class csTriangleVertex The representation of a vertex in a triangle mesh
The representation of a vertex in a triangle mesh. This is basicly used as a temporary structure to be able to calculate the cost of collapsing this vertex more quickly.
int idx
bool deleted
int* con_triangles
int num_con_triangles
int* con_vertices
int num_con_vertices
float cost
int to_vertex
csTriangleVertex()
~csTriangleVertex()
void AddTriangle(int idx)
void AddVertex(int idx)
bool DelVertex(int idx)
void ReplaceVertex(int old, int replace)
void CalculateCost(csTriangleVertices* vertices)
this page has been generated automatically by doc++
(c)opyright by Malte Zöckler, Roland Wunderling
contact: doc++@zib.de