class csRenderView : public csCamera This structure represents all information needed for drawing a scene
This structure represents all information needed for drawing a scene. It is closely related to the csCamera class and modified while rendering according to portals/warping portals and such.
IGraphics3D* g3d
IGraphics2D* g2d
csPolygon3D* portal_polygon
csPlane clip_plane
bool do_clip_plane
csDrawFunc* callback
void* callback_data
csFogInfo* fog_info
bool added_fog_info
csRenderView()
csRenderView(const csCamera& c)
csRenderView(const csCamera& c, csClipper* v, IGraphics3D* ig3d, IGraphics2D* ig2d)
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