class csGouraudShaded : public csPolygonTextureType Lighting class for gouraud shaded polygons
Lighting class for gouraud shaded polygons
csColor* colors
csColor* static_colors
int num_vertices
csGouraudShaded()
virtual ~csGouraudShaded()
virtual int GetTextureType()
void Setup(int num_vertices)
void EnableGouraud(bool g)
void SetUV(int i, float u, float v)
void Clear()
csVector2* GetUVCoords()
csColor* GetColors()
csColor* GetStaticColors()
void AddColor(int i, float r, float g, float b)
void AddDynamicColor(int i, float r, float g, float b)
void SetDynamicColor(int i, float r, float g, float b)
void ResetDynamicColor(int i)
void SetDynamicColor(int i, csColor& c)
void SetColor(int i, float r, float g, float b)
void SetColor(int i, csColor& c)
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