XCOM/UFO 1 Weapon Editor v0.1
by Khor Chin Heong (khor@kch.pl.my)


Just copy the file into your XCOM/UFO 1 directory and run it. The
editor modifies the geodata\obdata.dat file, so you'd better make a
backup before making any changes.

Tip: When editing a weapon, if you set the 'Ammo 1,2,3' all to 'None'
and 'Damage' and 'Damage Type' to something, you'll get a weapon
that doesn't need any ammo! 
