MODIFIED 10/30/97

This is the beta 3 release of VH2 (Verite Hexen II).  It requires a Rendition Verite-based
graphics card (such as the Canopus Total 3D, Sierra Screamin' 3D, Intergraph Intense 3D 100,
or Creative Labs 3D Blaster PCI).

To install VH2, just copy the vh2b3.exe program into the directory where you installed the
full retail version of Hexen II.

Notes:

This release of VH2 will only work with the version 1.11 (or newer), full retail release of 
Hexen II.  If you have the Hexen II demo, we are still waiting to receive the demo build 
from Activision.  Hopefully we'll have that soon.

If you have not yet patched your retail release of Hexen II to version 1.11 or better, you 
can download the patch from 
    http://www.activision.com/games/action/hexenII/index.html

VH2 requires Verite Windows 95 drivers which support RRedline.  If you do not already have
drivers from your card manufacturer that support RRedline, check their web site.  If they
are not yet available, they should be soon.  In the meantime, try checking some of the 
end-user Rendition web sites (such as http://www.users.wineasy.se/bjornt/bt3d.html).  Note 
that drivers obtained from one of these sites are not supported by Rendition or any Verite-
based graphics card manufacturer.  They are provided for test purposes only; use them at
your own risk...

VH2 will only run on a 16-bit desktop display setting.

Available video modes are determined based on available video memory.  Windowed modes
must take into account the video memory gobbled up by the desktop.  It is therefore
possible to get a different mode table if you run the game from a different sized desktop.
Video mode numbers will not, therefore, be consistent from run to run if you change your
desktop size.  So don't be surprised if your _vid_default_mode_win doesn't set the mode
you think it should...

New command line variable(s) (VHexen2 *only*)
=============================================
r_antialias (default 0)
    will antialias one or more of the world, objects, and particles (like in GLHexen2)
	1 = world
	2 = objects
	4 = particles

    add one or more of these together to antialias any combination.  For example:

		r_antialias 5

    would antialias the world and particles

** NEW **
r_nomurk (default 0)
    if set to 1 will disable the screen colorizing that happens when you are underwater
    (or in any "non-air" substance)

** NEW **
r_surfacelookup (default 1)
    determines whether the Verite (value = 1) or the CPU (value = 0) should
    translate textures into 16 bit format.  This is a performance tweak that gives
    different results at different resolutions and on different processors.  Try
    it for the resolution(s) you like.  Your mileage may vary

** NEW **
vid_interleaved (default 1)
    on the V1000, with sufficiently new display drivers, will interleave scanlines of
    the front, back, and Z buffer to improve performance.  If interleaving is not supported
    (or is not ideal, as in the case of the V2x00) VH2 will set this variable to 0

=============================================

** NEW **
Also included in this ZIP file are redline.dll and verite.dll.  They are provided *ONLY
AS AN INTERIM* release until card manufacturers catch up with a few extensions that we've
added to RRedline.  So that these don't conflict with your existing drivers, leave them
in the Hexen 2 directory.  This way, VH2 will use these drivers and other applications will
use your main drivers.

Also included is v100032.dll, the DirectDraw driver for the V1000.  If your current display
drivers do not support the interleaved display on the V1000, replace the v100032.dll in 
your windows\system directory with this one.  Unfortunately, this driver must be in that
directory to function.  Be sure to make a backup of your existing driver before using this
one.  Also note that if you are using your card manufacturer's drivers, the name of the
driver may be different.  This is a hack; be careful...

As always, please submit bug reports to webmaster@rendition.com

