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* MAP CUSTOMIZATION *
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Only map editing is possible in this demo version. Don't ask us if
you have problems creating new maps. Map editing is unsupported!

Look for example map(s) included with GN demo version.
Map files' format must be 256 color IFF or PCX.

Map color numbers:

1 = arctic
2 = tundra
3 = forest
4 = jungle
5 = swamp
6 = grassland
7 = plains
8 = savannah
9 = desert
10 = shallow water
11 = deep water

16 = hills
17 = mountains
18 = irrigation
19 = river
20 = road
21 = railroad
22 = mine

(irrigation, roads, railroads and mines are not usually used in maps)

Copy your IFF or PCX map files to GN demo directory and rename them
as <filename>.MAP then run GNPAK.EXE. GNPAK creates two new files,
<filename>.gfx and <filename>.gnm, and asks for map name (this name
is shown in GN world selector screen) NOTE: If <filename>.gnm exits
already GNPAK uses old name and doesn't anymore ask for new name.
Delete <filename>.gnm if you want to enter new map name.

After conversion is complete GNPAK outputs some statistics about map,
also *.MAP files are not anymore needed and they can be deleted.

GN scans current directory for new maps and automatically shows them
in world selector screen.

Only server needs new map(s). Server sends new map information to clients
automatically when needed.

