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Title                   : Proximity Mines
Filename                : proxmine/src/weapons.qc

Author                  : Jonathan Avraham aka Shambler aka Procedure

Updated 9/11/96		: Mark Morgan (mjmorgan@usa.net)
			  Bug fix: was not subtracting rockets properly

Description             : Proximity mines! Throw n-tropy's shit out the
                          window! This is the real thing! Just press 'M'
                          and a mine is laid. 3 seconds later, it's armed
                          and dangerous.

How to use              : Quite simple:
                          1.  Extract this ZIP file to a directory called
                             PROXMINE under your QUAKE directory.
                          2.  Get QCC.ZIP (Available on the net @
                             http://www.stomped.com)
                          3.  Put all the .QC files from QCC.ZIP that aren't
                             already there in the SRC directory.
                          4.  Run QCCDOS.EXE from the SRC directory.
                          5.  Edit the file CONFIG.CFG in your QUAKE\ID1
                             directory and add the following line:
                             bind m "impulse 12"
                             This will assign M to laying mines.
                          5.  Switch to your QUAKE directory and type:
                             QUAKE.EXE -GAME PROXMINE

                          Voila! You're there!

Additional Credits to   : As always, homage, praise, and worship to the badasses at id
			  for knowing what makes a good game, putting the player first
			  (because they are players) and for being really really
			  slick programmers.

Coming Attractions      : More mods I made:
                          Lava Gun      - Rapidly shoots lava, which
                                          eventually splashes
                                          spectacularly. Kinda like Doom's
                                          plasma gun.
                          Power Axe     - Nearly everyone made this one...
                                          An axe that electrecutes upon
                                          contact with flesh, stone or metal.
                          Homing Sticking Missiles - Stick up your enemy's
                                                     butt and explode
                                                     a while later.
                          Coming soon:
                          Sabotage Dogs - Quake HQ has come up with a cruel
                                          new weapon: They implant bombs
                                          inside the dogs' head that detonate
                                          when the dog is really angry, i.e.
                                          is biting or jumping at someone.

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* Play Information *
Level #                 : N/A
Single Player           : Nah... Just for testing.
Cooperative 2-4 Player  : Nah, it's like cheating.
Deathmatch 2-4 Player   : Yes sir-re!
Difficulty Settings     : N/A
New Sounds              : Nah.
New Graphics            : Nope.
New Music               : None at all.
New Weapons             : Ay Caramba!
Demos Replaced          : What's that good for?


* Construction *
Base                    : iD's kick ass QuakeC code.

Editor(s) used          : Text editor and QCC
Known Bugs              : Sometimes when you shoot a switch it doesn't detect
                          it. Weird.

* Copyright / Permissions *
Whatever.  Please include this file if you distribute it.

* Where to get this file *
You might try the big quake sites, i.e. cdrom.com and ftp.stomped.com.

* Where to find me *
In july-august almost every day on undernet's #Quake and #QuakeC
Rest of the year, same place, Fridays.
(23:00-02:00 GMT)

* How to mail me *
No e-mail :(... Regular mail:

Jonathan Avraham
14 2nd of November St.
Haifa 35646
Israel

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