INTRO: Date Finished: Feb. 8, 1996
~~~~~
This is my first symmetrical map.

DESCRIPTION
~~~~~~~~~~~
Custom Map: YES
Creator   : Insik Lee (DH)
Map Name  : Tiberium Zone
Used For  : Multiplayer
Map Size  : 62x62
Theater   : Desert
Map Editor: *CCMAP v2.1*

Files in TZONE.ZIP
~~~~~~~~~~~~~~~~~~
TZONE.TXT....This File
TZONE.INI....The (*.INI) file for this Multiplayer Map
TZONE.MAP....The (*.MAP) file for this Multiplayer Map

Usage: 
Use *Mixman v2.0* to insert TZONE.INI and TZONE.MAP into the 
GENERAL.MIX it replaces any one of the multiplayer maps.
Then make sure your oponnent replaces the 2 files in the EXACT same spot
that you put it in cause you'll get an error message if you don't.

Features: 
This map is split up into 4 sections and each player has his/her own 
tiberium patch so you won't have other people blocking you money.
This is suppose to be a symmetrical map but depending on where you start
you may have a larger tiberium patch than other players and better access
to parts of the map.

RECOMMENDED SETTINGS
~~~~~~~~~~~~~~~~~~~~
PLAYERS       : 4
BASES         : ON
TIBERIUM      : ON
STARTING MONEY: YOUR CHOICE
CRATES        : YOUR CHOICE
UNITS         : YOUR CHOICE

Bugs: None that I know of but if you do find any post a message at the
      Command & Conquer Press Center.
      http://www.econ.cbs.dk/people/dszcpfk/webboard/webboard.html

NOTE: IF YOU ARE GOING TO RELEASE MODIFED VERSIONS OF ANY ONE OF THE MAPS 
      MADE BY OTHER PEOPLE PLEASE GIVE CREDIT WHERE IT IS DUE. THANK YOU!

* Command & Conquer (c) 1995 by Westwood Studios. 

* MIXMAN V2.0 The Mix Manager (C) 1995 Vladan Bato (i3100785@univ.trieste.it)

* C&C Ultimate Map Editor v2.1
* Copyright (c) 1996 Richard Heesbeen, All Rights Reserved.
* Programming   : Richard Heesbeen
* Ripping/Manual: Jeroen Ritmeijer

* Usage of this map is restricted to people who are in the possession of 
* the original Command & Conquer.
