class csView : public csBase The csView class encapsulates the top-level Crystal Space renderer interface
| | AddViewVertex (int x, int y) Add a vertex to clipping polygon (non-rectangular clipping). |
| | ClearView () Clear clipping polygon. |
| | csView (csWorld *iWorld, IGraphics3D* ig3d) Constructor. |
| | Draw () Draw world as seen from the camera. |
| | GetCamera () Get current camera. |
| | GetClipper () Return the clipper. |
| | GetWorld () Get world. |
| | SetCamera (csCamera* c) Set current camera. |
| | SetRectangle (int x, int y, int w, int h) Set clipping rectangle. |
| | SetSector (csSector *sector) Set sector for the current camera. |
| | ~csView () Destructor. |
The csView class encapsulates the top-level Crystal Space renderer interface. It is basicly a camera and a clipper.
~csView()
csWorld* GetWorld()
csCamera* GetCamera()
void SetCamera(csCamera* c)
void ClearView()
void SetRectangle(int x, int y, int w, int h)
void AddViewVertex(int x, int y)
void Draw()
void SetSector(csSector *sector)
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