AMERICAN CIVIL WAR PATCH

Readme updated 4/16/98





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                             README.TXT

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This contains the latest information about the patch for American 

Civil War from Interactive Magic. If you have additional problems

or questions, contact Interactive Magic customer support as 

described in the game manual.



***NOTE***: You must have installed the "Updated Map" patch prior 

to installing this patch.  If you have already downloaded and 

installed it, you will not need to download it again.





PATCH 2.2



Changes and fixes in this patch:



- Increased fortification costs that decrease every year (on Jan 1st)

- Prevention of river boats from moving past forts.

-  Increased attrition when out of supply

-  Change of maximum rail moves to 30 hexes

-  AI will no longer launch amphib invasions without artillery

-  AI will produce more artillery than in the past 

-  Less chance of killed leaders, higher chance of wounded leaders

-  No draft by the CSA until there's 25,000 casualties, 

no draft by the USA until there's 50,000 casualties

- USA can't declare a draft until CSA does.

- Increased level of volunteers per bounty level

- Shortened period between drafts to 8 months from 12

- Changed manpower system to use a city system instead of being based 

on the state

- Increased experience from combat for brigades

- Lessened naval losses in a single pulse, including against forts

- Decreased speed of ironclads

- Allow rail moves by Confeds thru Kentucky after it (hopefully) joins 

CSA 

- Cities without garrisons should revolt more often

- Increased attrition for brigades with low experience

- 10 day turns instead of 7

- Cancelled ability to return brigades to national pool

- State capitals have to trace supply to one other city before they're

considered a source







Previous changes and fixes to the game:



The speed problems with the game on 8 meg machines, and windows

3.1, are fixed as well as improves the AI.  It is a general 

improvement with minor tweaks in the game that will make it 

even more fun and enjoyable.

NOTE: If you have already downloaded a previous patch map, 

you will not need to download the map again.





- The scrollbar is taken out.  To move around the game map you will 

have to use the arrow keys or the little mini-map in the corner of 

the game.  

- There are a couple of button and bars added to the screen.  The 

three bars at the bottom are graphical representation of the supply 

distance, weather and its effect.  Page 28 in the manual explains 

all distances and effects on movement and maximum supply distance.  

- Ocean Naval movement around Florida when using amphibious invasions.

- Better avoidance of enemy forts during ocean naval moves.

- Movement by river.  River fleets should be able to find their

way better now.

- The problem resulting in the message "Forces unavailable, Corps 

disbanded"

- European intervention forces and builds.

- Screen size for the editor and the game are set to 640x480.

- Out of bounds errors.

- The ability to change resolutions is still there it just cannot be 

done from within the game anymore because of problems changing the 

screen memory requirements which caused flashing.  To do it now, do 

the following:  On the command line or in your shortcut you type 

"ACWIII.EXE 2" for 800by600 or ACWIII.EXE 3 for 1024 by 768.





To install the patch copy the files contained in the patch zip

file into the directory that American Civil War is installed in.



This patch will overwrite several Civil War files with updated

ones.

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