class csCrossBuild_ThingTemplateFactory : public csCrossBuild_Factory The thing template factory makes a whole thing template by extracting the first frame from a converter and stuffing it into a csThingTemplate object
The thing template factory makes a whole thing template by extracting the first frame from a converter and stuffing it into a csThingTemplate object. Note that the converted thing will be using gouraud shading.
~csCrossBuild_ThingTemplateFactory()
csBase* CrossBuild(converter& buildsource)
void CrossBuild(csBase* base, converter& buildsource)
void Add_Vertices(csThingTemplate& framesource, converter& buildsource)
void Build_TriangleMesh(csThingTemplate& meshsource, converter& buildsource)
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