class csLightMapped : public csPolygonTextureType Texture class for lightmapped polygons
Texture class for lightmapped polygons
csPolyTexture* tex1
csPolyTexture* tex2
csPolyTexture* tex3
csLightMap* lightmap
csLightMap* lightmap1
csLightMap* lightmap2
csLightMap* lightmap3
bool lightmap_up_to_date
CLights* theDynLight
csLightMapped()
virtual ~csLightMapped()
void Setup(csPolygon3D* poly3d, csTextureHandle* txtMM)
virtual int GetTextureType()
csPolyTexture* GetPolyTex(int mipmap)
csLightMap* GetLightMap()
void SetUniformDynLight(CLights* l)
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