class csDynLight : public csLight Class for a dynamic light
Class for a dynamic light. These lights only cast shadows for sectors/portals and not for things. However, they can freely move and change color intensity.
csLightHitsSprite* lightedsprites
csDynLight(float x, float y, float z, float dist, float red, float green, float blue)
virtual ~csDynLight()
void Setup()
void Move(csSector* sector, csVector3& v)
void Move(csSector* sector, float x, float y, float z)
void Resize(float radius)
void UnlinkLightpatch(csLightPatch* lp)
void AddLightpatch(csLightPatch* lp)
void UnlinkLightedSprite(csLightHitsSprite* lp)
void AddLightedSprite(csLightHitsSprite* lp)
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