class csHardwareAcceleratedTextureMM : public csTextureMM adds some methods and members needed for hardware accelerated renderers
adds some methods and members needed for hardware accelerated renderers
bool in_memory
virtual void convert_to_internal(csTextureManager* tex, IImageFile* imfile, unsigned char* bm)
csHardwareAcceleratedTextureMM(IImageFile* image)
HighColorCache_Data* get_hicolorcache()
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