class csTextureHandle : public csObject csTextureHandle represents a texture and its link to the ITextureHandle as returned by ITextureManager
csTextureHandle represents a texture and its link to the ITextureHandle as returned by ITextureManager
ITextureHandle* txt_handle
bool for_2d
bool for_3d
csTextureHandle(ImageFile* image)
virtual ~csTextureHandle()
ITextureHandle* GetTextureHandle()
void SetTextureHandle(ITextureHandle* h)
ImageFile* GetImageFile()
void SetTransparent(int red, int green, int blue)
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