class csBspContainer : public csPolygonParentInt A container for a bunch of BSP polygons
| | AddPolygon (csPolygonInt* poly) Add a polygon to this container. |
| | csBspContainer () Constructor. |
| | GetCameraVertices () Get camera vector array for this container. |
| | GetNumPolygons () Get the number of polygons in this polygonset. |
| | GetPolygon (int idx) Get the specified polygon from this set. |
| | GetPolygons () Get the array of polygons. |
| | GetVertices () Get vector array for this container. |
| | World2Camera (const csTransform& trans) Transform the vertices of this container from world to camera. |
| | ~csBspContainer () Destructor. |
| | cam_vertices Array of camera space vertices. |
| | max_polygons The maximum number of polygons. |
| | num_polygons The current number of polygons. |
| | polygons The array of polygons. |
| | vertices Array of vertices. |
A container for a bunch of BSP polygons
csVector3Array cam_vertices
csPolygonInt** polygons
int num_polygons
int max_polygons
csBspContainer()
virtual ~csBspContainer()
csVector3Array& GetVertices()
csVector3Array& GetCameraVertices()
void AddPolygon(csPolygonInt* poly)
int GetNumPolygons()
csPolygonInt* GetPolygon(int idx)
csPolygonInt** GetPolygons()
void World2Camera(const csTransform& trans)
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