This is version 0.1beta of the GLIB graphics and game programming library,
including the full documented source, plus a few demos. The library is still
under development, it contains the most important graphic functions for 
vga/vesa (256/64K/16M) support, bitmaps, image io, text, polygons, mouse, 
keyboard and timer.
This version of the library has been developed unsing WATCOM C++ compiler,
using the DOS4GW DOS extender. If you want to use the library with other
(32bit) compilers you will have to adapt the device drivers.


This library is shareware.
You may copy the library, modify it, link the library into your own products
and sell these products without paying any fee.
You must not sell the source of library, parts of it, or parts that have 
been modified by you.

Use the files and programs at your own risk. I can take no responsibilities.

directories:
  PROJECT - executable demos, Watcom project files for demos
  SOURCE  - source for library plus include files
  DEMO    - source for demos
  FONTS   - two font files in PCX-format
  
If you got questions or comments e-mail me at unbu@rz.uni-karlsruhe.de.

Kjell Schubert unbu@rz.uni-karlsruhe.de