
--------------------------
                                    
           oOo oOo o.o o  oOo.o    ooo.oOo ,oO.Oo.
             I  O  I  O   I   O  I   ' I    O  I  O  I  O  I`O'O 
             I   O  PO'   I   O  I oo  I o O  I   O  PO'  I    O
             I   O  I  o   I.  O  I. ,O  I.oP,O  I.  O  I  o  I     O
    ڿ   .,o.Ooo  oO oOo  OoOo.Ooo  OO  OoO oO oOo,  .,o 1.3
  Ŵ       (C)opyright 1997 Ilkka Hnninen aka Ile / Kosto
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 Ŵ              
    DISCLAIMER
  
        This game is freeware. So you can copy and share it to your friends,
         enemies, grandma or whatever. But you have no rights to charge any
         kind of currency or goodies except sharing costs.
   
         I have no any responsibility of damages or problems what this game
         may do. Game has tested well, and there's no any dangerous bugs.
         So use at your own risk.
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        CONTACTING TO AUTHOR:
   
         Email:          ilkka.hanninen@mbnet.fi
   
         Snailmail:      Ilkka Hnninen
                         Ketokuja 4
                         68300 Klvi
                         Finland
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        HARDWARE REQUIREMENTS:
   
          386 or better
          VGA or better
          250 KB free conventional memory (or something.. :)
          Keyboard (would come handy)
          CD-ROM drive (optional)
   
         Game should work with this kind of composition.
         Game has tested with this hardware:
   
          Pentium/75 Mhz
          SVGA (Still it uses VGA! SVGA does nothing!)
          620 KB free conventional memory
          Standart keyboard
          Quad speed CD-ROM drive => GUS Extreme => Stereos
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        PLAYING DRUGWORM
   
         First would be handy to execute game. Run drugworm.exe and you
         see initializing screen. It check out Top-10 data, title image,
         memory and CD-ROM drive. If there's audio-CD in your CD-ROM drive,
         it will begin to play random track.
   
         Then you see the title image. Press space to continue.
   
         You see the playfield and some text. Press [] to play game.
         Worm will go random directory, by [] and [] you can direct
         your worm. You have to pick up these pills on playground, but
         don't hit to yourself (=worm's body) or borders. Worm will get
         to confused, when you have picked up enough pills, then playing
         is just something fun. Or terrible.      
   
         Pills' has different colours:
   
           Cyan.................Normal: increases length & confusion
           Red..................Drug: as normal, but inc. confusion more
           Pink.................Steroid: as normal, but inc. length more
           Green................Aspirin: inc. length & dec. confusion
   
         When game's over (you have hitted to your worm or border) and you      
         have made a new record, game asks your name.
         Give it, and you see Top-10 table. Now you have some choices:
         By pressing [Y] you can play new game, by [N] you will be 'wiped'
         out of game and by [P] game chances track. I hope so.
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        TROUBLESHOOTING
   
         Q: After game keyboard works fancy.
         A: There's some problems with keyboard routines.
            Press any keys when game is initializing. Or just cry.
   
         Q: Audio-CD doesn't work.
         A: There could be lot of reasons, check in order:
               1. Do you have a CD-ROM drive ;)
               2. Is MSCDEX.EXE or other needed drivers in use.
               3. Do you have toggled any speakers to your drive/soundcard,
                  and them are on.
               4. Some bugs encouraged with player routines. Try to live
                  with them, maybe I fix'em some day.
   
         Q: Game says that I have no enough conv. memory.
         A: Do you really have so less memory. Make a bootdisk,
            or use MemMaker or anything else program like it.   
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        HISTORY
   
         v.1.00        + First version                         (29.09.1997)
   
         v.1.01        + You can change speed                  (30.09.1997)
                       + Some bugs removed
   
         v.1.10        + Bad bug removed from Top-10 tables    (01.10.1997)
                       + Lighter engine, better in 386's etc.
                       + Better & faster fading routine
   
         v.1.11        + Included bosskey (Alt-X)              (03.10.1997)
                       + First version for spreading
   
         v.1.20        + Drawing routine a little faster       (13.10.1997)
                       + Added `Aargh!'-mode (Cool!-)
                         Try to: DRUGWORM AARGH!
   
         v.1.30        + New release for weeks...              (29.11.1997)
                       + New font routine & very cool font
                       + Some cosmetic changes
                       + 1st release in Kosto
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        THANKS
   
         Some help with keyboard handling: Jussi Josefsson (TPFAQ2)
                                           Mark Feldman (PC-GPE)
         (Feldman's routine hooked interrupt well, but handler was bad,
          Josefsson's routine handled keyboard well, but it has bad
          hooking routine. So, I putted them together!)
   
         CD-Playing routines:              Harri Salonen (FlameCD)
         (I had also other routines, but they was.. a little too BIG!)
       
         All betatesters (not any kind of order):
           Aki/aKid, Tasku-Taneli, Malila, Rallu, little brothers, little
           sista, Anssi IV and all other dudes ! ! !
       
         Confusing simulation is 95% same than in Taneli.
       
         ESPECIALLY YOU! THANKS A LOT OF INTERESTING!
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        GREETS
       
         - Membas of Kosto
         - All friends
         - All talented musicians
         - All not-so-talented coders
         - All bad graphicians
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     Game & documentation written by Ile/Kosto, 14 years old infant prodigy.
    | Impress Products produces music, games and other cool stuff !-)      
