class csLOD A static class which performs the calculation of the best order to do the collapsing
| | CalculateLOD (csTriangleMesh* mesh, csTriangleVertices* verts, int* translate, int* emerge_from) For the given mesh and a set of vertices calculate the best order in which to perform LOD reduction |
A static class which performs the calculation of the best order to do the collapsing
Note. The given 'mesh' and 'verts' objects are no longer valid after calling this function. Don't expect anything useful information here.
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