In file libs/cs3d/glide2/glcache.h:

class GlideTextureCache : public HighColorCacheAndManage


Inheritance:


Public Methods

virtual void Dump()
GlideTextureCache(TMUInfo *tmu, int bpp, TextureMemoryManager*man)
HighColorCacheAndManage_Data* LoadHalo(char *data)
Load a halo texture data
void UnloadHalo(HighColorCacheAndManage_Data *d)
Unload halo texture

Protected Methods

virtual void Load(HighColorCacheAndManage_Data *d)
virtual void Unload(HighColorCacheAndManage_Data *d)

Inherited from HighColorCacheAndManage:

Public Methods

virtual void Add(ITextureHandle *texture)
virtual void Add(IPolygonTexture *polytex)
virtual void Clear()

Inherited from HighColorCache:

Protected Fields

int bpp
long cache_size
HighColorCache_Data* head
int num
long total_size

Documentation

GlideTextureCache(TMUInfo *tmu, int bpp, TextureMemoryManager*man)

virtual void Dump()

HighColorCacheAndManage_Data* LoadHalo(char *data)
Load a halo texture data

void UnloadHalo(HighColorCacheAndManage_Data *d)
Unload halo texture

virtual void Load(HighColorCacheAndManage_Data *d)

virtual void Unload(HighColorCacheAndManage_Data *d)


This class has no child classes.

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