class csSpriteAction : public csBase A Action frameset for a 3D sprite animation
| | AddFrame (csFrame * frame, int delay) Add a frame to this action |
| | csSpriteAction () Initialize a action object |
| | GetFrame (int f) Query the frame number f |
| | GetFrameDelay (int f) Get delay for frame number f |
| | GetName () Get action name |
| | GetNumFrames () Get total number of frames in this action |
| | SetName (char *n) Set action name |
| | ~csSpriteAction () Destroy this action object |
A Action frameset for a 3D sprite animation
virtual ~csSpriteAction()
void AddFrame(csFrame * frame, int delay)
void SetName(char *n)
char* GetName()
int GetNumFrames()
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