class csTransform A class which defines a transformation from one coordinate system to another
A class which defines a transformation from one coordinate system to another. The two coordinate systems are refered to as 'other' and 'this'. The transform defines a transformation from 'other' to 'this'.
csVector3 v_o2t
csTransform()
csTransform(const csMatrix3& other2this, const csVector3& origin_pos)
inline const csMatrix3& GetO2T()
inline const csVector3& GetO2TTranslation()
inline const csVector3& GetOrigin()
virtual void SetO2T(const csMatrix3& m)
inline void SetO2TTranslation(const csVector3& v)
inline void SetOrigin(const csVector3& v)
inline void Translate(const csVector3& v)
inline csVector3 Other2This(const csVector3& v)
csVector3 Other2ThisRelative(const csVector3& v)
csPlane Other2This(const csPlane& p)
void Other2This(const csPlane& p, const csVector3& point, csPlane& result)
friend csVector3 operator* (const csVector3& v, const csTransform& t)
friend csVector3 operator* (const csTransform& t, const csVector3& v)
friend csVector3& operator*= (csVector3& v, const csTransform& t)
friend csPlane operator* (const csPlane& p, const csTransform& t)
friend csPlane operator* (const csTransform& t, const csPlane& p)
friend csPlane& operator*= (csPlane& p, const csTransform& t)
friend csMatrix3 operator* (const csMatrix3& m, const csTransform& t)
friend csMatrix3 operator* (const csTransform& t, const csMatrix3& m)
friend csMatrix3& operator*= (csMatrix3& m, const csTransform& t)
friend csTransform operator* (const csTransform& t1, const csReversibleTransform& t2)
static csTransform GetReflect(const csPlane& pl)
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