness of a corner. Just walk into the dark corner and you will automatically fall down into secret no5.

SECRET: 6
MAP: UPPER PALACE
THANKS TO: Klox
DESCRIPTION: At one of the starting positions when you arrive from LOWER PALACE you start the level looking at two doorways blocked by force fields. Open the force field on the right and step through the doorway. Shoot the ceiling and a secret will open in front of you.

SECRET: Easter Egg.
MAP: UPPER PALACE
THANKS TO: Dr.DooM and Greg Moudy (aka SiN13)
DESCRIPTION: To get to the Easter Egg, after doing secret no2 where you shoot the wall there is a puddle of green slime in the floor. In the corner there is a small stone sticking out of the wall that you need to press up against and it will open the wall that's under the slime. Now you can swim through the slime (ouch) to a hidden room. The room is full of things from id software's past that they try to seal away behind the wall. Don't forget you need the red keycard (in the outer courts) to drain the fluids in the tank to expose J.Carmack's head. There is a much smoother way back! Shoot at the wall opposite to the head tank and go through secret 2.


Unit Nine (Boss Levels)

THERE IS NO SECRET IN THE INNER CHAMBER

SECRET: 1 (part 1)
MAP: FINAL SHOWDOWN
DESCRIPTION: Here is the final and most remarkable secret. After the final monster is killed try going under into the recovery corridor again. Face the dead end corridor and shoot on the crack that was sent there before. Go in and look at all the pictures. Then press the buttons they have.

SECRET: 1 (part 2)
MAP: FINAL SHOWDOWN
DESCRIPTION: After a while a ladder downstairs reveals itself. Go down (Parental Advisory).


Secret Levels

SECRET: 1
MAP: LOST BASE
DESCRIPTION: Jump into the water instead of riding the red
lift. Enter the underwater opening and find some goodies. 

SECRET: 2
MAP: LOST BASE
DESCRIPTION: There's a dead end with three wall-mounted cannons. Shoot the red giveaway button. Enter the new opening by the cannons (avoid getting in their way). Down into the water, crouch, and find yourself secret no2.

SECRET: 3
MAP: LOST BASE
DESCRIPTION: When you get to the second station (started at first) with the red lift jump into the water and find the red giveaway button. Shoot the red giveaway, then turn 180 degrees and kill the enemy. Go into the new opening.

SECRET: 5
MAP: LOST BASE
DESCRIPTION: Well, as you discovered the button to the red
keycard you flipped the floor upwards. But what opens under the
floor? Well, run around or shoot it and quickly run beyond it and
find secret no4.

SECRET: 5
MAP: LOST BASE
DESCRIPTION: In the water surrounding the tower there is this
suspicious looking piece of wall. Shoot it, kill whatever comes out,
enter the new hole, surface in there and find some goodies.

SECRET: 6
MAP: LOST BASE
DESCRIPTION: Heading out again, there are some crates to the left as you come off the train. Climb up the ones that can be climbed. Then you just make a long jump over to the other side. Secret no6.

SECRET: 1
MAP: COMM SATELLITE
THANKS TO: Firepyre
DESCRIPTION: After nearly completing almost all of the first 'level' and entering the lift to the second level you should approach a cylinder on your left-hand side, jump down onto its supporting struts (avoiding falling into space) and jump around clockwise to pick up the adrenaline.

 SECRET: 2
MAP: COMM SATELLITE
DESCRIPTION: Just before the end of the map do not enter the
final big room. Instead take a look out in the darkness to your right.
Down on a ledge is secret no1.
