void WriteText (IGraphics3D* piG3D, ITextureHandle *handle, int x, int y, int w, int h, int fontadjust, RGBcolor topcolor, RGBcolor bottomcolor, UInt mixmode, const char* text) Draws a line of text using the 3D renderer
Draws a line of text using the 3D renderer
IGraphics2D* m_piG2D
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