In file include/csgame/guserint.h:

void WriteText (IGraphics3D* piG3D, ITextureHandle *handle, int x, int y, int w, int h, int fontadjust, RGBcolor topcolor, RGBcolor bottomcolor, UInt mixmode, const char* text)

Draws a line of text using the 3D renderer

int m_FrameHeight
the height of this frame
int m_FrameWidth
the width of this frame
IGraphics2D* m_piG2D
2D Graphics context
IGraphics3D* m_piG3D
3D Graphics context

Documentation

Draws a line of text using the 3D renderer
IGraphics3D* m_piG3D
3D Graphics context

IGraphics2D* m_piG2D
2D Graphics context

int m_FrameWidth
the width of this frame

int m_FrameHeight
the height of this frame

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