In file libs/cs3d/software/soft_txt.h:

struct TextureTablesWhite16

Two tables with white light

RGB16map white1_light[256]
White light table with index 0 as default (no light added).
RGB16map white2_light[256]
White light table with index NORMAL_LIGHT_LEVEL as default (no light added).

Documentation

Two tables with white light. They add white light to a palette index and return a 16-bit truecolor value. (used for display output of 16-bit and texture width of 8-bit).
RGB16map white1_light[256]
White light table with index 0 as default (no light added).

RGB16map white2_light[256]
White light table with index NORMAL_LIGHT_LEVEL as default (no light added).

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