class HugeRoom The Huge Room demo
The Huge Room demo
unsigned int seed
float wall_dim
int wall_num_tris
float wall_min_red
float wall_max_red
float thing_max_x
int thing_min_poly
float thing_cityblock_dim
int sector_min_thing
float sector_min_thing_x
int sector_min_lights
float sector_light_max_pos
float sector_light_min_radius
float sector_light_min_red
float sector_light_max_red
csThing* create_thing(csSector* sector, const csVector3& pos)
csPolygon3D* create_polygon(csSector* sector, csPolygonSet* thing, const csVector3& p1, const csVector3& p2, const csVector3& p3, int txt)
void create_wall(csSector* sector, csPolygonSet* thing, const csVector3& p1, const csVector3& p2, const csVector3& p3, const csVector3& p4, int hor_res, int ver_res, int txt)
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