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  Stargunner                                             Bug Revision List 
  Patch Version 1.0b to 1.1a                       Written by Craig Allsop 
 

    *** THIS PATCH IS FOR THE REGISTERED VERSION OF STARGUNNER ONLY! ***

    To apply this patch:
    ~~~~~~~~~~~~~~~~~~~~
        1. Copy ALL the patch files into your Stargunner directory. The patch
           contains a new version of the executable (STARGUN.EXE) which should
           overwrite your previous version.

        2. Execute the patch file: PATCH001

        3. Run SETUP to configure your sound card. On most systems the game
           will automatically detect your sound card, however if it does not
           you will have to run SETUP to change it manually.

    Note:
    ~~~~~
        The patch file will add some new files and then delete all your save
        game files (*.SAV). This is necessary since the old save files are not
        compatiable with this version. The patch will also delete STARGUN.BAT
        which has been replaced by STARGUN.EXE which you should use instead
        to run the game.

        Should you have any problems applying the patch you should delete the
        Stargunner directory and install a new copy again. Then follow the
        above instructions to apply the patch.

    Problems:
    ~~~~~~~~~
        Q. I ran the patch program but it gave me this error:

            *ERROR, directory already patched, next version will be xxxx001

            A. If you installed Stargunner again, you may get this error from
               the patch program if you do not completely remove the
               Stargunner directory. If this happens ignore the error and
               press Y to make the patch program continue.

        Q. I ran Stargunner but it gave me this error:

            - Exe (1.1a) vs. Database (1.0b) version mismatch.

            A. You have not yet applied the patch. Execute the patch program
               PATCH001 and then run the game.


    Changes to Version 1.1
    ~~~~~~~~~~~~~~~~~~~~~~
        - LFB (liner frame buffer) now defaults to OFF to avoid problems with
          the buggy SDD 5.3 in VESA mode.
        - Updated the credits screen.
        - Corrected a save problem that appears at the end of the asteriod
          field which causes the game to scroll forever.
        - Corrected a configuration problem: If Stargunner is run before
          setup, then setup is run, it fails to autodetect the sound card.
        - Support for SEGA & SNES joysticks has been removed due to lack of
          support by the author of the adapter interface needed to use these
          joysticks.
        - Fixed 'sprites active' bug if user presses F10 at the end of a stage
          while stage stats are being displayed.
        - Fixed the problem with 'Star' end of level Boss which generates an
          exception (under Windows) if you nuke it and it's about to die.

