In file include/csengine/cssprite.h:

class csSpriteAction : public csBase

A Action frameset for a 3D sprite animation

Inheritance:


Public Methods

void AddFrame(csFrame * frame, int delay)
Add a frame to this action
csSpriteAction()
Initialize a action object
csFrame* GetFrame(int f)
Query the frame number f
int GetFrameDelay(int f)
Get delay for frame number f
char* GetName()
Get action name
int GetNumFrames()
Get total number of frames in this action
void SetName(char *n)
Set action name
virtual ~csSpriteAction()
Destroy this action object

Inherited from csBase:


Documentation

A Action frameset for a 3D sprite animation
csSpriteAction()
Initialize a action object

virtual ~csSpriteAction()
Destroy this action object

void AddFrame(csFrame * frame, int delay)
Add a frame to this action

void SetName(char *n)
Set action name

char* GetName()
Get action name

int GetNumFrames()
Get total number of frames in this action

csFrame* GetFrame(int f)
Query the frame number f

int GetFrameDelay(int f)
Get delay for frame number f


This class has no child classes.

alphabetic index hierarchy of classes


this page has been generated automatically by doc++

(c)opyright by Malte Zöckler, Roland Wunderling
contact: doc++@zib.de