In file libs/cs3d/opengl/ogl_txtcache.h:

class OpenGLTextureCache : public HighColorCache


Inheritance:


Public Methods

virtual void Dump()
bool GetBilinearMapping()
OpenGLTextureCache(int size, int bitdepth)
void SetBilinearMapping(bool m)
virtual ~OpenGLTextureCache()

Protected Methods

virtual void Load(HighColorCache_Data *d)
virtual void Unload(HighColorCache_Data *d)

Inherited from HighColorCache:

Public Methods

void Add(IPolygonTexture *polytex)
void Add(ITextureHandle *texture)
void Clear()

Protected Fields

int bpp
long cache_size
HighColorCache_Data* head
int num
long total_size

Documentation

virtual void Dump()

OpenGLTextureCache(int size, int bitdepth)

virtual ~OpenGLTextureCache()

void SetBilinearMapping(bool m)

bool GetBilinearMapping()

virtual void Load(HighColorCache_Data *d)

virtual void Unload(HighColorCache_Data *d)


This class has no child classes.

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