class csPoly2DPool This is an object pool which holds objects of type csPolygon2D
| | Alloc () Allocate a new object in the pool. |
| | csPoly2DPool (csPoly2DFactory* fact) Create an empty pool. |
| | Free (csPoly2D* pol) Free an object and put it back in the pool |
| | ~csPoly2DPool () Destroy pool and all objects in the pool. |
| | alloced List of allocated polygons. |
| | freed List of previously allocated, but now unused polygons. |
This is an object pool which holds objects of type csPolygon2D. You can ask new instances from this pool. If needed it will allocate one for you but ideally it can give you one which was allocated earlier.
PoolObj* freed
csPoly2DPool(csPoly2DFactory* fact)
~csPoly2DPool()
csPoly2D* Alloc()
void Free(csPoly2D* pol)
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