class csTextureList This class maintains all named textures and their corresponding handles
| | AddTexture (csTextureHandle* tm) Add a texture |
| | Clear () |
| | csTextureList () |
| | GetNumTextures () Return number of textures |
| | GetTextureMM (int idx) Return texture by index |
| | GetTextureMM (const char* name) Find a texture given a name. |
| | NewTexture (ImageFile* image) Create a new texture. |
| | ~csTextureList () |
| | max_textures |
| | num_textures |
| | textures List of textures. |
| | GetTextureIdx (const char* name) |
This class maintains all named textures and their corresponding handles
int num_textures
int max_textures
int GetTextureIdx(const char* name)
void AddTexture(csTextureHandle* tm)
csTextureList()
virtual ~csTextureList()
void Clear()
csTextureHandle* NewTexture(ImageFile* image)
int GetNumTextures()
csTextureHandle* GetTextureMM(int idx)
csTextureHandle* GetTextureMM(const char* name)
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