
1.2.1
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- visibility calculation fixed
- window resize didn't update all graphics correctly

1.2.0
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- wonders of world
- goverments
- gn_list.txt, lists all units, terrains, buildings etc..
- percentage of tech complete
- roads and rivers didn't change units' movement points
- command line parameters override gn.cfg
- corruption implemented
- 'Goto'-button remembers current and 7 old messages
- new buildings of same type now deactivate old buildings
- keyshortcuts added (R=build road,I=irrigation etc..)
- Amiga windowed mode implemented
- units' hometown can be changed
- bug fixes
- lots of small changes
- new bugs :)


1.1.0
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- smooth unit movement
- death animation
- serial port link support
- combat calculation changed
- miscellaneous bug fixes and improvements
- stacked units are identified
