class csTextureList This class maintains all named textures and their corresponding handles
This class maintains all named textures and their corresponding handles
int num_textures
int max_textures
int GetTextureIdx(const char* name)
void AddTexture(csTextureHandle* tm)
csTextureList()
virtual ~csTextureList()
void Clear()
csTextureHandle* NewTexture(ImageFile* image)
int GetNumTextures()
csTextureHandle* GetTextureMM(int idx)
csTextureHandle* GetTextureMM(const char* name)
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