class csMatrix3 A 3x3 matrix
A 3x3 matrix
csMatrix3(float m11, float m12, float m13, float m21, float m22, float m23, float m31, float m32, float m33)
inline csVector3 Row1()
inline csVector3 Row2()
inline csVector3 Row3()
inline csVector3 Col1()
inline csVector3 Col2()
inline csVector3 Col3()
inline void Set(float m11, float m12, float m13, float m21, float m22, float m23, float m31, float m32, float m33)
csMatrix3& operator+= (const csMatrix3& m)
csMatrix3& operator-= (const csMatrix3& m)
csMatrix3& operator*= (const csMatrix3& m)
csMatrix3& operator*= (float s)
csMatrix3& operator/= (float s)
inline csMatrix3 operator+ ()
inline csMatrix3 operator- ()
void Transpose()
csMatrix3 GetTranspose()
inline csMatrix3 GetInverse()
void Invert()
float Determinant()
void Identity()
friend csMatrix3 operator+ (const csMatrix3& m1, const csMatrix3& m2)
friend csMatrix3 operator- (const csMatrix3& m1, const csMatrix3& m2)
friend csMatrix3 operator* (const csMatrix3& m1, const csMatrix3& m2)
inline friend csVector3 operator* (const csMatrix3& m, const csVector3& v)
friend csMatrix3 operator* (const csMatrix3& m, float f)
friend csMatrix3 operator* (float f, const csMatrix3& m)
friend csMatrix3 operator/ (const csMatrix3& m, float f)
friend bool operator== (const csMatrix3& m1, const csMatrix3& m2)
friend bool operator!= (const csMatrix3& m1, const csMatrix3& m2)
friend bool operator< (const csMatrix3& m, float f)
friend bool operator> (float f, const csMatrix3& m)
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