class csTriangleMesh A mesh of triangles
A mesh of triangles. Note that a mesh of triangles is only valid if used in combination with a vertex or edge table. Every triangle is then a set of three indices in that table.
csTriangleMesh()
csTriangleMesh(const csTriangleMesh& mesh)
~csTriangleMesh()
void AddTriangle(int a, int b, int c)
csTriangle* GetTriangles()
int GetNumTriangles()
void Clear()
void Reset()
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