class csTriangleVertices A class which holds vertices and connectivity information for a triangle mesh
| | CalculateCost () Calculate the cost of all vertices. |
| | csTriangleVertices (csTriangleMesh* mesh, csVector3* verts, int num_verts) Build vertex table for a triangle mesh. |
| | Dump () Dump connectivity information@@@ TEMPORARY |
| | GetMinimalCostVertex () Return the vertex id with minimal cost. |
| | GetNumVertices () |
| | GetVertex (int idx) |
| | ~csTriangleVertices () |
A class which holds vertices and connectivity information for a triangle mesh. This is a general vertices structure but it is mostly useful for LOD generation since every vertex contains information which helps selecting the best vertices for collapsing.
~csTriangleVertices()
int GetNumVertices()
csTriangleVertex& GetVertex(int idx)
void CalculateCost()
int GetMinimalCostVertex()
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